265 lines
10 KiB
Lua
265 lines
10 KiB
Lua
-- translation
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local S = mail.S
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local FORMNAME = "mail:settings"
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local function get_settings_groups(parent)
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-- generate ordered list of settings
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local groups = {}
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for _, g in ipairs(mail.settings_groups) do
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if (g.parent or 0) == parent then
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table.insert(groups, g)
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-- insert sub groups just after the parent group
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table.insert_all(groups, get_settings_groups(g.name))
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end
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end
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return groups
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end
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local groups_labels = {}
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local ordered_groups = get_settings_groups(0)
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local tree_indent = 0
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for i, g in ipairs(ordered_groups) do
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if not g.parent then tree_indent = 0
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elseif i > 1 and g.parent == ordered_groups[i-1].name then tree_indent = tree_indent + 1
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elseif i > 1 and g.parent ~= ordered_groups[i-1].parent then tree_indent = tree_indent - 1
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end
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table.insert(groups_labels, tostring(tree_indent))
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table.insert(groups_labels, g.label)
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end
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local groups_str = table.concat(groups_labels, ",")
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function mail.show_settings(name)
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local group_index = 1
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mail.selected_idxs.settings_group[name] = mail.selected_idxs.settings_group[name] or mail.settings_groups[1].name
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for i, g in ipairs(ordered_groups) do
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if g.name == mail.selected_idxs.settings_group[name] then
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group_index = i
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break
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end
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end
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local formspec = [[
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size[10,6;]
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tabheader[0,0;optionstab;]] .. S("Settings") .. "," .. S("About") .. [[;1;false;false]
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button[9.35,0;0.75,0.5;back;X]
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tablecolumns[tree;text]
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table[0,0.775;3,4.5;groups;]] .. groups_str .. [[;]] .. group_index .. [[]
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box[0,0;3,0.45;]] .. mail.get_color("highlighted") .. [[]
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label[0.2,0;]] .. mail.settings_groups[group_index].label .. [[]
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button[0,5.65;2.5,0.5;reset;]] .. S("Reset") .. [[]
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button[7.5,5.65;2.5,0.5;save;]] .. S("Save") .. [[]
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]]
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local x = 3.5
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local y = -0.7
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-- put settings in order
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local ordered_settings = {}
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for setting, data in pairs(mail.settings) do
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if data.group == mail.selected_idxs.settings_group[name] then
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table.insert(ordered_settings, setting)
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end
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end
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table.sort(ordered_settings, function(a, b) return mail.settings[a].index < mail.settings[b].index end)
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for _, setting in pairs(ordered_settings) do
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local data = mail.settings[setting]
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y = y + 0.4
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local field_default = mail.selected_idxs[setting][name]
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if field_default == nil then field_default = mail.get_setting(name, setting) end
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if data.type == "bool" then
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formspec = formspec .. [[
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checkbox[]] .. x .. "," .. y .. ";" .. setting .. ";" ..
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data.label .. ";" .. tostring(field_default) .. [[]
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]]
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if data.tooltip then
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formspec = formspec .. [[
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tooltip[]] .. setting .. ";" .. data.tooltip .. [[]
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]]
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end
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elseif data.type == "string" then
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y = y + 1
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formspec = formspec .. [[
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field[]] .. x+0.275 .. "," .. y .. ";3,0.5;" .. setting .. ";" .. data.label .. [[;]] ..
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field_default .. [[]
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]]
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if data.tooltip then
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formspec = formspec .. "tooltip[" .. setting .. ";" .. data.tooltip .. "]"
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end
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if data.dataset then
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local formatted_dataset = table.copy(data.dataset)
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if data.format then
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for i, d in ipairs(formatted_dataset) do
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formatted_dataset[i] = data.format(d)
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end
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end
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local dataset_str = table.concat(formatted_dataset, ",")
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local dataset_selected_id = 1
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for i, d in ipairs(data.dataset) do
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if d == field_default then
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dataset_selected_id = i
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break
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end
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end
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formspec = formspec .. [[
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dropdown[]] .. x+3 .. "," .. y-0.45 .. ";3,0.5;" .. "dataset_" .. setting .. ";" ..
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dataset_str .. [[;]] .. dataset_selected_id .. [[;true]
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]]
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end
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elseif data.type == "number" then
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y = y + 1
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formspec = formspec .. [[
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field[]] .. x+0.275 .. "," .. y .. ";3,0.5;" .. setting .. ";" .. data.label .. [[;]] ..
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tostring(field_default) .. [[]
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]]
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if data.tooltip then
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formspec = formspec .. "tooltip[" .. setting .. ";" .. data.tooltip .. "]"
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end
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if data.dataset then
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local formatted_dataset = table.copy(data.dataset)
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if data.format then
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for i, d in ipairs(formatted_dataset) do
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formatted_dataset[i] = data.format(d)
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end
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end
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local dataset_str = table.concat(formatted_dataset, ",")
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local dataset_selected_id = 1
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for i, d in ipairs(data.dataset) do
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if d == field_default then
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dataset_selected_id = i
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break
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end
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end
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formspec = formspec .. [[
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dropdown[]] .. x+3 .. "," .. y-0.45 .. ";3,0.5;" .. "dataset_" .. setting .. ";" ..
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dataset_str .. [[;]] .. dataset_selected_id .. [[;true]
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]]
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end
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elseif data.type == "index" then
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y = y + 0.2
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local formatted_dataset = table.copy(data.dataset)
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if data.format then
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for i, d in ipairs(formatted_dataset) do
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formatted_dataset[i] = data.format(d)
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end
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end
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local dataset_str = table.concat(formatted_dataset, ",")
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local dataset_selected_id = field_default
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formspec = formspec .. [[
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label[]] .. x .. "," .. y .. ";" .. data.label .. "]"
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y = y + 0.4
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formspec = formspec .. [[
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dropdown[]] .. x .. "," .. y .. ";3,0.5;" .. setting .. ";" ..
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dataset_str .. [[;]] .. dataset_selected_id .. [[;true]
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]]
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if data.tooltip then
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formspec = formspec .. [[
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tooltip[]] .. setting .. ";" .. data.tooltip .. [[]
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]]
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end
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y = y + 0.2
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elseif data.type == "list" then
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y = y + 0.3
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formspec = formspec .. [[
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tablecolumns[color;text]
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table[]] .. x-0.0125 .. "," .. y .. ";3.8125,2.5;" .. setting .. ";" ..
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mail.get_color("header") .. "," .. data.label .. ",," ..
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table.concat(field_default, ",,") .. "]"
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y = y + 3.1
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formspec = formspec .. [[
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field[]] .. x+0.275 .. "," .. y .. ";2.975,0.5;field_" .. setting .. [[;;]
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button[]] .. x+2.75 .. "," .. y-0.325 .. ";0.75,0.5;add_" .. setting .. [[;+]
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button[]] .. x+3.25 .. "," .. y-0.325 .. ";0.75,0.5;remove_" .. setting .. [[;-]
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]]
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if data.tooltip then
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formspec = formspec .. "tooltip[field_" .. setting .. ";" .. data.tooltip .. "]"
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end
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y = y - 0.4
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end
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end
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formspec = formspec .. mail.theme
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minetest.show_formspec(name, FORMNAME, formspec)
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end
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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if formname ~= FORMNAME then
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return
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end
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local playername = player:get_player_name()
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for setting, data in pairs(mail.settings) do
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if fields[setting] or fields["add_" .. setting] or fields["remove_" .. setting] then
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if data.type == "bool" then
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mail.selected_idxs[setting][playername] = fields[setting] == "true"
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break
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elseif data.type == "string" then
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if data.dataset and fields["dataset_" .. setting] then
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mail.selected_idxs[setting][playername] = data.dataset[tonumber(fields["dataset_" .. setting])]
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mail.show_settings(playername)
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end
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elseif data.type == "number" then
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if data.dataset and fields["dataset_" .. setting] then
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mail.selected_idxs[setting][playername] = data.dataset[tonumber(fields["dataset_" .. setting])]
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mail.show_settings(playername)
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end
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elseif data.type == "index" then
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mail.selected_idxs[setting][playername] = tonumber(fields[setting])
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elseif data.type == "list" then
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mail.selected_idxs[setting][playername] = mail.selected_idxs[setting][playername] or
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mail.get_setting(playername, setting)
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if fields[setting] then
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local evt = minetest.explode_table_event(fields[setting])
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mail.selected_idxs["index_" .. setting][playername] = evt.row-1
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elseif fields["add_" .. setting] then
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table.insert(mail.selected_idxs[setting][playername], fields["field_" .. setting])
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elseif fields["remove_" .. setting] and mail.selected_idxs["index_" .. setting][playername] then
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table.remove(mail.selected_idxs[setting][playername],
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mail.selected_idxs["index_" .. setting][playername])
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end
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mail.show_settings(playername)
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end
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end
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end
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if fields.back then
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mail.show_mail_menu(playername)
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return
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elseif fields.groups then
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local evt = minetest.explode_table_event(fields.groups)
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mail.selected_idxs.settings_group[playername] = mail.settings_groups[tonumber(evt.row)].name
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mail.show_settings(playername)
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elseif fields.optionstab == "1" then
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mail.selected_idxs.optionstab[playername] = 1
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elseif fields.optionstab == "2" then
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mail.selected_idxs.optionstab[playername] = 2
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mail.show_about(playername)
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return
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elseif fields.save then
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-- save settings
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for setting, _ in pairs(mail.settings) do
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local new_value = mail.selected_idxs[setting][playername]
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mail.selected_idxs[setting][playername] = nil
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if new_value == nil then new_value = mail.get_setting(playername, setting) end
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mail.set_setting(playername, setting, new_value)
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end
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-- update visuals
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mail.hud_update(playername, mail.get_storage_entry(playername).inbox)
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mail.show_settings(playername)
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elseif fields.reset then
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mail.reset_settings(playername)
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mail.show_settings(playername)
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end
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return
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end)
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