package mapblockrenderer import ( "mapserver/colormapping" "mapserver/coords" "mapserver/mapblockaccessor" ) type MapBlockRenderer struct { accessor *mapblockaccessor.MapBlockAccessor colors *colormapping.ColorMapping } func NewMapBlockRenderer(accessor *mapblockaccessor.MapBlockAccessor, colors *colormapping.ColorMapping) MapBlockRenderer { return MapBlockRenderer{accessor: accessor, colors: colors} } func (r *MapBlockRenderer) Render(pos1, pos2 coords.MapBlockCoords) { //TODO }