forked from MTSR/mapserver
transparency
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parent
c45f002f82
commit
37244d7f69
@ -73,6 +73,31 @@ func addColorComponent(c *color.RGBA, value int) *color.RGBA {
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}
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}
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func clamp_ratio(ratio float32) float32 {
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if ratio < 0 {
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return 0
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}
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if ratio > 1 {
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return 1
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}
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return ratio
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}
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func interp_value(min uint8, max uint8, ratio float32) uint8 {
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return min + uint8(float32(max-min)*clamp_ratio(ratio))
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}
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func blend_colors(lower color.RGBA, upper color.RGBA) (blended color.RGBA) {
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ratio := float32(upper.A) / float32(255)
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blended.R = interp_value(lower.R, upper.R, ratio)
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blended.G = interp_value(lower.G, upper.G, ratio)
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blended.B = interp_value(lower.B, upper.B, ratio)
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blended.A = 255
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return
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}
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func (r *MapBlockRenderer) Render(pos1, pos2 *types.MapBlockCoords) (*image.NRGBA, error) {
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if pos1.X != pos2.X {
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return nil, errors.New("x does not line up")
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@ -124,6 +149,8 @@ func (r *MapBlockRenderer) Render(pos1, pos2 *types.MapBlockCoords) (*image.NRGB
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for x := 0; x < 16; x++ {
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for z := 0; z < 16; z++ {
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var colors_stack [15]color.RGBA
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var visible_nodes_count uint8 = 0
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for y := 15; y >= 0; y-- {
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if xzOccupationMap[x][z] {
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break
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@ -142,9 +169,6 @@ func (r *MapBlockRenderer) Render(pos1, pos2 *types.MapBlockCoords) (*image.NRGB
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continue
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}
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// clamp alpha channel to max
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c.A = 255
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if r.enableShadow {
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var left, leftAbove, top, topAbove string
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@ -209,35 +233,46 @@ func (r *MapBlockRenderer) Render(pos1, pos2 *types.MapBlockCoords) (*image.NRGB
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}
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}
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imgX := x * IMG_SCALE
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imgY := (15 - z) * IMG_SCALE
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colors_stack[visible_nodes_count] = *c
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visible_nodes_count++
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r32, g32, b32, a32 := c.RGBA()
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r8, g8, b8, a8 := uint8(r32), uint8(g32), uint8(b32), uint8(a32)
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for Y := imgY; Y < imgY+IMG_SCALE; Y++ {
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ix := (Y*IMG_SIZE + imgX) << 2
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for X := 0; X < IMG_SCALE; X++ {
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img.Pix[ix] = r8
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ix++
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img.Pix[ix] = g8
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ix++
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img.Pix[ix] = b8
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ix++
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img.Pix[ix] = a8
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ix++
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}
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}
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if c.A != 0xFF || !r.enableTransparency {
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if c.A == 0xFF || !r.enableTransparency {
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//not transparent, mark as rendered
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foundBlocks++
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xzOccupationMap[x][z] = true
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}
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}
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if foundBlocks == EXPECTED_BLOCKS_PER_FLAT_MAPBLOCK {
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return img, nil
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visible_nodes_count--
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result_color := colors_stack[visible_nodes_count]
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if visible_nodes_count > 0 {
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for layer := visible_nodes_count; layer > 0; layer-- {
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result_color = blend_colors(result_color, colors_stack[layer-1])
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}
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}
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imgX := x * IMG_SCALE
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imgY := (15 - z) * IMG_SCALE
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r32, g32, b32, a32 := result_color.RGBA()
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r8, g8, b8, a8 := uint8(r32), uint8(g32), uint8(b32), uint8(a32)
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for Y := imgY; Y < imgY+IMG_SCALE; Y++ {
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ix := (Y*IMG_SIZE + imgX) << 2
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for X := 0; X < IMG_SCALE; X++ {
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img.Pix[ix] = r8
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ix++
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img.Pix[ix] = g8
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ix++
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img.Pix[ix] = b8
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ix++
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img.Pix[ix] = a8
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ix++
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}
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}
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if foundBlocks == EXPECTED_BLOCKS_PER_FLAT_MAPBLOCK {
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return img, nil
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}
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}
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}
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}
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