1
0
forked from MTSR/mapserver
mapserver/doc/config.md

82 lines
1.6 KiB
Markdown
Raw Normal View History

2019-02-05 18:33:10 +03:00
# Configuration
2019-02-08 09:40:40 +03:00
## Colors
There are builtin default colors, if you want new ones or override them
just put your `colors.txt` in the same directory the mapserver runs.
Example `colors.txt`:
```
# scifi nodes
scifi_nodes:slope_white 240 240 240
scifi_nodes:slope_vent 120 120 120
scifi_nodes:white2 240 240 240
```
Default colors, see: [colors.txt](../server/static/colors.txt)
## Configuration json
2019-02-05 18:33:10 +03:00
All config options reside in the `mapserver.json` file with the default values
The mapserver will generate a fresh `mapserver.json` if there is none at startup.
2019-02-08 12:39:18 +03:00
### Example mapserver.json
2019-02-05 18:33:10 +03:00
```json
{
"port": 8080,
"enablerendering": true,
"webdev": false,
"webapi": {
"enablemapblock": false,
"secretkey": "ZJoSpysiKGlYexof"
},
"layers": [
{
"id": 0,
"name": "Base",
"to": 160,
"from": -16
}
],
"renderingfetchlimit": 1000,
"renderingjobs": 2,
"renderingqueue": 100
}
```
2019-02-08 09:40:40 +03:00
### Settings
2019-02-05 18:33:10 +03:00
2019-02-08 09:40:40 +03:00
#### port
2019-02-05 18:33:10 +03:00
The port on which the server listens to
2019-02-08 09:40:40 +03:00
#### webapi.secretkey
2019-02-08 12:39:18 +03:00
The generated secret for the [mod bridge](./mod)
2019-02-05 18:33:10 +03:00
2019-02-08 09:40:40 +03:00
#### layers
2019-02-05 18:33:10 +03:00
The layers as a list
More layers can be added here:
```json
"layers": [
{
"id": 0,
"name": "Base",
"to": 160,
"from": -16
},
{
"id": 1,
"name": "Space",
"to": 1600,
"from": 1000
}
],
```
*from* and *to* are in blocks (not mapblocks)
Don't reuse the `id` after the tiles are generated.
If you make more substantial changes here you may have to remove all
existing tiles and start rendering from scratch.
2019-02-08 09:40:40 +03:00
#### renderingjobs
2019-02-05 18:33:10 +03:00
Number of cores to use for rendering, defaults to all available cores