1
0
forked from MTSR/mapserver
mapserver/server/tiledb/tiledb.go
2019-02-22 08:54:11 +01:00

66 lines
1.1 KiB
Go

package tiledb
import (
"io/ioutil"
"mapserver/coords"
"os"
"strconv"
"sync"
)
var mutex = &sync.RWMutex{}
func New(path string) (*TileDB, error) {
return &TileDB{
path: path,
}, nil
}
type TileDB struct {
path string
}
func (this *TileDB) getDirAndFile(pos *coords.TileCoords) (string, string) {
dir := this.path + "/" +
strconv.Itoa(pos.LayerId) + "/" +
strconv.Itoa(pos.Zoom) + "/" +
strconv.Itoa(pos.X)
file := dir + "/" + strconv.Itoa(pos.Y) + ".png"
return dir, file
}
func (this *TileDB) GC() {
//No-Op
}
func (this *TileDB) GetTile(pos *coords.TileCoords) ([]byte, error) {
mutex.RLock()
defer mutex.RUnlock()
_, file := this.getDirAndFile(pos)
info, _ := os.Stat(file)
if info != nil {
content, err := ioutil.ReadFile(file)
if err != nil {
panic(err)
}
return content, err
}
return nil, nil
}
func (this *TileDB) SetTile(pos *coords.TileCoords, tile []byte) error {
mutex.Lock()
defer mutex.Unlock()
dir, file := this.getDirAndFile(pos)
os.MkdirAll(dir, 0700)
err := ioutil.WriteFile(file, tile, 0644)
return err
}