package tilerenderer import ( "io/ioutil" "mapserver/colormapping" "mapserver/coords" "mapserver/db/sqlite" "mapserver/layer" "mapserver/mapblockaccessor" "mapserver/mapblockrenderer" "mapserver/testutils" "mapserver/tiledb" "os" "testing" "time" "github.com/sirupsen/logrus" ) func BenchmarkTileRender(b *testing.B) { logrus.SetLevel(logrus.PanicLevel) tmpfile, err := ioutil.TempFile("", "TestTileRender.*.sqlite") if err != nil { panic(err) } defer os.Remove(tmpfile.Name()) testutils.CreateTestDatabase(tmpfile.Name()) a, err := sqlite.New(tmpfile.Name()) if err != nil { panic(err) } err = a.Migrate() if err != nil { panic(err) } cache := mapblockaccessor.NewMapBlockAccessor(a, 500*time.Millisecond, 1000*time.Millisecond, 1000) c := colormapping.NewColorMapping() _, err = c.LoadVFSColors(false, "/colors/vanessa.txt") if err != nil { b.Fatal(err) } r := mapblockrenderer.NewMapBlockRenderer(cache, c) tiletmpdir, err := ioutil.TempDir("", "TestTileRenderTiles.*.sqlite") defer os.RemoveAll(tiletmpdir) tdb, _ := tiledb.New(tiletmpdir) layers := []*layer.Layer{ &layer.Layer{ Id: 0, Name: "Base", From: -16, To: 160, }, } tr := NewTileRenderer(r, tdb, a, layers) if tr == nil { panic("no renderer") } coord := coords.NewTileCoords(0, 0, 12, 0) b.ResetTimer() for n := 0; n < b.N; n++ { err := tr.Render(coord) if err != nil { panic(err) } } }