ethereal/crystal.lua

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local S = minetest.get_translator("ethereal")
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-- Crystal Ingot and recipe
minetest.register_craftitem("ethereal:crystal_ingot", {
description = S("Crystal Ingot"),
inventory_image = "ethereal_crystal_ingot.png",
wield_image = "ethereal_crystal_ingot.png"
})
minetest.register_craft({
output = "ethereal:crystal_ingot",
recipe = {
{"default:mese_crystal", "ethereal:crystal_spike"},
{"ethereal:crystal_spike", "default:mese_crystal"},
{"bucket:bucket_water", ""}
},
replacements = {{"bucket:bucket_water", "bucket:bucket_empty"}}
})
-- Crystal Spike (Hurts if you touch it)
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minetest.register_node("ethereal:crystal_spike", {
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description = S("Crystal Spike"),
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drawtype = "plantlike",
tiles = {"ethereal_crystal_spike.png"},
inventory_image = "ethereal_crystal_spike.png",
wield_image = "ethereal_crystal_spike.png",
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paramtype = "light",
light_source = 7,
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sunlight_propagates = true,
walkable = true,
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damage_per_second = 1,
groups = {cracky = 1, falling_node = 1, puts_out_fire = 1, cools_lava = 1},
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sounds = default.node_sound_glass_defaults(),
selection_box = {
type = "fixed", fixed = {-5 / 16, -0.5, -5 / 16, 5 / 16, 0, 5 / 16}
},
node_box = {
type = "fixed", fixed = {-5 / 16, -0.5, -5 / 16, 5 / 16, 0, 5 / 16}
},
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dropped_step = function(self, pos, dtime) -- custom function for builtin_item use
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self.ctimer = (self.ctimer or 0) + dtime
if self.ctimer < 5.0 then return end -- 5 second timer
self.ctimer = 0
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if self.node_inside and self.node_inside.name ~= "default:water_source" then
return
end
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local objs = minetest.get_objects_inside_radius(pos, 0.8)
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if not objs or #objs ~= 2 then return end
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local crystal, mese, ent = nil, nil, nil
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for k, obj in pairs(objs) do
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ent = obj:get_luaentity()
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if ent and ent.name == "__builtin:item" then
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if ent.itemstring == "default:mese_crystal 2" and not mese then
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mese = obj
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elseif ent.itemstring == "ethereal:crystal_spike 2" and not crystal then
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crystal = obj
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end
end
end
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if mese and crystal then
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mese:remove()
crystal:remove()
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minetest.add_item(pos, "ethereal:crystal_ingot")
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return false
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end
end
})
-- Crystal Block and recipe
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minetest.register_node("ethereal:crystal_block", {
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description = S("Crystal Block"),
tiles = {"ethereal_crystal_block.png"},
light_source = 9,
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is_ground_content = false,
groups = {cracky = 1, level = 2, puts_out_fire = 1, cools_lava = 1},
sounds = default.node_sound_glass_defaults()
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})
minetest.register_craft({
output = "ethereal:crystal_block",
recipe = {
{"ethereal:crystal_ingot", "ethereal:crystal_ingot", "ethereal:crystal_ingot"},
{"ethereal:crystal_ingot", "ethereal:crystal_ingot", "ethereal:crystal_ingot"},
{"ethereal:crystal_ingot", "ethereal:crystal_ingot", "ethereal:crystal_ingot"}
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}
})
minetest.register_craft({
output = "ethereal:crystal_ingot 9",
recipe = {{"ethereal:crystal_block"}}
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})
-- Crystal Sword (Powerful wee beastie)
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minetest.register_tool("ethereal:sword_crystal", {
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description = S("Crystal Sword"),
inventory_image = "ethereal_crystal_sword.png",
wield_image = "ethereal_crystal_sword.png",
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tool_capabilities = {
full_punch_interval = 0.6,
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max_drop_level = 1,
groupcaps = {
snappy = {
times = {[1] = 1.70, [2] = 0.70, [3] = 0.25}, uses = 50, maxlevel = 3
}
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},
damage_groups = {fleshy = 10}
},
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groups = {sword = 1},
sound = {breaks = "default_tool_breaks"}
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})
minetest.register_craft({
output = "ethereal:sword_crystal",
recipe = {
{"ethereal:crystal_ingot"},
{"ethereal:crystal_ingot"},
{"default:steel_ingot"}
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}
})
-- Crystal Axe
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minetest.register_tool("ethereal:axe_crystal", {
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description = S("Crystal Axe"),
inventory_image = "ethereal_crystal_axe.png",
wield_image = "ethereal_crystal_axe.png",
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tool_capabilities = {
full_punch_interval = 0.8,
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max_drop_level = 1,
groupcaps = {
choppy = {
times = {[1] = 2.00, [2] = 0.80, [3] = 0.40}, uses = 40, maxlevel = 3
}
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},
damage_groups = {fleshy = 7}
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},
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groups = {axe = 1},
sound = {breaks = "default_tool_breaks"}
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})
minetest.register_craft({
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output = "ethereal:axe_crystal",
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recipe = {
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{"ethereal:crystal_ingot", "ethereal:crystal_ingot"},
{"ethereal:crystal_ingot", "default:steel_ingot"},
{"", "default:steel_ingot"}
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}
})
minetest.register_craft({
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output = "ethereal:axe_crystal",
recipe = {
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{"ethereal:crystal_ingot", "ethereal:crystal_ingot"},
{"default:steel_ingot", "ethereal:crystal_ingot"},
{"default:steel_ingot", ""}
}
})
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-- Crystal Pick (This will last a while)
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minetest.register_tool("ethereal:pick_crystal", {
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description = S("Crystal Pickaxe"),
inventory_image = "ethereal_crystal_pick.png",
wield_image = "ethereal_crystal_pick.png",
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tool_capabilities = {
full_punch_interval = 0.7,
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max_drop_level = 3,
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groupcaps={
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cracky = {
times = {[1] = 1.8, [2] = 0.8, [3] = 0.40}, uses = 40, maxlevel = 3
}
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},
damage_groups = {fleshy = 6}
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},
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groups = {pickaxe = 1},
sound = {breaks = "default_tool_breaks"}
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})
minetest.register_craft({
output = "ethereal:pick_crystal",
recipe = {
{"ethereal:crystal_ingot", "ethereal:crystal_ingot", "ethereal:crystal_ingot"},
{"", "default:steel_ingot", ""},
{"", "default:steel_ingot", ""}
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}
})
-- backup old function and replace with new silk touch ability for crystal shovel
local old_handle_node_drops = minetest.handle_node_drops
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function minetest.handle_node_drops(pos, drops, digger)
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-- are we holding Crystal Shovel?
if not digger
or digger:get_wielded_item():get_name() ~= "ethereal:shovel_crystal" then
return old_handle_node_drops(pos, drops, digger)
end
local nn = minetest.get_node(pos).name
if minetest.get_item_group(nn, "crumbly") == 0
or minetest.get_item_group(nn, "no_silktouch") == 1 then
return old_handle_node_drops(pos, drops, digger)
end
return old_handle_node_drops(pos, {ItemStack(nn)}, digger)
end
-- Crystal Shovel
minetest.register_tool("ethereal:shovel_crystal", {
description = S("Crystal Shovel"),
inventory_image = "ethereal_crystal_shovel.png",
wield_image = "ethereal_crystal_shovel.png^[transformR90",
tool_capabilities = {
full_punch_interval = 1.0,
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max_drop_level = 1,
groupcaps = {
crumbly = {
times = {[1] = 1.10, [2] = 0.50, [3] = 0.30}, uses = 30, maxlevel = 3
}
},
damage_groups = {fleshy = 4}
},
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groups = {shovel = 1},
sound = {breaks = "default_tool_breaks"}
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})
minetest.register_craft({
output = "ethereal:shovel_crystal",
recipe = {
{"ethereal:crystal_ingot"},
{"default:steel_ingot"},
{"default:steel_ingot"}
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}
})
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-- Crystal Gilly Staff (replenishes air supply when used)
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minetest.register_tool("ethereal:crystal_gilly_staff", {
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description = S("Crystal Gilly Staff"),
inventory_image = "ethereal_crystal_gilly_staff.png",
wield_image = "ethereal_crystal_gilly_staff.png",
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on_use = function(itemstack, user, pointed_thing)
if user and user:get_breath() < 10 then user:set_breath(10) end
end
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})
minetest.register_craft({
output = "ethereal:crystal_gilly_staff",
recipe = {
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{"ethereal:green_moss", "ethereal:gray_moss", "ethereal:fiery_moss"},
{"ethereal:crystal_moss", "ethereal:crystal_ingot", "ethereal:mushroom_moss"},
{"", "ethereal:crystal_ingot", ""}
},
})
-- Add Toolranks mod support
if minetest.get_modpath("toolranks") then
local function add_tool(name, desc, afteruse) -- helper function
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minetest.override_item(name, {
original_description = desc,
description = toolranks.create_description(desc, 0, 1),
after_use = afteruse and toolranks.new_afteruse
})
end
add_tool("ethereal:pick_crystal", "Crystal Pickaxe", true)
add_tool("ethereal:axe_crystal", "Crystal Axe", true)
add_tool("ethereal:shovel_crystal", "Crystal Shovel", true)
add_tool("ethereal:sword_crystal", "Crystal Sword", true)
end