/* jshint undef: false */ /* exported Overlaysetup */ function Overlaysetup(cfg, map, overlays, wsChannel, layerMgr){ if (cfg.mapobjects.mapserver) { overlays.Player = new PlayerOverlay(wsChannel, layerMgr); overlays.POI = new PoiOverlay(wsChannel, layerMgr); overlays.Label = new LabelOverlay(wsChannel, layerMgr); overlays.Border = new BorderOverlay(wsChannel, layerMgr); map.addLayer(overlays.Player); map.addLayer(overlays.POI); map.addLayer(overlays.Labels); } if (cfg.mapobjects.travelnet) { overlays.Travelnet = new TravelnetOverlay(wsChannel, layerMgr); } if (cfg.mapobjects.bones) { overlays.Bones = new BonesOverlay(wsChannel, layerMgr); } if (cfg.mapobjects.digilines) { overlays["Digilines LCD"] = new LcdOverlay(wsChannel, layerMgr); } if (cfg.mapobjects.digiterms) { overlays.Digiterms = new DigitermOverlay(wsChannel, layerMgr); } if (cfg.mapobjects.luacontroller) { overlays["Lua Controller"] = new LuacontrollerOverlay(wsChannel, layerMgr); } if (cfg.mapobjects.technic) { overlays["Technic Anchor"] = new TechnicAnchorOverlay(wsChannel, layerMgr); overlays["Technic Quarry"] = new TechnicQuarryOverlay(wsChannel, layerMgr); overlays["Technic Switching station"] = new TechnicSwitchOverlay(wsChannel, layerMgr); } if (cfg.mapobjects.protector) { overlays.Protector = new ProtectorOverlay(wsChannel, layerMgr); } if (cfg.mapobjects.xpprotector) { overlays["XP Protector"] = new XPProtectorOverlay(wsChannel, layerMgr); } if (cfg.mapobjects.privprotector) { overlays["Priv Protector"] = new PrivProtectorOverlay(wsChannel, layerMgr); } if (cfg.mapobjects.mission) { overlays.Missions = new MissionOverlay(wsChannel, layerMgr); } if (cfg.mapobjects.train) { overlays.Trains = new TrainOverlay(wsChannel, layerMgr); overlays.Trainlines = new TrainlineOverlay(wsChannel, layerMgr); } }