package mapobject import ( "mapserver/mapblockparser" "mapserver/mapobjectdb" ) type Locator struct{} func (this *Locator) onMapObject(x, y, z int, block *mapblockparser.MapBlock) *mapobjectdb.MapObject { md := block.Metadata.GetMetadata(x, y, z) nodename := block.GetNodeName(x, y, z) var level = "1" switch nodename { case "locator:beacon_2": level = "2" case "locator:beacon_3": level = "3" } o := mapobjectdb.NewMapObject(block.Pos, x, y, z, "locator") o.Attributes["owner"] = md["owner"] o.Attributes["name"] = md["name"] o.Attributes["active"] = md["active"] o.Attributes["level"] = level return o }