1
0
forked from MTSR/mapserver
mapserver/mapobject/luacontroller.go
2023-12-29 16:00:11 +01:00

28 lines
668 B
Go

package mapobject
import (
"mapserver/mapobjectdb"
"mapserver/types"
"github.com/minetest-go/mapparser"
)
type LuaControllerBlock struct{}
func (this *LuaControllerBlock) onMapObject(mbpos *types.MapBlockCoords, x, y, z int, block *mapparser.MapBlock) *mapobjectdb.MapObject {
//md := block.Metadata.GetMetadata(x, y, z)
nodename := block.GetNodeName(x, y, z)
o := mapobjectdb.NewMapObject(mbpos, x, y, z, "luacontroller")
//o.Attributes["code"] = md["code"]
//o.Attributes["lc_memory"] = md["lc_memory"]
if nodename == "mesecons_luacontroller:luacontroller_burnt" {
o.Attributes["burnt"] = "1"
} else {
o.Attributes["burnt"] = "0"
}
return o
}