forked from MTSR/mapserver
cleanup
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@ -1,11 +0,0 @@
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package player
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type Player struct {
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X int `json:"x"`
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Y int `json:"y"`
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Z int `json:"z"`
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Name string `json:"name"`
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HP int `json:"hp"`
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Breath int `json:"breath"`
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//TODO: stamina, skin, etc
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}
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