Added default abm overrides
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d98b48e2e1
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4643128bea
@ -20,6 +20,11 @@ minetest.register_craft({
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recipe = {'bones:bones'},
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "dye:white 2",
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recipe = {"ethereal:bonemeal"},
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})
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-- add bones to dirt
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minetest.override_item("default:dirt", {
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282
dirt.lua
282
dirt.lua
@ -74,85 +74,259 @@ dirts = {
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"ethereal:bamboo_dirt", "ethereal:jungle_dirt", "ethereal:grove_dirt",
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"ethereal:prairie_dirt", "ethereal:cold_dirt", "ethereal:crystal_dirt",
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"ethereal:mushroom_dirt", "ethereal:fiery_dirt", "ethereal:gray_dirt",
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"default:dirt_with_dry_grass"
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"default:dirt_with_grass", "default:dirt_with_dry_grass", "ethereal:green_dirt",
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"default:dirt_with_snow", "default:dirt_with_dry_grass"
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}
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-- check surrounding grass and change dirt to same colour
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minetest.register_abm({
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nodenames = {"default:dirt_with_grass", "default:dirt"},
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neighbors = {"air"},
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interval = 6,
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chance = 65,
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catch_up = false,
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local grass_spread = function(pos, node)
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action = function(pos, node)
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-- not enough light
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local above = {x = pos.x, y = pos.y + 1, z = pos.z}
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-- not enough light
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local above = {x = pos.x, y = pos.y + 1, z = pos.z}
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if (minetest.get_node_light(above) or 0) < 13 then
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return
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end
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if (minetest.get_node_light(above) or 0) < 13 then
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return
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-- water above grass
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local name = minetest.get_node(above).name
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local def = minetest.registered_nodes[name]
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if name == "ignore" or not def or def.liquidtype ~= "none" then
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return
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end
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local curr_max, curr_type, num = 0, ""
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-- find all default and ethereal grasses in area around dirt
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local positions, grasses = minetest.find_nodes_in_area(
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{x = pos.x - 1, y = pos.y - 2, z = pos.z - 1},
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{x = pos.x + 1, y = pos.y + 2, z = pos.z + 1},
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{"group:ethereal_grass", "default:dirt_with_grass",
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"default:dirt_with_dry_grass", "default:dirt_with_snow"})
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-- count new grass nodes
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for n = 1, #dirts do
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num = grasses[ dirts[n] ] or 0
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if num > curr_max then
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curr_max = num
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curr_type = dirts[n]
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end
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end
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-- water above grass
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local name = minetest.get_node(above).name
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local nodef = minetest.registered_nodes[name]
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-- no grass nearby, keep as dirt
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if curr_type == "" then
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return
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end
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if name == "ignore" or not nodef or nodef.liquidtype ~= "none" then
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return
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end
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-- change default green grass to ethereal green grass
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if curr_type == "default:dirt_with_grass" then
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curr_type = "ethereal:green_dirt"
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end
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local curr_max, num = 0
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local curr_type = "ethereal:green_dirt" -- fallback
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local positions, grasses = minetest.find_nodes_in_area(
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{x = (pos.x - 2), y = (pos.y - 2), z = (pos.z - 2)},
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{x = (pos.x + 2), y = (pos.y + 2), z = (pos.z + 2)},
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"group:ethereal_grass")
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minetest.swap_node(pos, {name = curr_type})
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end
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-- count new grass nodes
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for n = 1, #dirts do
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-- any grass with a block above will turn into dirt
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local grass_devoid = function(pos, node)
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num = grasses[dirts[n]] or 0
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local above = {x = pos.x, y = pos.y + 1, z = pos.z}
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local name = minetest.get_node(above).name
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local nodedef = minetest.registered_nodes[name]
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if num > curr_max then
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curr_max = num
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curr_type = dirts[n]
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if name ~= "ignore" and nodedef and not ((nodedef.sunlight_propagates or
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nodedef.paramtype == "light") and
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nodedef.liquidtype == "none") then
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minetest.swap_node(pos, {name = "default:dirt"})
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end
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end
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-- flower spread, also crystal and fire flower regeneration
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local flower_spread = function(pos, node)
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local light = minetest.get_node_light(pos)
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if not light
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or light < 13 then
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return
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end
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local pos0 = {x = pos.x - 4, y = pos.y - 2, z = pos.z - 4}
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local pos1 = {x = pos.x + 4, y = pos.y + 2, z = pos.z + 4}
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local num = #minetest.find_nodes_in_area_under_air(pos0, pos1, "group:flora")
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if num > 3
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and node.name == "ethereal:crystalgrass" then
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local grass = minetest.find_nodes_in_area_under_air(
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pos0, pos1, {"ethereal:crystalgrass"})
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if #grass > 4
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and not minetest.find_node_near(pos, 4, {"ethereal:crystal_spike"}) then
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grass = grass[math.random(#grass)]
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grass.y = grass.y - 1
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if minetest.get_node(grass).name == "ethereal:crystal_dirt" then
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grass.y = grass.y + 1
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minetest.swap_node(grass, {name = "ethereal:crystal_spike"})
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end
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end
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minetest.swap_node(pos, {name = curr_type})
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return
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elseif num > 3
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and node.name == "ethereal:dry_shrub" then
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local grass = minetest.find_nodes_in_area_under_air(
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pos0, pos1, {"ethereal:dry_shrub"})
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if #grass > 8
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and not minetest.find_node_near(pos, 4, {"ethereal:fire_flower"}) then
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grass = grass[math.random(#grass)]
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grass.y = grass.y - 1
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if minetest.get_node(grass).name == "ethereal:fiery_dirt" then
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grass.y = grass.y + 1
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minetest.swap_node(grass, {name = "ethereal:fire_flower"})
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end
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end
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return
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elseif num > 3 then
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return
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end
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})
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-- have dirt with dry grass spreads like ethereal grasses
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minetest.override_item("default:dirt_with_dry_grass", {
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groups = {crumbly = 3, soil = 1, ethereal_grass = 1},
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})
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local seedling = minetest.find_nodes_in_area_under_air(
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pos0, pos1, {"group:soil"})
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-- if grass devoid of light, change to dirt
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minetest.register_abm({
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nodenames = {"group:ethereal_grass"},
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interval = 8,
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chance = 40, -- 50
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catch_up = false,
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action = function(pos, node)
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if #seedling > 0 then
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local name = minetest.get_node({
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x = pos.x,
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y = pos.y + 1,
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z = pos.z
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}).name
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seedling = seedling[math.random(#seedling)]
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seedling.y = seedling.y + 1
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local nodedef = minetest.registered_nodes[name]
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light = minetest.get_node_light(seedling)
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if name ~= "ignore" and nodedef
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and not ((nodedef.sunlight_propagates or nodedef.paramtype == "light")
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and nodedef.liquidtype == "none") then
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if not light
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or light < 13 then
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return
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end
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minetest.swap_node(pos, {name = "default:dirt"})
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minetest.swap_node(seedling, {name = node.name})
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end
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end
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-- grow papyrus up to 4 high and bamboo up to 8 high
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local grow_papyrus = function(pos, node)
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local oripos = pos.y
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local high = 4
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pos.y = pos.y - 1
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local nod = minetest.get_node_or_nil(pos)
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if not nod
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or minetest.get_item_group(nod.name, "soil") < 1
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or minetest.find_node_near(pos, 3, {"group:water"}) == nil then
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return
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end
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if node.name == "ethereal:bamboo" then
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high = 8
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end
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pos.y = pos.y + 1
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local height = 0
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while height < high
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and minetest.get_node(pos).name == node.name do
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height = height + 1
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pos.y = pos.y + 1
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end
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nod = minetest.get_node_or_nil(pos)
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if nod
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and nod.name == "air"
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and height < high then
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if node.name == "ethereal:bamboo"
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and height == (high - 1) then
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ethereal.grow_bamboo_tree({x = pos.x, y = oripos, z = pos.z})
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else
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minetest.swap_node(pos, {name = node.name})
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end
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end
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})
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end
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-- loop through active abm's
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for _, ab in pairs(minetest.registered_abms) do
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local label = ab.label or ""
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local node1 = ab.nodenames and ab.nodenames[1] or ""
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local node2 = ab.nodenames and ab.nodenames[2] or ""
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local neigh = ab.neighbors and ab.neighbors[1] or ""
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-- find dirt to grass abm and replace with spread function
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if label == "Grass spread"
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or (node1 == "default:dirt"
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and neigh == "default:dirt_with_grass") then
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--ab.interval = 2
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--ab.chance = 1
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ab.nodenames = {"default:dirt_with_grass", "default:dirt"}
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ab.neighbors = {"air"}
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ab.action = grass_spread
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-- find grass devoid of light to dirt abm and change to devoid function
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elseif label == "Grass covered"
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or (node1 == "default:dirt_with_grass"
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and node2 == "default:dirt_with_dry_grass") then
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--ab.interval = 2
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--ab.chance = 1
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ab.nodenames = {
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"default:dirt_with_grass", "default:dirt_with_dry_grass",
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"default:dirt_with_snow", "group:ethereal_grass"
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}
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ab.action = grass_devoid
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-- find flower spread abm and change to spread function
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elseif label == "Flower spread"
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or node1 == "group:flora" then
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--ab.interval = 2
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--ab.chance = 1
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ab.nodenames = {"group:flora"}
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ab.neighbors = {"group:soil"}
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ab.action = flower_spread
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-- find grow papyrus abm and change to grow_papyrus function
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elseif label == "Grow papyrus"
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or node1 == "default:papyrus" then
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--ab.interval = 2
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--ab.chance = 1
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ab.nodenames = {"default:papyrus", "ethereal:bamboo"}
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ab.neighbors = {"group:soil"}
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ab.action = grow_papyrus
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end
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end
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-- If Baked Clay mod not active, make Red, Orange and Grey nodes
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if not minetest.get_modpath("bakedclay") then
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97
flowers.lua
97
flowers.lua
@ -1,97 +0,0 @@
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-- Flowers spread over all types of soil
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minetest.register_abm({
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nodenames = {"group:flora"},
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neighbors = {"group:soil"},
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interval = 13, --25,
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chance = 96, --15,
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catch_up = false,
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action = function(pos, node)
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local light = minetest.get_node_light(pos)
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if not light
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or light < 13 then
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return
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end
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local pos0 = {x = pos.x - 4, y = pos.y - 2, z = pos.z - 4}
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local pos1 = {x = pos.x + 4, y = pos.y + 2, z = pos.z + 4}
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local num = #minetest.find_nodes_in_area_under_air(
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pos0, pos1, "group:flora")
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if num > 3
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and node.name == "ethereal:crystalgrass" then
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local grass = minetest.find_nodes_in_area_under_air(
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pos0, pos1, {"ethereal:crystalgrass"})
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local crystal = minetest.find_nodes_in_area_under_air(
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pos0, pos1, {"ethereal:crystal_spike"})
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if #grass > 4
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and #crystal < 1 then
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grass = grass[math.random(#grass)]
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grass.y = grass.y - 1
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if minetest.get_node(grass).name == "ethereal:crystal_dirt" then
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grass.y = grass.y + 1
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minetest.swap_node(grass, {name = "ethereal:crystal_spike"})
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end
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end
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return
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elseif num > 3
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and node.name == "ethereal:dry_shrub" then
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local grass = minetest.find_nodes_in_area_under_air(
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pos0, pos1, {"ethereal:dry_shrub"})
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local fflower = minetest.find_nodes_in_area_under_air(
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pos0, pos1, {"ethereal:fire_flower"})
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if #grass > 8
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and #fflower < 1 then
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grass = grass[math.random(#grass)]
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grass.y = grass.y - 1
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if minetest.get_node(grass).name == "ethereal:fiery_dirt" then
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grass.y = grass.y + 1
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minetest.swap_node(grass, {name = "ethereal:fire_flower"})
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end
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end
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return
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elseif num > 3 then
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return
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end
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local seedling = minetest.find_nodes_in_area_under_air(
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pos0, pos1, {"group:soil"})
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if #seedling > 0 then
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seedling = seedling[math.random(#seedling)]
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seedling.y = seedling.y + 1
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light = minetest.get_node_light(seedling)
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if not light
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or light < 13 then
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return
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end
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minetest.swap_node(seedling, {name = node.name})
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end
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end,
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})
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4
init.lua
4
init.lua
@ -1,6 +1,6 @@
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--[[
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Minetest Ethereal Mod (5th June 2016)
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Minetest Ethereal Mod (9th August 2016)
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Created by ChinChow
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@ -53,8 +53,6 @@ dofile(path .. "/plantlife.lua")
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dofile(path .. "/mushroom.lua")
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dofile(path .. "/onion.lua")
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dofile(path .. "/crystal.lua")
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dofile(path .. "/papyrus.lua")
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dofile(path .. "/flowers.lua")
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dofile(path .. "/water.lua")
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dofile(path .. "/dirt.lua")
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dofile(path .. "/leaves.lua")
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@ -68,6 +68,7 @@ minetest.register_node("ethereal:onion_5", table.copy(crop_def))
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if not farming or not farming.mod or farming.mod ~= "redo" then
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minetest.register_abm({
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label = "Ethereal grow onion",
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nodenames = {"ethereal:onion_1", "ethereal:onion_2", "ethereal:onion_3", "ethereal:onion_4"},
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neighbors = {"farming:soil_wet"},
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interval = 9,
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61
papyrus.lua
61
papyrus.lua
@ -1,61 +0,0 @@
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-- override default papyrus to make it walkable
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minetest.override_item("default:papyrus", {walkable = true, sunlight_propagates = true})
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-- have papyrus grow up to 4 high and bamboo grow up to 8 in height (shared abm)
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minetest.register_abm({
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nodenames = {"default:papyrus", "ethereal:bamboo"},
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neighbors = {"group:soil"},
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interval = 14, --50,
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chance = 71, --20,
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catch_up = false,
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action = function(pos, node)
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local oripos = pos.y
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local high = 4
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pos.y = pos.y - 1
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local nod = minetest.get_node_or_nil(pos)
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if not nod
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or minetest.get_item_group(nod.name, "soil") < 1
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or minetest.find_node_near(pos, 3, {"group:water"}) == nil then
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return
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end
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if node.name == "ethereal:bamboo" then
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high = 8
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end
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pos.y = pos.y + 1
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local height = 0
|
||||
|
||||
while height < high
|
||||
and minetest.get_node(pos).name == node.name do
|
||||
height = height + 1
|
||||
pos.y = pos.y + 1
|
||||
end
|
||||
|
||||
nod = minetest.get_node_or_nil(pos)
|
||||
|
||||
if nod
|
||||
and nod.name == "air"
|
||||
and height < high then
|
||||
|
||||
if node.name == "ethereal:bamboo"
|
||||
and height == (high - 1) then
|
||||
|
||||
ethereal.add_tree({
|
||||
x = pos.x,
|
||||
y = oripos,
|
||||
z = pos.z
|
||||
}, 1, 1, ethereal.bambootree)
|
||||
else
|
||||
minetest.swap_node(pos, {name = node.name})
|
||||
end
|
||||
end
|
||||
|
||||
end,
|
||||
})
|
@ -13,7 +13,7 @@ minetest.register_node("ethereal:bamboo_sprout", {
|
||||
walkable = false,
|
||||
groups = {
|
||||
snappy = 3, attached_node = 1, flammable = 2,
|
||||
dig_immediate = 3, ethereal_sapling = 1
|
||||
dig_immediate = 3, sapling = 1
|
||||
},
|
||||
sounds = default.node_sound_defaults(),
|
||||
selection_box = {
|
||||
@ -209,6 +209,7 @@ end
|
||||
|
||||
-- Grow saplings
|
||||
minetest.register_abm({
|
||||
label = "Ethereal grow sapling",
|
||||
nodenames = {"group:ethereal_sapling"},
|
||||
interval = 10,
|
||||
chance = 50,
|
||||
|
@ -75,3 +75,8 @@ ethereal.bambootree = {
|
||||
{ypos = 3, prob = 127},
|
||||
},
|
||||
}
|
||||
|
||||
minetest.override_item("default:papyrus", {
|
||||
walkable = true,
|
||||
sunlight_propagates = true
|
||||
})
|
||||
|
@ -137,6 +137,7 @@ minetest.register_node("ethereal:sandy", {
|
||||
|
||||
-- randomly generate coral or seaweed and have seaweed grow up to 14 high
|
||||
minetest.register_abm({
|
||||
label = "Grow coral/seaweed",
|
||||
nodenames = {"ethereal:sandy"},
|
||||
neighbors = {"group:water"},
|
||||
interval = 15,
|
||||
|
@ -87,6 +87,7 @@ minetest.register_node("ethereal:strawberry_8", table.copy(crop_def))
|
||||
if not farming or not farming.mod or farming.mod ~= "redo" then
|
||||
|
||||
minetest.register_abm({
|
||||
label = "Ethereal grow strawberry",
|
||||
nodenames = {
|
||||
"ethereal:strawberry_1", "ethereal:strawberry_2", "ethereal:strawberry_3",
|
||||
"ethereal:strawberry_4", "ethereal:strawberry_5", "ethereal:strawberry_6",
|
||||
|
13
water.lua
13
water.lua
@ -44,6 +44,7 @@ minetest.register_craft({
|
||||
|
||||
-- If Crystal Spike, Crystal Dirt, Snow near Water, change Water to Ice
|
||||
minetest.register_abm({
|
||||
label = "Ethereal freeze water",
|
||||
nodenames = {
|
||||
"ethereal:crystal_spike", "default:snow", "default:snowblock",
|
||||
"ethereal:snowbrick"
|
||||
@ -53,19 +54,19 @@ minetest.register_abm({
|
||||
chance = 4,
|
||||
catch_up = false,
|
||||
action = function(pos, node)
|
||||
local water = minetest.find_nodes_in_area_under_air(
|
||||
{x = pos.x - 1, y = pos.y - 1, z = pos.z - 1},
|
||||
{x = pos.x + 1, y = pos.y + 1, z = pos.z + 1},
|
||||
|
||||
local near = minetest.find_node_near(pos, 1,
|
||||
{"default:water_source", "default:river_water_source"})
|
||||
|
||||
if water and #water > 0 then
|
||||
minetest.swap_node(water[1], {name = "default:ice"})
|
||||
if near then
|
||||
minetest.swap_node(near, {name = "default:ice"})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
-- If Heat Source near Ice or Snow then melt
|
||||
minetest.register_abm({
|
||||
label = "Ethereal melt snow/ice",
|
||||
nodenames = {
|
||||
"default:ice", "default:snowblock", "default:snow",
|
||||
"default:dirt_with_snow", "ethereal:snowbrick", "ethereal:icebrick"
|
||||
@ -104,6 +105,7 @@ minetest.register_abm({
|
||||
|
||||
-- If Water Source near Dry Dirt, change to normal Dirt
|
||||
minetest.register_abm({
|
||||
label = "Ethereal wet dry dirt",
|
||||
nodenames = {"ethereal:dry_dirt", "default:dirt_with_dry_grass"},
|
||||
neighbors = {"group:water"},
|
||||
interval = 15,
|
||||
@ -121,6 +123,7 @@ minetest.register_abm({
|
||||
|
||||
-- If torch touching water then drop as item
|
||||
minetest.register_abm({
|
||||
label = "Ethereal drop torch",
|
||||
nodenames = {"default:torch"},
|
||||
neighbors = {"group:water"},
|
||||
interval = 5,
|
||||
|
Loading…
x
Reference in New Issue
Block a user