package mapobject import ( "mapserver/mapblockparser" "mapserver/mapobjectdb" ) type QuarryBlock struct{} func (this *QuarryBlock) onMapObject(x, y, z int, block *mapblockparser.MapBlock) *mapobjectdb.MapObject { md := block.Metadata.GetMetadata(x, y, z) if md["owner"] == "" { return nil } o := mapobjectdb.NewMapObject(&block.Pos, x, y, z, "technicquarry") o.Attributes["owner"] = md["owner"] o.Attributes["dug"] = md["dug"] o.Attributes["enabled"] = md["enabled"] return o }