Fix bonemeal ethereal_sapling bug
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@ -125,7 +125,8 @@ local function growth(pointed_thing)
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})
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-- 50/50 chance of growing a sapling
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if minetest.get_item_group(node.name, "sapling") > 0 then
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if minetest.get_item_group(node.name, "sapling") > 0
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or minetest.get_item_group(node.name, "ethereal_sapling") > 0 then
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if math.random(1, 2) == 1 then
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return
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