ethereal/flight.lua

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Lua
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2021-02-10 15:08:46 +03:00
local timer_check = 5 -- seconds per check
local flight_secs = 5 * 60 -- seconds of flight
local S = ethereal.intllib
-- disable flight
local function set_flight(user, set)
local privs = minetest.get_player_privs(user:get_player_name())
privs.fly = set
minetest.set_player_privs(user:get_player_name(), privs)
end
-- after function
local function ethereal_set_flight(user)
local meta = user:get_meta() ; if not meta then return end
local timer = tonumber(meta:get_string("ethereal:fly_timer"))
local privs = minetest.get_player_privs(user:get_player_name())
-- timer ran out, remove 'fly' privelage
if not timer or timer <= 0 then
set_flight(user, nil)
return
end
-- have we already applied 'fly' privelage?
if not privs.fly then
set_flight(user, true)
end
-- handle timer
timer = timer - timer_check
local name = user:get_player_name()
if timer < 10 then
minetest.chat_send_player(name,
minetest.get_color_escape_sequence("#ff5500")
.. S("Flight timer about to expire!"))
minetest.sound_play("default_dig_dig_immediate",
{to_player = name, gain = 1.0}, true)
end
meta:set_string("ethereal:fly_timer", timer) -- lower timer
minetest.after(timer_check, function()
ethereal_set_flight(user)
end)
end
-- on join / leave
minetest.register_on_joinplayer(function(player)
local meta = player:get_meta() ; if not meta then return end
local privs = minetest.get_player_privs(player:get_player_name())
if privs.fly then
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local timer = tonumber(meta:get_string("ethereal:fly_timer")) or 0
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if timer <= 0 then
set_flight(player, nil)
else
ethereal_set_flight(player)
end
end
end)
-- potion item
minetest.register_node("ethereal:flight_potion", {
description = S("Flight Potion"),
drawtype = "plantlike",
tiles = {"ethereal_flight_potion.png"},
inventory_image = "ethereal_flight_potion.png",
wield_image = "ethereal_flight_potion.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.2, -0.37, -0.2, 0.2, 0.31, 0.2}
},
groups = {dig_immediate = 3},
sounds = default.node_sound_glass_defaults(),
on_use = function(itemstack, user, pointed_thing)
-- get privs
local name = user:get_player_name()
local privs = minetest.get_player_privs(name)
local meta = user:get_meta()
local timer = meta:get_string("ethereal:fly_timer")
if privs.fly then
minetest.chat_send_player(name,
minetest.get_color_escape_sequence("#ffff00")
.. S("Flight already granted, @1 seconds left!", timer))
return
end
if not meta then return end
meta:set_string("ethereal:fly_timer", flight_secs)
minetest.chat_send_player(name,
minetest.get_color_escape_sequence("#1eff00")
.. S("Flight granted, you have @1 seconds!", flight_secs))
ethereal_set_flight(user)
-- take item
itemstack:take_item()
-- return empty bottle
local inv = user:get_inventory()
if inv:room_for_item("main", {name = "vessels:glass_bottle"}) then
user:get_inventory():add_item("main", "vessels:glass_bottle")
else
local pos = user:get_pos()
pos.y = pos.y + 0.5
minetest.add_item(pos, {name = "vessels:glass_bottle"})
end
return itemstack
end
})
-- recipe
if ethereal.flight then
minetest.register_craft({
output = "ethereal:flight_potion",
recipe = {
{"ethereal:etherium_dust", "ethereal:etherium_dust", "ethereal:etherium_dust"},
{"ethereal:etherium_dust", "ethereal:fire_dust", "ethereal:etherium_dust"},
{"ethereal:etherium_dust", "vessels:glass_bottle", "ethereal:etherium_dust"},
}
})
end