Code tweaks

This commit is contained in:
tenplus1 2015-05-12 10:11:32 +01:00
parent 2befb9a980
commit 57240fe6f5

View File

@ -63,20 +63,17 @@ minetest.register_abm({
action = function(pos, node)
local count_grasses = {}
local curr_max = 0
local curr_type = "ethereal:green_dirt_top" -- fallback Colour
local curr_type = "ethereal:green_dirt" -- fallback
local positions = minetest.find_nodes_in_area(
{x=(pos.x-2), y=(pos.y-2), z=(pos.z-2)},
{x=(pos.x+2), y=(pos.y+2), z=(pos.z+2)},
"group:ethereal_grass")
local n
-- count new grass nodes
for _,p in ipairs(positions) do
local n = minetest.get_node(p)
n = minetest.get_node_or_nil(p)
if n and n.name then
if not count_grasses[n.name] then
count_grasses[n.name] = 1
else
count_grasses[n.name] = count_grasses[n.name] + 1
end
count_grasses[n.name] = (count_grasses[n.name] or 0) + 1
-- we found a grass type with more than current max
if count_grasses[n.name] > curr_max then
curr_max = count_grasses[n.name]