1
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forked from MTSR/mapserver
mapserver/server/app/config.go

173 lines
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package app
import (
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"encoding/json"
"io/ioutil"
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"mapserver/layer"
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"os"
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"runtime"
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"sync"
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)
type Config struct {
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ConfigVersion int `json:"configversion"`
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Port int `json:"port"`
EnablePrometheus bool `json:"enableprometheus"`
EnableRendering bool `json:"enablerendering"`
EnableInitialRendering bool `json:"enableinitialrendering"`
EnableTransparency bool `json:"enabletransparency"`
Webdev bool `json:"webdev"`
WebApi *WebApiConfig `json:"webapi"`
Layers []*layer.Layer `json:"layers"`
RenderingFetchLimit int `json:"renderingfetchlimit"`
RenderingJobs int `json:"renderingjobs"`
RenderingQueue int `json:"renderingqueue"`
MapObjects *MapObjectConfig `json:"mapobjects"`
MapBlockAccessorCfg *MapBlockAccessorConfig `json:"mapblockaccessor"`
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}
type MapBlockAccessorConfig struct {
Expiretime string `json:"expiretime"`
Purgetime string `json:"purgetime"`
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MaxItems int `json:"maxitems"`
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}
type MapObjectConfig struct {
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Areas bool `json:"areas"`
Bones bool `json:"bones"`
Protector bool `json:"protector"`
XPProtector bool `json:"xpprotector"`
PrivProtector bool `json:"privprotector"`
Technic bool `json:"technic"`
LuaController bool `json:"luacontroller"`
Digiterms bool `json:"digiterms"`
Digilines bool `json:"digilines"`
Travelnet bool `json:"travelnet"`
Mapserver bool `json:"mapserver"`
TileServerLegacy bool `json:"tileserverlegacy"`
Mission bool `json:"mission"`
Jumpdrive bool `json:"jumpdrive"`
Smartshop bool `json:"smartshop"`
Fancyvend bool `json:"fancyvend"`
ATM bool `json:"atm"`
Train bool `json:"train"`
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}
type WebApiConfig struct {
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//mapblock debugging
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EnableMapblock bool `json:"enablemapblock"`
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//mod http bridge secret
SecretKey string `json:"secretkey"`
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}
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var lock sync.Mutex
const ConfigFile = "mapserver.json"
func (cfg *Config) Save() error {
return WriteConfig(ConfigFile, cfg)
}
func WriteConfig(filename string, cfg *Config) error {
lock.Lock()
defer lock.Unlock()
f, err := os.Create(filename)
if err != nil {
return err
}
defer f.Close()
str, err := json.MarshalIndent(cfg, "", " ")
if err != nil {
return err
}
f.Write(str)
return nil
}
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func ParseConfig(filename string) (*Config, error) {
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webapi := WebApiConfig{
EnableMapblock: false,
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SecretKey: RandStringRunes(16),
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}
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layers := []*layer.Layer{
&layer.Layer{
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Id: 0,
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Name: "Ground",
From: -1,
To: 10,
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},
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&layer.Layer{
Id: 1,
Name: "Sky",
From: 11,
To: 24,
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},
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}
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mapobjs := MapObjectConfig{
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Areas: true,
Bones: true,
Protector: true,
XPProtector: true,
PrivProtector: true,
Technic: true,
LuaController: true,
Digiterms: true,
Digilines: true,
Travelnet: true,
Mapserver: true,
TileServerLegacy: true,
Mission: true,
Jumpdrive: true,
Smartshop: true,
Fancyvend: true,
ATM: true,
Train: true,
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}
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mapblockaccessor := MapBlockAccessorConfig{
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Expiretime: "15s",
Purgetime: "30s",
MaxItems: 5000,
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}
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cfg := Config{
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ConfigVersion: 1,
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Port: 8080,
EnableRendering: true,
EnablePrometheus: true,
EnableInitialRendering: true,
EnableTransparency: true,
Webdev: false,
WebApi: &webapi,
Layers: layers,
RenderingFetchLimit: 10000,
RenderingJobs: runtime.NumCPU(),
RenderingQueue: 100,
MapObjects: &mapobjs,
MapBlockAccessorCfg: &mapblockaccessor,
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}
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info, err := os.Stat(filename)
if info != nil && err == nil {
data, err := ioutil.ReadFile(filename)
if err != nil {
return nil, err
}
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err = json.Unmarshal(data, &cfg)
if err != nil {
return nil, err
}
}
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return &cfg, nil
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}