1
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forked from MTSR/mapserver
mapserver/server/mapobject/bones.go

23 lines
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package mapobject
import (
"mapserver/mapblockparser"
"mapserver/mapobjectdb"
)
type BonesBlock struct{}
func (this *BonesBlock) onMapObject(x, y, z int, block *mapblockparser.MapBlock) *mapobjectdb.MapObject {
md := block.Metadata.GetMetadata(x, y, z)
if md["owner"] == "" {
return nil
}
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o := mapobjectdb.NewMapObject(block.Pos, x, y, z, "bones")
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o.Attributes["time"] = md["time"]
o.Attributes["owner"] = md["owner"]
return o
}