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0
forked from MTSR/mapserver
mapserver/server/worldconfig/parse.go

74 lines
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package worldconfig
import (
"bufio"
"os"
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"strings"
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)
const (
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BACKEND_SQLITE3 string = "sqlite3"
BACKEND_FILES string = "files"
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BACKEND_POSTGRES string = "postgresql"
)
const (
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CONFIG_BACKEND string = "backend"
CONFIG_PLAYER_BACKEND string = "player_backend"
CONFIG_PSQL_CONNECTION string = "pgsql_connection"
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CONFIG_PSQL_MAPSERVER string = "pgsql_mapserver_connection"
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)
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type PsqlConfig struct {
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Host string
Port int
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Username string
Password string
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DbName string
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}
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type WorldConfig struct {
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Backend string
PlayerBackend string
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PsqlConnection string
MapObjectConnection string
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}
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func Parse(filename string) WorldConfig {
file, err := os.Open(filename)
if err != nil {
panic(err)
}
defer file.Close()
cfg := WorldConfig{}
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scanner := bufio.NewScanner(file)
for scanner.Scan() {
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line := scanner.Text()
sepIndex := strings.Index(line, "=")
if sepIndex < 0 {
continue
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}
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valueStr := strings.Trim(line[sepIndex+1:], " ")
keyStr := strings.Trim(line[:sepIndex], " ")
switch keyStr {
case CONFIG_BACKEND:
cfg.Backend = valueStr
case CONFIG_PLAYER_BACKEND:
cfg.PlayerBackend = valueStr
case CONFIG_PSQL_CONNECTION:
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cfg.PsqlConnection = valueStr
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case CONFIG_PSQL_MAPSERVER:
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cfg.MapObjectConnection = valueStr
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}
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}
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return cfg
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}