package mapobject import ( "mapserver/mapblockparser" "mapserver/mapobjectdb" ) type BonesBlock struct{} func (this *BonesBlock) onMapObject(x, y, z int, block *mapblockparser.MapBlock) *mapobjectdb.MapObject { md := block.Metadata.GetMetadata(x, y, z) if md["owner"] == "" { return nil } o := mapobjectdb.NewMapObject(block.Pos, x, y, z, "bones") o.Attributes["time"] = md["time"] o.Attributes["owner"] = md["owner"] return o }