ethereal/onion.lua

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-- Wild Onion Plant
minetest.register_craftitem("ethereal:wild_onion_plant", {
description = "Wild Onion",
groups = {not_in_creative_inventory=1},
inventory_image = "wild_onion.png",
on_use = minetest.item_eat(2),
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "ethereal:wild_onion_1")
end
})
-- Define Onion growth stages
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local onion_def = {
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drawtype = "plantlike",
tiles = {"ethereal_wild_onion_1.png"},
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
drop = {
items = {
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{items = {"ethereal:wild_onion_plant"}, rarity = 1},
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}
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},
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selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}
},
groups = {
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
onion = 1, growing = 1, not_in_creative_inventory = 1
},
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sounds = default.node_sound_leaves_defaults(),
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}
minetest.register_node("ethereal:onion_1", table.copy(onion_def))
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onion_def.tiles[1] = "ethereal_wild_onion_2.png"
onion_def.groups.onion = 2
minetest.register_node("ethereal:onion_2", table.copy(onion_def))
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onion_def.tiles[1] = "ethereal_wild_onion_3.png"
onion_def.groups.onion = 3
onion_def.drop.items[2] = {
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items = {"ethereal:wild_onion_plant 2"}, rarity = 3
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}
minetest.register_node("ethereal:onion_3", table.copy(onion_def))
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onion_def.tiles[1] = "ethereal_wild_onion_4.png"
onion_def.groups.onion = 4
onion_def.drop.items[2] = {
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items = {"ethereal:wild_onion_plant 3"}, rarity = 3
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}
minetest.register_node("ethereal:onion_4", table.copy(onion_def))
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onion_def.tiles[1] = "ethereal_wild_onion_5.png"
onion_def.groups.onion = 5
onion_def.groups.growing = nil
onion_def.drop.items = {
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{items = {"ethereal:wild_onion_plant 2"}, rarity = 1},
{items = {"ethereal:wild_onion_plant 3"}, rarity = 2},
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}
minetest.register_node("ethereal:onion_5", table.copy(onion_def))
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-- Abm for growing Wild Onion
if farming.mod ~= "redo" then
minetest.register_abm({
nodenames = {"group:onion"},
neighbors = {"farming:soil_wet"},
interval = 50,
chance = 3,
action = function(pos, node)
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-- return if already full grown
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if minetest.get_item_group(node.name, "growing") < 1 then
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return
end
-- check if on wet soil
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pos.y = pos.y - 1
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if minetest.get_item_group(minetest.get_node(pos).name, "soil") < 3 then
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return
end
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pos.y = pos.y + 1
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-- check light
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local light = minetest.get_node_light(pos)
if not light
or light < 13 then
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return
end
-- grow
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node.name = "ethereal:onion_"..minetest.get_item_group(node.name, "onion") + 1
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minetest.set_node(pos, node)
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end
})
end
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-- Legacy
minetest.register_alias("ethereal:wild_onion_craftingitem", "ethereal:wild_onion_plant")
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for i = 1, 5 do
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minetest.register_alias("ethereal:wild_onion_"..i, "ethereal:onion_"..i)
end
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-- Temporary compatibility lines for Xanadu server
minetest.register_alias("ethereal:onion_7", "ethereal:onion_4")
minetest.register_alias("ethereal:onion_8", "ethereal:onion_5")
minetest.register_alias("ethereal:wild_onion_7", "ethereal:onion_4")
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minetest.register_alias("ethereal:wild_onion_8", "ethereal:onion_5")