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forked from MTSR/BBQ

Merge pull request #5 from fluxionary/brush_fix

Keep utensils from crashing the server when used on entities
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Grizzly Adam 2019-08-09 18:29:55 -05:00 committed by GitHub
commit 1a72f7c2ba
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@ -788,9 +788,46 @@ minetest.register_craftitem("bbq:beef", {
})
------------
--Utinsels--
--Utensils--
------------
local cold_grills = {
"bbq:kettle_grill",
"bbq:propane_grill",
"bbq:propane_grill_pro",
"bbq:smoker",
}
local hot_grills = {
"bbq:kettle_grill_active",
"bbq:propane_grill_active",
"bbq:propane_grill_pro_active",
"bbq:smoker_active",
}
local function on_use_play_sound(sound, use_on_cold)
return function(itemstack, placer, pointed_thing)
if not pointed_thing or pointed_thing.type ~= "node" then return end
local under_pos = pointed_thing.under
local under_node_name = minetest.get_node(under_pos).name
for _, grill_name in ipairs(hot_grills) do
if under_node_name == grill_name then
minetest.sound_play(sound, { pos = under_pos, max_hear_distance = 10 })
return
end
end
if use_on_cold then
for _, grill_name in ipairs(cold_grills) do
if under_node_name == grill_name then
minetest.sound_play(sound, { pos = under_pos, max_hear_distance = 10 })
return
end
end
end
end
end
--Spatula
minetest.register_node("bbq:spatula", {
description = ("Spatula"),
@ -798,8 +835,6 @@ minetest.register_node("bbq:spatula", {
wield_image = "bbq_spatula.png",
groups = {dig_immediate = 3, cracky=1, oddly_breakable_by_hand=1},
sounds = default.node_sound_metal_defaults(),
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
@ -819,30 +854,7 @@ minetest.register_node("bbq:spatula", {
-- {-0.15, -0.45, 0.5, 0.125, -.1, 0.45,},
},
},
on_use = function(itemstack, placer, pointed_thing)
-- check if a grill
if minetest.get_node(pointed_thing.under).name == "bbq:kettle_grill_active" then
minetest.sound_play("bbq_sizzle",
{pos=pointed_thing.under, max_hear_distance = 10,})
else
if minetest.get_node(pointed_thing.under).name == "bbq:propane_grill_active" then
minetest.sound_play("bbq_sizzle",
{pos=pointed_thing.under, max_hear_distance = 10,})
else
if minetest.get_node(pointed_thing.under).name == "bbq:smoker_active" then
minetest.sound_play("bbq_sizzle",
{pos=pointed_thing.under, max_hear_distance = 10,})
end
end
end
end
on_use = on_use_play_sound("bbq_sizzle"),
})
--Basting Brush
@ -852,8 +864,6 @@ minetest.register_node("bbq:basting_brush", {
wield_image = "bbq_basting_brush.png",
groups = {dig_immediate = 3, cracky=1, oddly_breakable_by_hand=1},
sounds = default.node_sound_metal_defaults(),
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
@ -874,30 +884,7 @@ minetest.register_node("bbq:basting_brush", {
{-0.03, .465, 0.5, 0.03, .5, 0.45,},
},
},
on_use = function(itemstack, placer, pointed_thing)
-- check if a grill
if minetest.get_node(pointed_thing.under).name == "bbq:kettle_grill_active" then
minetest.sound_play("bbq_basting",
{pos=pointed_thing.under, max_hear_distance = 10,})
else
if minetest.get_node(pointed_thing.under).name == "bbq:propane_grill_active" then
minetest.sound_play("bbq_basting",
{pos=pointed_thing.under, max_hear_distance = 10,})
else
if minetest.get_node(pointed_thing.under).name == "bbq:smoker_active" then
minetest.sound_play("bbq_basting",
{pos=pointed_thing.under, max_hear_distance = 10,})
end
end
end
end
on_use = on_use_play_sound("bbq_basting"),
})
--Grill Brush
@ -907,8 +894,6 @@ minetest.register_node("bbq:grill_brush", {
wield_image = "bbq_grill_brush.png",
groups = {dig_immediate = 3, cracky=1, oddly_breakable_by_hand=1},
sounds = default.node_sound_metal_defaults(),
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
@ -930,28 +915,5 @@ minetest.register_node("bbq:grill_brush", {
{-0.03, .485, 0.5, 0.03, .5, 0.45,},
},
},
on_use = function(itemstack, placer, pointed_thing)
-- check if a grill
if minetest.get_node(pointed_thing.under).name == "bbq:kettle_grill_active" then
minetest.sound_play("bbq_grill_brush",
{pos=pointed_thing.under, max_hear_distance = 10,})
else
if minetest.get_node(pointed_thing.under).name == "bbq:propane_grill_active" then
minetest.sound_play("bbq_grill_brush",
{pos=pointed_thing.under, max_hear_distance = 10,})
else
if minetest.get_node(pointed_thing.under).name == "bbq:smoker_active" then
minetest.sound_play("bbq_grill_brush",
{pos=pointed_thing.under, max_hear_distance = 10,})
end
end
end
end
on_use = on_use_play_sound("bbq_grill_brush", true),
})