ethereal/fences.lua

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local S = ethereal.intllib
default.register_fence("ethereal:fence_scorched", {
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description = S("Scorched Fence"),
texture = "scorched_tree.png",
material = "ethereal:scorched_tree",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = default.node_sound_wood_defaults()
})
default.register_fence("ethereal:fence_frostwood", {
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description = S("Frost Fence"),
texture = "frost_wood.png",
material = "ethereal:frost_wood",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = default.node_sound_wood_defaults()
})
default.register_fence("ethereal:fence_redwood", {
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description = S("Redwood Fence"),
texture = "redwood_wood.png",
material = "ethereal:redwood_wood",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = default.node_sound_wood_defaults()
})
default.register_fence("ethereal:fence_willow", {
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description = S("Willow Fence"),
texture = "willow_wood.png",
material = "ethereal:willow_wood",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = default.node_sound_wood_defaults()
})
default.register_fence("ethereal:fence_yellowwood", {
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description = S("Healing Wood Fence"),
texture = "yellow_wood.png",
material = "ethereal:yellow_wood",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = default.node_sound_wood_defaults()
})
default.register_fence("ethereal:fence_palm", {
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description = S("Palm Fence"),
texture = "moretrees_palm_wood.png",
material = "ethereal:palm_wood",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = default.node_sound_wood_defaults()
})
default.register_fence("ethereal:fence_banana", {
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description = S("Banana Wood Fence"),
texture = "banana_wood.png",
material = "ethereal:banana_wood",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = default.node_sound_wood_defaults()
})
default.register_fence("ethereal:fence_mushroom", {
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description = S("Mushroom Fence"),
texture = "mushroom_trunk.png",
material = "ethereal:mushroom_trunk",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = default.node_sound_wood_defaults()
})
default.register_fence("ethereal:fence_birch", {
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description = S("Birch Fence"),
texture = "moretrees_birch_wood.png",
material = "ethereal:birch_wood",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = default.node_sound_wood_defaults()
})