1
0
forked from MTSR/mapserver
mapserver/server/app/setup.go

86 lines
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package app
import (
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"mapserver/colormapping"
"mapserver/db"
"mapserver/mapblockaccessor"
"mapserver/mapblockrenderer"
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"mapserver/mapobjectdb"
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"mapserver/params"
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"mapserver/tilerenderer"
"mapserver/worldconfig"
"github.com/sirupsen/logrus"
"errors"
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)
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func Setup(p params.ParamsType, cfg *Config) (*App, error) {
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a := App{}
a.Params = p
a.Config = cfg
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//Parse world config
a.Worldconfig = worldconfig.Parse("world.mt")
logrus.WithFields(logrus.Fields{"version": Version}).Info("Starting mapserver")
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var err error
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switch a.Worldconfig.Backend {
case worldconfig.BACKEND_SQLITE3:
a.Blockdb, err = db.NewSqliteAccessor("map.sqlite")
if err != nil {
return nil, err
}
default:
return nil, errors.New("map-backend not supported: " + a.Worldconfig.Backend)
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}
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//migrate block db
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err = a.Blockdb.Migrate()
if err != nil {
return nil, err
}
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//mapblock accessor
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a.BlockAccessor = mapblockaccessor.NewMapBlockAccessor(a.Blockdb)
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//color mapping
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a.Colormapping = colormapping.NewColorMapping()
err = a.Colormapping.LoadVFSColors(false, "/colors.txt")
if err != nil {
return nil, err
}
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//mapblock renderer
a.Mapblockrenderer = mapblockrenderer.NewMapBlockRenderer(a.BlockAccessor, a.Colormapping)
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//tile database
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a.Objectdb, err = mapobjectdb.NewSqliteAccessor("mapserver.sqlite")
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if err != nil {
return nil, err
}
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//migrate tile database
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err = a.Objectdb.Migrate()
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if err != nil {
return nil, err
}
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//setup tile renderer
a.Tilerenderer = tilerenderer.NewTileRenderer(
a.Mapblockrenderer,
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a.Objectdb,
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a.Blockdb,
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a.Config.Layers,
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)
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return &a, nil
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}