Fixed Woodpile Bug
Wood pile wouldn't accept group:wood_pile items
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parent
e5841571ae
commit
a4ab31b3a1
10
woodpile.lua
10
woodpile.lua
@ -53,7 +53,7 @@ minetest.register_node("bbq:woodpile", {
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return inv:is_empty("bbq")
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return inv:is_empty("bbq")
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end,
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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if minetest.get_item_group(stack:get_name(), "woodpile") ~= 0 then
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if minetest.get_item_group(stack:get_name(), "wood_pile") ~= 0 then
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return stack:get_count()
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return stack:get_count()
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end
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end
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return 0
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return 0
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@ -106,7 +106,7 @@ minetest.register_node("bbq:woodpile_acacia", {
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return inv:is_empty("bbq")
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return inv:is_empty("bbq")
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end,
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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if minetest.get_item_group(stack:get_name(), "woodpile") ~= 0 then
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if minetest.get_item_group(stack:get_name(), "wood_pile") ~= 0 then
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return stack:get_count()
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return stack:get_count()
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end
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end
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return 0
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return 0
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@ -159,7 +159,7 @@ minetest.register_node("bbq:woodpile_pine", {
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return inv:is_empty("bbq")
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return inv:is_empty("bbq")
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end,
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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if minetest.get_item_group(stack:get_name(), "woodpile") ~= 0 then
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if minetest.get_item_group(stack:get_name(), "wood_pile") ~= 0 then
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return stack:get_count()
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return stack:get_count()
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end
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end
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return 0
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return 0
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@ -212,7 +212,7 @@ minetest.register_node("bbq:woodpile_junglewood", {
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return inv:is_empty("bbq")
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return inv:is_empty("bbq")
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end,
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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if minetest.get_item_group(stack:get_name(), "woodpile") ~= 0 then
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if minetest.get_item_group(stack:get_name(), "wood_pile") ~= 0 then
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return stack:get_count()
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return stack:get_count()
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end
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end
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return 0
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return 0
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@ -265,7 +265,7 @@ minetest.register_node("bbq:woodpile_aspen", {
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return inv:is_empty("bbq")
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return inv:is_empty("bbq")
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end,
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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if minetest.get_item_group(stack:get_name(), "woodpile") ~= 0 then
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if minetest.get_item_group(stack:get_name(), "wood_pile") ~= 0 then
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return stack:get_count()
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return stack:get_count()
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end
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end
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return 0
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return 0
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