package app import ( "encoding/json" "io/ioutil" "mapserver/layer" "os" "runtime" "sync" ) type Config struct { ConfigVersion int `json:"configversion"` Port int `json:"port"` EnablePrometheus bool `json:"enableprometheus"` EnableRendering bool `json:"enablerendering"` EnableSearch bool `json:"enablesearch"` EnableInitialRendering bool `json:"enableinitialrendering"` EnableTransparency bool `json:"enabletransparency"` Webdev bool `json:"webdev"` WebApi *WebApiConfig `json:"webapi"` Layers []*layer.Layer `json:"layers"` RenderingFetchLimit int `json:"renderingfetchlimit"` RenderingJobs int `json:"renderingjobs"` RenderingQueue int `json:"renderingqueue"` MapObjects *MapObjectConfig `json:"mapobjects"` MapBlockAccessorCfg *MapBlockAccessorConfig `json:"mapblockaccessor"` DefaultOverlays []string `json:"defaultoverlays"` } type MapBlockAccessorConfig struct { Expiretime string `json:"expiretime"` Purgetime string `json:"purgetime"` MaxItems int `json:"maxitems"` } type MapObjectConfig struct { Areas bool `json:"areas"` Bones bool `json:"bones"` Protector bool `json:"protector"` XPProtector bool `json:"xpprotector"` PrivProtector bool `json:"privprotector"` TechnicQuarry bool `json:"technic_quarry"` TechnicSwitch bool `json:"technic_switch"` TechnicAnchor bool `json:"technic_anchor"` TechnicReactor bool `json:"technic_reactor"` LuaController bool `json:"luacontroller"` Digiterms bool `json:"digiterms"` Digilines bool `json:"digilines"` Travelnet bool `json:"travelnet"` MapserverPlayer bool `json:"mapserver_player"` MapserverPOI bool `json:"mapserver_poi"` MapserverLabel bool `json:"mapserver_label"` MapserverTrainline bool `json:"mapserver_trainline"` MapserverBorder bool `json:"mapserver_border"` TileServerLegacy bool `json:"tileserverlegacy"` Mission bool `json:"mission"` Jumpdrive bool `json:"jumpdrive"` Smartshop bool `json:"smartshop"` Fancyvend bool `json:"fancyvend"` ATM bool `json:"atm"` Train bool `json:"train"` Minecart bool `json:"minecart"` Locator bool `json:"locator"` } type WebApiConfig struct { //mapblock debugging EnableMapblock bool `json:"enablemapblock"` //mod http bridge secret SecretKey string `json:"secretkey"` } var lock sync.Mutex const ConfigFile = "mapserver.json" func (cfg *Config) Save() error { return WriteConfig(ConfigFile, cfg) } func WriteConfig(filename string, cfg *Config) error { lock.Lock() defer lock.Unlock() f, err := os.Create(filename) if err != nil { return err } defer f.Close() str, err := json.MarshalIndent(cfg, "", " ") if err != nil { return err } f.Write(str) return nil } func ParseConfig(filename string) (*Config, error) { webapi := WebApiConfig{ EnableMapblock: false, SecretKey: RandStringRunes(16), } layers := []*layer.Layer{ &layer.Layer{ Id: 0, Name: "Ground", From: -1, To: 10, }, &layer.Layer{ Id: 1, Name: "Sky", From: 11, To: 24, }, } mapobjs := MapObjectConfig{ Areas: true, Bones: true, Protector: true, XPProtector: true, PrivProtector: true, TechnicQuarry: true, TechnicSwitch: true, TechnicAnchor: true, TechnicReactor: true, LuaController: true, Digiterms: true, Digilines: true, Travelnet: true, MapserverPlayer: true, MapserverPOI: true, MapserverLabel: false, MapserverTrainline: true, MapserverBorder: false, TileServerLegacy: true, Mission: true, Jumpdrive: true, Smartshop: true, Fancyvend: true, ATM: true, Train: true, Minecart: false, Locator: false, } mapblockaccessor := MapBlockAccessorConfig{ Expiretime: "15s", Purgetime: "30s", MaxItems: 5000, } defaultoverlays := []string{ "mapserver_poi", "mapserver_label", "mapserver_player", } cfg := Config{ ConfigVersion: 1, Port: 8080, EnableRendering: true, EnablePrometheus: true, EnableSearch: true, EnableInitialRendering: true, EnableTransparency: false, Webdev: false, WebApi: &webapi, Layers: layers, RenderingFetchLimit: 10000, RenderingJobs: runtime.NumCPU(), RenderingQueue: 100, MapObjects: &mapobjs, MapBlockAccessorCfg: &mapblockaccessor, DefaultOverlays: defaultoverlays, } info, err := os.Stat(filename) if info != nil && err == nil { data, err := ioutil.ReadFile(filename) if err != nil { return nil, err } err = json.Unmarshal(data, &cfg) if err != nil { return nil, err } } return &cfg, nil }