brewing/api.lua

92 lines
3.1 KiB
Lua

local S, modname = ...
-- Function to register the potions
brewing.register_potion = function(sname, name, fname, def)
local tps = {"add", "sub"}
for t=1, #tps do
for i=1, #def.types do
local sdata = def.types[i]
local tps_sign
if tps[t] == "add" then
tps_sign= "+"
else
tps_sign= "-"
end
local item_def = {
description = S("@1 Potion", name) .. " ("..S("lvl")..":".." "..tps_sign..sdata.type..")",
inventory_image = "potions_bottle.png^potions_"..(def.texture or sname)..".png^potions_"..tps[t]..sdata.type..".png",
drawtype = "plantlike",
paramtype = "light",
walkable = false,
groups = {dig_immediate=3,attached_node=1},
--sounds = default.node_sound_glass_defaults(),
}
item_def.tiles = {item_def.inventory_image}
local flags = {
inv = false,
type = tps[t],
}
if t == 2 then
flags.inv = true
end
for key, val in pairs(brewing.effects[def.effect](sname, name, fname, sdata, flags)) do
item_def[key] = val
end
for key, val in pairs(sdata.set) do
item_def[key] = val
end
item_def["time"] = sdata.time
for key, val in pairs(sdata.effects) do
item_def.potions[key] = val
end
minetest.register_node(fname.."_"..tps[t]..sdata.type, item_def)
end
end
end
-- Function to register the potion crafts
brewing.register_potion_craft = function(def)
brewing.craft_list[#brewing.craft_list+1] = {["effect"] = def.effect, ["description"] = def.description, ["type"] = def.type, ["level"] = def.level, ["recipe"] = def.recipe}
end
brewing.get_craft_result = function(ingredients)
--recipes are 2x3
local output
local match
--To get the output of the first potion: minetest.chat_send_player("singleplayer", brewing.craftlist[1][1])
--To get the first ingredient of the first potion: minetest.chat_send_player("singleplayer", brewing.craftlist[1][2][1][1])
--for key, potion_craft in pairs(brewing.craftlist) do
for index, potion_craft in ipairs(brewing.craft_list) do
--To get the output of the potion: minetest.chat_send_player("singleplayer", potion_craft[1])
--To get the first ingredient of the 1st row of the potion: minetest.chat_send_player("singleplayer", potion_craft[2][1][1])
--To get the first ingredient of the 2nd row of the potion: minetest.chat_send_player("singleplayer", potion_craft[2][2][1])
--To get the second ingredient of the 2nd row of the potion: minetest.chat_send_player("singleplayer", potion_craft[2][2][2])
--check recipe concordance
--firstly in the 2 rows
for i= 1, 3, 1 do
match = false
if (potion_craft["recipe"][i] == ingredients[i]) or (potion_craft["recipe"][i] == '') then
match = true
end
if not match then --if an ingredient does not match
break
end
end
if match then --if coincidence with a potion_craft
output = modname ..":" .. potion_craft["effect"] .. "_".. potion_craft["type"] .. math.abs(potion_craft["level"])
break
end
end
local item
if match == true then
item = ItemStack(output)
--minetest.chat_send_player("singleplayer", "match")
else
item = nil
--minetest.chat_send_player("singleplayer", "unmatched")
end
return item
end