480 lines
12 KiB
Lua
480 lines
12 KiB
Lua
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-- storage getter/setter
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local STORAGE_PREFIX = "mail/"
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-- create or populate empty fields on an entry
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local function populate_entry(e)
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e = e or {}
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e.contacts = e.contacts or {}
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e.inbox = e.inbox or {}
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e.outbox = e.outbox or {}
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e.drafts = e.drafts or {}
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e.trash = e.trash or {}
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e.lists = e.lists or {}
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e.settings = e.settings or {}
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return e
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end
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local cache = {}
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-- retrieve the storage entry for the player
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function mail.get_storage_entry(playername)
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local key = STORAGE_PREFIX .. playername
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if cache[key] then
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-- use cached entry
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return cache[key]
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end
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local str = mail.storage:get_string(key)
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local entry
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if str == "" then
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-- new entry
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entry = populate_entry()
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else
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-- deserialize existing entry
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local e = minetest.parse_json(str)
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entry = populate_entry(e)
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end
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-- cache for next time
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cache[key] = entry
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return entry
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end
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-- entries queued for saving
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local save_queued_entries = {}
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-- save the storage entry for the player
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function mail.set_storage_entry(playername, entry)
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local key = STORAGE_PREFIX .. playername
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-- cache
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cache[key] = entry
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-- enqueue for writing
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save_queued_entries[key] = entry
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end
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local function save_worker()
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for key, entry in pairs(save_queued_entries) do
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-- write to backend
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mail.storage:set_string(key, minetest.write_json(entry))
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end
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-- clear queue
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save_queued_entries = {}
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-- clear cached entries
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cache = {}
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-- save every second
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minetest.after(1, save_worker)
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end
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-- start save-worker loop
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save_worker()
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-- save on shutdown
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minetest.register_on_shutdown(save_worker)
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-- get a mail by id from the players in- or outbox
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function mail.get_message(playername, msg_id)
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local entry = mail.get_storage_entry(playername)
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for _, msg in ipairs(entry.inbox) do
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if msg.id == msg_id then
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return msg
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end
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end
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for _, msg in ipairs(entry.outbox) do
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if msg.id == msg_id then
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return msg
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end
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end
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for _, msg in ipairs(entry.drafts) do
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if msg.id == msg_id then
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return msg
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end
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end
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for _, msg in ipairs(entry.trash) do
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if msg.id == msg_id then
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return msg
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end
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end
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end
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-- get player boxes where a message appears
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function mail.get_message_boxes(playername, msg_id)
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local entry = mail.get_storage_entry(playername)
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local boxes = {}
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for _, msg in ipairs(entry.inbox) do
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if msg.id == msg_id then
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table.insert(boxes, "inbox")
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end
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end
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for _, msg in ipairs(entry.outbox) do
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if msg.id == msg_id then
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table.insert(boxes, "outbox")
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end
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end
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for _, msg in ipairs(entry.drafts) do
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if msg.id == msg_id then
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table.insert(boxes, "drafts")
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end
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end
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for _, msg in ipairs(entry.trash) do
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if msg.id == msg_id then
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table.insert(boxes, "trash")
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end
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end
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return boxes
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end
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local function safe_find(str, sub)
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return str and sub and str:find(sub, 1, true) or nil
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end
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function mail.sort_messages(messages, sortfield, descending, filter)
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local results = {}
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-- Filtering
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if filter and filter ~= "" then
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for _, msg in ipairs(messages) do
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if safe_find(msg.from, filter) or safe_find(msg.to, filter) or safe_find(msg.subject, filter) then
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table.insert(results, msg)
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end
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end
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else
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for i = 1, #messages do
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results[i] = messages[i]
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end
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end
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-- Sorting
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if sortfield ~= nil then
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if descending then
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table.sort(results, function(a, b) return a[sortfield] > b[sortfield] end)
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else
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table.sort(results, function(a, b) return a[sortfield] < b[sortfield] end)
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end
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end
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return results
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end
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local function mark_property(playername, property, msg_ids, value, hud_update)
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local entry = mail.get_storage_entry(playername)
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if type(msg_ids) ~= "table" then -- if this is not a table
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msg_ids = { msg_ids }
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end
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for _, property_msg_id in ipairs(msg_ids) do
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for _, entry_msg in ipairs(entry.inbox) do
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if entry_msg.id == property_msg_id then
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entry_msg[property] = value
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end
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end
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end
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mail.set_storage_entry(playername, entry)
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if hud_update then
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mail.hud_update(playername, entry.inbox)
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end
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return
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end
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-- marks a mail read by its id
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function mail.mark_read(playername, msg_ids)
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mark_property(playername, "read", msg_ids, true, true)
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return
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end
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-- marks a mail unread by its id
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function mail.mark_unread(playername, msg_ids)
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mark_property(playername, "read", msg_ids, false, true)
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return
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end
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-- marks a mail as a spam
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function mail.mark_spam(playername, msg_ids)
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mark_property(playername, "spam", msg_ids, true)
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return
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end
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-- marks a mail as a non-spam
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function mail.unmark_spam(playername, msg_ids)
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mark_property(playername, "spam", msg_ids, false)
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return
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end
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-- deletes a mail by its id
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function mail.delete_mail(playername, msg_ids, delete_in_trash)
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local entry = mail.get_storage_entry(playername)
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if type(msg_ids) ~= "table" then -- if this is not a table
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msg_ids = { msg_ids }
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end
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for i = #entry.inbox, 1, -1 do
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for _, deleted_msg in ipairs(msg_ids) do
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if entry.inbox[i].id == deleted_msg then
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table.remove(entry.inbox, i)
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break
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end
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end
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end
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for i = #entry.outbox, 1, -1 do
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for _, deleted_msg in ipairs(msg_ids) do
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if entry.outbox[i].id == deleted_msg then
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table.remove(entry.outbox, i)
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break
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end
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end
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end
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for i = #entry.drafts, 1, -1 do
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for _, deleted_msg in ipairs(msg_ids) do
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if entry.drafts[i].id == deleted_msg then
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table.remove(entry.drafts, i)
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break
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end
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end
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end
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if delete_in_trash then
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for i = #entry.trash, 1, -1 do
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for _, deleted_msg in ipairs(msg_ids) do
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if entry.trash[i].id == deleted_msg then
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table.remove(entry.trash, i)
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break
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end
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end
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end
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end
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mail.set_storage_entry(playername, entry)
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mail.hud_update(playername, entry.inbox)
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return
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end
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-- move to trash mails by id
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function mail.trash_mail(playername, msg_ids)
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local entry = mail.get_storage_entry(playername)
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if type(msg_ids) ~= "table" then -- if this is not a table
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msg_ids = { msg_ids }
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end
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for _, id in ipairs(msg_ids) do
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local msg = mail.get_message(playername, id)
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msg.previous_boxes = mail.get_message_boxes(playername, id)
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table.insert(entry.trash, 1, msg)
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end
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mail.set_storage_entry(playername, entry)
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mail.delete_mail(playername, msg_ids)
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return
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end
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-- restore a mail from trash
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function mail.restore_mail(playername, msg_id)
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local entry = mail.get_storage_entry(playername)
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for i, msg in ipairs(entry.trash) do
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if msg.id == msg_id then
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-- not anymore store previous boxes in json
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local previous_boxes = msg.previous_boxes
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msg.previous_boxes = nil
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-- restore it in all previous boxes
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for _, box in ipairs(previous_boxes) do
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table.insert(entry[box], msg)
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end
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-- then delete it from trash
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table.remove(entry.trash, i)
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end
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end
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mail.set_storage_entry(playername, entry)
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return
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end
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-- clear the trash
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function mail.empty_trash(playername)
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local entry = mail.get_storage_entry(playername)
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entry.trash = {}
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mail.set_storage_entry(playername, entry)
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return
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end
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-- add or update a contact
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function mail.update_contact(playername, contact)
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local entry = mail.get_storage_entry(playername)
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local existing_updated = false
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for i, existing_contact in ipairs(entry.contacts) do
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if existing_contact.name == contact.name then
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-- update
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entry.contacts[i] = contact
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existing_updated = true
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break
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end
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end
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if not existing_updated then
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-- insert
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table.insert(entry.contacts, contact)
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end
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mail.set_storage_entry(playername, entry)
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end
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-- deletes a contact
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function mail.delete_contact(playername, contactname)
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local entry = mail.get_storage_entry(playername)
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for i, existing_contact in ipairs(entry.contacts) do
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if existing_contact.name == contactname then
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-- delete
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table.remove(entry.contacts, i)
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mail.set_storage_entry(playername, entry)
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return
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end
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end
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end
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-- get all contacts
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function mail.get_contacts(playername)
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local entry = mail.get_storage_entry(playername)
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return entry.contacts
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end
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-- get a contact
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function mail.get_contact(playername, contactname)
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local entry = mail.get_storage_entry(playername)
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for _, existing_contact in ipairs(entry.contacts) do
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if existing_contact.name == contactname then
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return existing_contact
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end
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end
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return false
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end
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-- returns the maillists of a player
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function mail.get_maillists(playername)
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local entry = mail.get_storage_entry(playername)
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return entry.lists
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end
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-- returns the maillists of a player
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function mail.get_maillist_by_name(playername, listname)
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local entry = mail.get_storage_entry(playername)
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for _, list in ipairs(entry.lists) do
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if list.name == listname then
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if not list.players then
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list.players = {}
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end
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return list
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end
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end
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end
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-- updates or creates a maillist
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function mail.update_maillist(playername, list, old_list_name)
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local entry = mail.get_storage_entry(playername)
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for i, existing_list in ipairs(entry.lists) do
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if existing_list.name == old_list_name then
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-- delete
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table.remove(entry.lists, i)
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break
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end
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end
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-- insert
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if not list.players then
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list.players = {}
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end
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table.insert(entry.lists, list)
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mail.set_storage_entry(playername, entry)
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end
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function mail.delete_maillist(playername, listname)
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local entry = mail.get_storage_entry(playername)
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for i, list in ipairs(entry.lists) do
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if list.name == listname then
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-- delete
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table.remove(entry.lists, i)
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mail.set_storage_entry(playername, entry)
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return
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end
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end
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end
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local function extract_maillists_main(receivers, maillists_owner, expanded_receivers, seen)
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if type(receivers) == "string" then
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receivers = mail.parse_player_list(receivers)
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end
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for _, receiver in pairs(receivers) do
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if seen[receiver] then
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-- Do not add/expand this receiver as it is already seen
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minetest.log("verbose", ("mail: ignoring duplicate receiver %q during maillist expansion"):format(receiver))
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elseif string.find(receiver, "^@") then
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seen[receiver] = true
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local listname = string.sub(receiver, 2)
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local maillist = mail.get_maillist_by_name(maillists_owner, listname)
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if maillist then
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minetest.log("verbose", ("mail: expanding maillist %q"):format(listname))
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for _, entry in ipairs(maillist.players) do
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extract_maillists_main(entry, maillists_owner, expanded_receivers, seen)
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end
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end
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else
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seen[receiver] = true
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minetest.log("verbose", ("mail: adding %q to receiver list during maillist expansion"):format(receiver))
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table.insert(expanded_receivers, receiver)
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end
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end
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end
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function mail.extract_maillists(receivers, maillists_owner)
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local expanded_receivers = {}
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extract_maillists_main(receivers, maillists_owner, expanded_receivers, {})
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return expanded_receivers
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end
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function mail.get_setting_default_value(key)
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return mail.settings[key].default
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end
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function mail.get_setting(playername, key)
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local entry = mail.get_storage_entry(playername)
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local value = (entry.settings[key] == nil
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and {mail.get_setting_default_value(key)}
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or {entry.settings[key]})[1]
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if mail.settings[key].sync then -- in case this setting is shared with another mod
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local sync_value = mail.settings[key].sync(playername) -- get new value
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if sync_value then
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value = sync_value
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mail.set_setting(playername, key, value, true) -- update the setting in mail storage and don't transfer it again
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end
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end
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return value
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end
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-- add or update a setting
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function mail.set_setting(playername, key, value, not_transfer)
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local entry = mail.get_storage_entry(playername)
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local valid_value = value
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if mail.settings[key].check then
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valid_value = mail.settings[key].check(playername, value)
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end
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entry.settings[key] = valid_value
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mail.set_storage_entry(playername, entry)
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if not not_transfer and mail.settings[key].transfer then -- in case this setting is shared with another mod
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mail.settings[key].transfer(playername, valid_value)
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end
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end
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||
|
|
||
|
function mail.reset_settings(playername)
|
||
|
local entry = mail.get_storage_entry(playername)
|
||
|
entry.settings = {}
|
||
|
mail.set_storage_entry(playername, entry)
|
||
|
end
|
||
|
|
||
|
function mail.pairs_by_keys(t, f)
|
||
|
-- http://www.lua.org/pil/19.3.html
|
||
|
local a = {}
|
||
|
for n in pairs(t) do table.insert(a, n) end
|
||
|
table.sort(a, f)
|
||
|
local i = 0 -- iterator variable
|
||
|
local iter = function() -- iterator function
|
||
|
i = i + 1
|
||
|
if a[i] == nil then
|
||
|
return nil
|
||
|
else
|
||
|
--return a[i], t[a[i]]
|
||
|
-- add the current position and the length for convenience
|
||
|
return a[i], t[a[i]], i, #a
|
||
|
end
|
||
|
end
|
||
|
return iter
|
||
|
end
|
||
|
|