package app import ( "encoding/json" "io/ioutil" "mapserver/layer" "os" "runtime" "sync" ) type Config struct { Port int `json:"port"` EnablePrometheus bool `json:"enableprometheus"` EnableRendering bool `json:"enablerendering"` Webdev bool `json:"webdev"` WebApi *WebApiConfig `json:"webapi"` Layers []layer.Layer `json:"layers"` RenderingFetchLimit int `json:"renderingfetchlimit"` RenderingJobs int `json:"renderingjobs"` RenderingQueue int `json:"renderingqueue"` MapObjects *MapObjectConfig `json:"mapobjects"` } type MapObjectConfig struct { Bones bool `json:"bones"` } type WebApiConfig struct { //mapblock debugging EnableMapblock bool `json:"enablemapblock"` //mod http bridge secret SecretKey string `json:"secretkey"` } var lock sync.Mutex const ConfigFile = "mapserver.json" func (cfg *Config) Save() error { return WriteConfig(ConfigFile, cfg) } func WriteConfig(filename string, cfg *Config) error { lock.Lock() defer lock.Unlock() f, err := os.Create(filename) if err != nil { return err } defer f.Close() str, err := json.MarshalIndent(cfg, "", " ") if err != nil { return err } f.Write(str) return nil } func ParseConfig(filename string) (*Config, error) { webapi := WebApiConfig{ EnableMapblock: false, SecretKey: RandStringRunes(16), } layers := []layer.Layer{ layer.Layer{ Id: 0, Name: "Base", From: -16, To: 160, }, } mapobjs := MapObjectConfig{ Bones: true, } cfg := Config{ Port: 8080, EnableRendering: true, EnablePrometheus: true, Webdev: false, WebApi: &webapi, Layers: layers, RenderingFetchLimit: 1000, RenderingJobs: runtime.NumCPU(), RenderingQueue: 100, MapObjects: &mapobjs, } info, err := os.Stat(filename) if info != nil && err == nil { data, err := ioutil.ReadFile(filename) if err != nil { return nil, err } err = json.Unmarshal(data, &cfg) if err != nil { return nil, err } } return &cfg, nil }