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forked from MTSR/mapserver
mapserver/server/static/js/main.js

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JavaScript
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'use strict';
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api.getConfig().then(function(cfg){
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var wsChannel = new WebSocketChannel();
wsChannel.connect();
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var initialZoom = 11;
var initialCenter = [0, 0];
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var map = L.map('image-map', {
minZoom: 2,
maxZoom: 12,
center: initialCenter,
zoom: initialZoom,
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crs: SimpleCRS
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});
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map.attributionControl.addAttribution('<a href="https://github.com/thomasrudin-mt/mapserver">Minetest Mapserver</a>');
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var layers = {};
var overlays = {}
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var layerMgr = new LayerManager(cfg.layers, map);
var tileLayer = new RealtimeTileLayer(wsChannel, 0);
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tileLayer.addTo(map);
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//TODO: all layers
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layers["Base"] = tileLayer;
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overlays["Player"] = new PlayerOverlay(wsChannel, layerMgr);
overlays["POI"] = new PoiOverlay(wsChannel, layerMgr);
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overlays["Travelnet"] = new TravelnetOverlay(wsChannel, layerMgr);
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overlays["Bones"] = new BonesOverlay(wsChannel, layerMgr);
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overlays["Digilines LCD"] = new LcdOverlay(wsChannel, layerMgr);
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overlays["Digiterms"] = new DigitermOverlay(wsChannel, layerMgr);
overlays["Lua Controller"] = new LuacontrollerOverlay(wsChannel, layerMgr);
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overlays["Technic Anchor"] = new TechnicAnchorOverlay(wsChannel, layerMgr);
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overlays["Technic Quarry"] = new TechnicQuarryOverlay(wsChannel, layerMgr);
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overlays["Protector"] = new ProtectorOverlay(wsChannel, layerMgr);
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//Default enabled overlays
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map.addLayer(overlays["Player"]);
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map.addLayer(overlays["POI"]);
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L.control.layers(layers, overlays).addTo(map);
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new CoordinatesDisplay({ position: 'bottomleft' }).addTo(map);
new WorldInfoDisplay(wsChannel, { position: 'bottomright' }).addTo(map);
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}).catch(function(e){
console.error(e);
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});