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mapserver/mapobject/mission.go

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package mapobject
import (
"mapserver/mapblockparser"
"mapserver/mapobjectdb"
)
type MissionBlock struct{}
func (this *MissionBlock) onMapObject(x, y, z int, block *mapblockparser.MapBlock) *mapobjectdb.MapObject {
md := block.Metadata.GetMetadata(x, y, z)
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if md["hidden"] == "1" {
return nil
}
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o := mapobjectdb.NewMapObject(block.Pos, x, y, z, "mission")
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o.Attributes["name"] = md["name"]
o.Attributes["time"] = md["time"]
o.Attributes["owner"] = md["owner"]
o.Attributes["description"] = md["description"]
o.Attributes["successcount"] = md["successcount"]
o.Attributes["failcount"] = md["failcount"]
return o
}