diff --git a/barley.lua b/barley.lua deleted file mode 100644 index a44d843..0000000 --- a/barley.lua +++ /dev/null @@ -1,105 +0,0 @@ ---Barley - -minetest.register_node("bbq:barley_1", { - description = "Barley", - drawtype = "plantlike", - waving = 1, - tiles = {"bbq_barley_1.png"}, - -- Use texture of a taller barley stage in inventory - inventory_image = "bbq_barley_3.png", - wield_image = "bbq_barley_3.png", - paramtype = "light", - sunlight_propagates = true, - walkable = false, - buildable_to = true, - groups = {snappy = 3, flora = 1, attached_node = 1, barley = 1, flammable = 1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -5 / 16, 6 / 16}, - }, - - on_place = function(itemstack, placer, pointed_thing) - -- place a random barley node - local stack = ItemStack("bbq:barley_" .. math.random(1,5)) - local ret = minetest.item_place(stack, placer, pointed_thing) - return ItemStack("bbq:barley_1 " .. - itemstack:get_count() - (1 - ret:get_count())) - end, -}) - -for i = 2, 5 do - minetest.register_node("bbq:barley_" .. i, { - description = "Barley", - drawtype = "plantlike", - waving = 1, - tiles = {"bbq_barley_" .. i .. ".png"}, - inventory_image = "bbq_barley_" .. i .. ".png", - wield_image = "bbq_barley_" .. i .. ".png", - paramtype = "light", - sunlight_propagates = true, - walkable = false, - buildable_to = true, - drop = "bbq:barley_1", - groups = {snappy = 3, flora = 1, attached_node = 1, - not_in_creative_inventory = 1, barley = 1, flammable = 1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -3 / 16, 6 / 16}, - }, - }) -end - ---Dry Barley -minetest.register_node("bbq:dry_barley_1", { - description = "Dry Barley", - drawtype = "plantlike", - waving = 1, - tiles = {"bbq_dry_barley_1.png"}, - inventory_image = "bbq_dry_barley_3.png", - wield_image = "bbq_dry_barley_3.png", - paramtype = "light", - sunlight_propagates = true, - walkable = false, - buildable_to = true, - groups = {snappy = 3, flammable = 3, flora = 1, - attached_node = 1, dry_barley = 1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -3 / 16, 6 / 16}, - }, - - on_place = function(itemstack, placer, pointed_thing) - -- place a random dry barley node - local stack = ItemStack("bbq:dry_barley_" .. math.random(1, 5)) - local ret = minetest.item_place(stack, placer, pointed_thing) - return ItemStack("bbq:dry_barley_1 " .. - itemstack:get_count() - (1 - ret:get_count())) - end, -}) - -for i = 2, 5 do - minetest.register_node("bbq:dry_barley_" .. i, { - description = "Dry barley", - drawtype = "plantlike", - waving = 1, - tiles = {"bbq_dry_barley_" .. i .. ".png"}, - inventory_image = "bbq_dry_barley_" .. i .. ".png", - wield_image = "bbq_dry_barley_" .. i .. ".png", - paramtype = "light", - sunlight_propagates = true, - walkable = false, - buildable_to = true, - groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1, - not_in_creative_inventory=1, dry_barley = 1}, - drop = "bbq:dry_barley_1", - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -1 / 16, 6 / 16}, - }, - }) -end -