1
0
forked from MTSR/mapserver
mapserver/mapblockrenderer/renderer.go

248 lines
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package mapblockrenderer
import (
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"errors"
"image"
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"image/color"
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"mapserver/coords"
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"mapserver/mapblockaccessor"
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"time"
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"github.com/minetest-go/colormapping"
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"github.com/prometheus/client_golang/prometheus"
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"github.com/sirupsen/logrus"
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)
type MapBlockRenderer struct {
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accessor *mapblockaccessor.MapBlockAccessor
colors *colormapping.ColorMapping
enableShadow bool
enableTransparency bool
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}
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func NewMapBlockRenderer(accessor *mapblockaccessor.MapBlockAccessor, colors *colormapping.ColorMapping) *MapBlockRenderer {
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return &MapBlockRenderer{
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accessor: accessor,
colors: colors,
enableShadow: true,
enableTransparency: false,
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}
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}
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const (
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IMG_SCALE = 16
IMG_SIZE = IMG_SCALE * 16
EXPECTED_BLOCKS_PER_FLAT_MAPBLOCK = 16 * 16
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)
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func IsViewBlocking(nodeName string) bool {
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if nodeName == "" {
return false
}
if nodeName == "vacuum:vacuum" {
return false
}
if nodeName == "air" {
return false
}
return true
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}
func clamp(num int) uint8 {
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if num < 0 {
return 0
}
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if num > 255 {
return 255
}
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return uint8(num)
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}
func addColorComponent(c *color.RGBA, value int) *color.RGBA {
return &color.RGBA{
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R: clamp(int(c.R) + value),
G: clamp(int(c.G) + value),
B: clamp(int(c.B) + value),
A: c.A,
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}
}
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func (r *MapBlockRenderer) Render(pos1, pos2 *coords.MapBlockCoords) (*image.NRGBA, error) {
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if pos1.X != pos2.X {
return nil, errors.New("X does not line up")
}
if pos1.Z != pos2.Z {
return nil, errors.New("Z does not line up")
}
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renderedMapblocks.Inc()
timer := prometheus.NewTimer(renderDuration)
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defer timer.ObserveDuration()
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start := time.Now()
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defer func() {
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t := time.Now()
elapsed := t.Sub(start)
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log.WithFields(logrus.Fields{"elapsed": elapsed}).Debug("Rendering completed")
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}()
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upLeft := image.Point{0, 0}
lowRight := image.Point{IMG_SIZE, IMG_SIZE}
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img := image.NewNRGBA(image.Rectangle{upLeft, lowRight})
maxY := pos1.Y
minY := pos2.Y
if minY > maxY {
maxY, minY = minY, maxY
}
foundBlocks := 0
xzOccupationMap := make([][]bool, 16)
for x := range xzOccupationMap {
xzOccupationMap[x] = make([]bool, 16)
}
for mapBlockY := maxY; mapBlockY >= minY; mapBlockY-- {
currentPos := coords.NewMapBlockCoords(pos1.X, mapBlockY, pos1.Z)
mb, err := r.accessor.GetMapBlock(currentPos)
if err != nil {
return nil, err
}
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if mb == nil || mb.IsEmpty() {
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continue
}
for x := 0; x < 16; x++ {
for z := 0; z < 16; z++ {
for y := 15; y >= 0; y-- {
if xzOccupationMap[x][z] {
break
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}
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nodeName := mb.GetNodeName(x, y, z)
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param2 := mb.GetParam2(x, y, z)
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if nodeName == "" {
continue
}
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c := r.colors.GetColor(nodeName, param2)
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if c == nil {
continue
}
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if r.enableShadow {
var left, leftAbove, top, topAbove string
if x > 0 {
//same mapblock
left = mb.GetNodeName(x-1, y, z)
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if y < 15 {
leftAbove = mb.GetNodeName(x-1, y+1, z)
}
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} else {
//neighbouring mapblock
neighbourPos := coords.NewMapBlockCoords(currentPos.X-1, currentPos.Y, currentPos.Z)
neighbourMapblock, err := r.accessor.GetMapBlock(neighbourPos)
if neighbourMapblock != nil && err == nil {
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left = neighbourMapblock.GetNodeName(15, y, z)
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if y < 15 {
leftAbove = neighbourMapblock.GetNodeName(15, y+1, z)
}
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}
}
if z < 14 {
//same mapblock
top = mb.GetNodeName(x, y, z+1)
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if y < 15 {
topAbove = mb.GetNodeName(x, y+1, z+1)
}
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} else {
//neighbouring mapblock
neighbourPos := coords.NewMapBlockCoords(currentPos.X, currentPos.Y, currentPos.Z+1)
neighbourMapblock, err := r.accessor.GetMapBlock(neighbourPos)
if neighbourMapblock != nil && err == nil {
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top = neighbourMapblock.GetNodeName(x, y, 0)
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if y < 15 {
topAbove = neighbourMapblock.GetNodeName(x, y+1, 0)
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}
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}
}
if IsViewBlocking(leftAbove) {
//add shadow
c = addColorComponent(c, -10)
}
if IsViewBlocking(topAbove) {
//add shadow
c = addColorComponent(c, -10)
}
if !IsViewBlocking(left) {
//add light
c = addColorComponent(c, 10)
}
if !IsViewBlocking(top) {
//add light
c = addColorComponent(c, 10)
}
}
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imgX := x * IMG_SCALE
imgY := (15 - z) * IMG_SCALE
r32, g32, b32, a32 := c.RGBA()
r8, g8, b8, a8 := uint8(r32), uint8(g32), uint8(b32), uint8(a32)
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for Y := imgY; Y < imgY+IMG_SCALE; Y++ {
ix := (Y*IMG_SIZE + imgX) << 2
for X := 0; X < IMG_SCALE; X++ {
img.Pix[ix] = r8
ix++
img.Pix[ix] = g8
ix++
img.Pix[ix] = b8
ix++
img.Pix[ix] = a8
ix++
}
}
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if c.A != 0xFF || !r.enableTransparency {
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//not transparent, mark as rendered
foundBlocks++
xzOccupationMap[x][z] = true
}
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if foundBlocks == EXPECTED_BLOCKS_PER_FLAT_MAPBLOCK {
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return img, nil
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}
}
}
}
}
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if foundBlocks == 0 {
return nil, nil
}
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return img, nil
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}