1
0
forked from MTSR/mapserver
mapserver/tiledb/sqlite.go

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2019-01-14 14:38:26 +03:00
package tiledb
import (
"database/sql"
_ "github.com/mattn/go-sqlite3"
"github.com/sirupsen/logrus"
"mapserver/coords"
"time"
)
const migrateScript = `
create table if not exists tiles(
data blob,
mtime bigint,
layer int,
x int,
y int,
zoom int,
primary key(x,y,zoom,layer)
);
`
type Sqlite3Accessor struct {
db *sql.DB
filename string
}
func (db *Sqlite3Accessor) Migrate() error {
log.WithFields(logrus.Fields{"filename": db.filename}).Info("Migrating database")
start := time.Now()
_, err := db.db.Exec(migrateScript)
if err != nil {
return err
}
t := time.Now()
elapsed := t.Sub(start)
log.WithFields(logrus.Fields{"elapsed": elapsed}).Info("Migration completed")
return nil
}
func (db *Sqlite3Accessor) GetTile(pos coords.TileCoords) (*Tile, error) {
return nil, nil
}
func (db *Sqlite3Accessor) SetTile(pos coords.TileCoords, tile *Tile) error {
return nil
}
func NewSqliteAccessor(filename string) (*Sqlite3Accessor, error) {
db, err := sql.Open("sqlite3", filename)
if err != nil {
return nil, err
}
sq := &Sqlite3Accessor{db: db, filename: filename}
return sq, nil
}