ethereal/fishing.lua

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Lua
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-- Raw Fish (Thanks to Altairas for her Fish image on DeviantArt)
minetest.register_craftitem("ethereal:fish_raw", {
description = "Raw Fish",
inventory_image = "fish_raw.png",
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wield_image = "fish_raw.png",
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on_use = minetest.item_eat(2),
})
-- Cooked Fish
minetest.register_craftitem("ethereal:fish_cooked", {
description = "Cooked Fish",
inventory_image = "fish_cooked.png",
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wield_image = "fish_cooked.png",
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on_use = minetest.item_eat(5),
})
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minetest.register_craft({
type = "cooking",
output = "ethereal:fish_cooked",
recipe = "ethereal:fish_raw",
cooktime = 2,
})
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-- Sashimi (Thanks to Natalia Grosner for letting me use the sashimi image)
minetest.register_craftitem("ethereal:sashimi", {
description = "Sashimi",
inventory_image = "sashimi.png",
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wield_image = "sashimi.png",
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on_use = minetest.item_eat(4),
})
minetest.register_craft({
output = "ethereal:sashimi 2",
recipe = {
{'ethereal:seaweed','ethereal:fish_raw','ethereal:seaweed'},
}
})
-- Worm
minetest.register_craftitem("ethereal:worm", {
description = "Worm",
inventory_image = "worm.png",
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wield_image = "worm.png",
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})
-- Fishing Rod
minetest.register_craftitem("ethereal:fishing_rod", {
description = "Fishing Rod",
inventory_image = "fishing_rod.png",
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wield_image = "fishing_rod.png",
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})
minetest.register_craft({
output = "ethereal:fishing_rod",
recipe = {
{"","","default:stick"},
{"", "default:stick", "farming:string"},
{"default:stick", "", "farming:string"},
}
})
-- Sift through 2 Dirt Blocks to find Worm
minetest.register_craft({
output = "ethereal:worm",
recipe = {
{"default:dirt","default:dirt"},
}
})
-- default ethereal fish
local fish = {
{"ethereal:fish_raw"},
}
-- xanadu server additional fish
if minetest.get_modpath("xanadu") then
fish[2] = {"mobs:clownfish_raw"}
fish[3] = {"mobs:bluefish_raw"}
end
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-- Fishing Rod (Baited)
minetest.register_craftitem("ethereal:fishing_rod_baited", {
description = "Baited Fishing Rod",
inventory_image = "fishing_rod_baited.png",
wield_image = "fishing_rod_wield.png",
stack_max = 1,
liquids_pointable = true,
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on_use = function (itemstack, user, pointed_thing)
if pointed_thing.type ~= "node" then
return
end
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local node = minetest.get_node(pointed_thing.under).name
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if (node == "default:water_source"
or node == "default:river_water_source")
and math.random(1, 100) < 5 then
local type = fish[math.random(1, #fish)][1]
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local inv = user:get_inventory()
if inv:room_for_item("main", {name = type}) then
inv:add_item("main", {name = type})
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return {name = "ethereal:fishing_rod"}
else
minetest.chat_send_player(user:get_player_name(),
"Inventory full, Fish Got Away!")
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end
end
end,
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})
minetest.register_craft({
type = "shapeless",
output = "ethereal:fishing_rod_baited",
recipe = {"ethereal:fishing_rod", "ethereal:worm"},
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})