Switched farmed shrooms for default mt shrooms
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7b3deef14a
@ -12,7 +12,8 @@ Ethereal v7 Mapgen mod for Minetest
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- Added new Glacier biome filled with snow and ice
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- Changed Mesa biome to have more coloured clay patterns
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- Changed Bamboo biome to have tall tree-like stalks with leaves that give
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bamboo sprouts to grow new stalks
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Bamboo sprouts are now saplings to grow new stalks
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removed farmed mushrooms and replaced with new default game mushrooms with spores
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### 1.16
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@ -429,7 +429,7 @@ minetest.register_biome({
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node_filler = "default:dirt",
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depth_filler = 5,
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y_min = 3,
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y_max = 61,
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y_max = 25, -- was 61
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heat_point = 55,
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humidity_point = 25,
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})
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@ -668,17 +668,6 @@ minetest.register_decoration({
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height_max = 6,
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})
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--[[ bamboo stalks
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minetest.register_decoration({
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deco_type = "simple",
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place_on = "ethereal:bamboo_dirt",
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sidelen = 80,
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fill_ratio = 0.05,
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biomes = {"bamboo"},
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decoration = "ethereal:bamboo",
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height_max = 5,
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})--]]
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-- bamboo tree
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minetest.register_decoration({
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deco_type = "schematic",
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@ -708,7 +697,6 @@ minetest.register_decoration({
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sidelen = 80,
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fill_ratio = 0.35,
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biomes = {"bamboo"},
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--decoration = {"ethereal:bamboo_sprout", "default:grass_2", "default:grass_3"},
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decoration = {"default:grass_2", "default:grass_3"},
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})
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@ -804,14 +792,33 @@ minetest.register_decoration({
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height_max = 4,
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})
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-- wild mushroom
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-- wild mushrooms
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minetest.register_decoration({
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deco_type = "simple",
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place_on = "ethereal:mushroom_dirt",
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sidelen = 80,
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fill_ratio = 0.015,
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fill_ratio = 0.01,
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biomes = {"mushroom"},
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decoration = "ethereal:mushroom_plant",
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decoration = "flowers:mushroom_fertile_red",
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})
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"ethereal:green_dirt", "ethereal:jungle_dirt",
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"ethereal:prairie_dirt", "ethereal:mushroom_dirt"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.009,
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spread = {x = 200, y = 200, z = 200},
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"junglee", "grassy", "grassytwo", "prairie", "mushroom"},
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y_min = 1,
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y_max = 120,
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decoration = {"flowers:mushroom_fertile_brown", "flowers:mushroom_fertile_red"},
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})
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-- jungle grass
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@ -968,4 +975,26 @@ minetest.register_decoration({
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decoration = "farming:beanbush",
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})
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end
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end
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-- is waterlily in game?
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if minetest.registered_nodes["flowers:waterlily"] then
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"default:sand", "default:dirt"},
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sidelen = 16,
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noise_params = {
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offset = -0.12,
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scale = 0.3,
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spread = {x = 200, y = 200, z = 200},
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seed = 33,
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octaves = 3,
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persist = 0.7
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},
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--biomes = {"junglee", "jumble", "grassy"},
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y_min = 0,
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y_max = 0,
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schematic = minetest.get_modpath("flowers").."/schematics/waterlily.mts",
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rotation = "random",
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})
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end
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268
mushroom.lua
268
mushroom.lua
@ -1,147 +1,147 @@
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-- Mushroom Spores
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minetest.register_craftitem("ethereal:mushroom_craftingitem", {
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description = "Mushroom Spores",
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groups = {not_in_creative_inventory = 1},
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inventory_image = "mushroom_spores.png",
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on_place = function(itemstack, placer, pointed_thing)
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return farming.place_seed(itemstack, placer, pointed_thing, "ethereal:mushroom_garden_1")
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end,
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-- does flowers:mushroom_red exists?
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-- if not then create temporary shroom stuff
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if minetest.registered_nodes["flowers:mushroom_red"] then
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print ("[Ethereal] Using current mushrooms in flowers mod")
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else
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print ("[Ethereal] Defining temporary mushrooms")
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-- The following code was taken from minetest 0.4.13's flowers mod
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-- incase players are using older version of minetest
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local mushrooms_datas = {
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{"brown", 2},
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{"red", -6}
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}
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for _, m in pairs(mushrooms_datas) do
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local name, nut = m[1], m[2]
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-- Register fertile mushrooms (these spawn on map and drop spores)
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minetest.register_node(":flowers:mushroom_fertile_" .. name, {
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description = string.sub(string.upper(name), 0, 1) ..
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string.sub(name, 2) .. " Fertile Mushroom",
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tiles = {"flowers_mushroom_" .. name .. ".png"},
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inventory_image = "flowers_mushroom_" .. name .. ".png",
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wield_image = "flowers_mushroom_" .. name .. ".png",
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drawtype = "plantlike",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {snappy = 3, flammable = 3, attached_node = 1,
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not_in_creative_inventory = 1},
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drop = {
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items = {
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{items = {"flowers:mushroom_" .. name}},
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{items = {"flowers:mushroom_spores_" .. name}, rarity = 4},
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{items = {"flowers:mushroom_spores_" .. name}, rarity = 2},
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{items = {"flowers:mushroom_spores_" .. name}, rarity = 2}
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}
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},
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sounds = default.node_sound_leaves_defaults(),
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on_use = minetest.item_eat(nut),
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}
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}
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})
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-- Register infertile mushrooms (these do not drop spores)
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minetest.register_node(":flowers:mushroom_" .. name, {
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description = string.sub(string.upper(name), 0, 1) ..
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string.sub(name, 2) .. " Mushroom",
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tiles = {"flowers_mushroom_" .. name .. ".png"},
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inventory_image = "flowers_mushroom_" .. name .. ".png",
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wield_image = "flowers_mushroom_" .. name .. ".png",
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drawtype = "plantlike",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {snappy = 3, flammable = 3, attached_node = 1},
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sounds = default.node_sound_leaves_defaults(),
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on_use = minetest.item_eat(nut),
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}
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}
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})
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-- Register mushroom spores
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minetest.register_node(":flowers:mushroom_spores_" .. name, {
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description = string.sub(string.upper(name), 0, 1) ..
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string.sub(name, 2) .. " Mushroom Spores",
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drawtype = "signlike",
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tiles = {"flowers_mushroom_spores_" .. name .. ".png"},
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inventory_image = "flowers_mushroom_spores_" .. name .. ".png",
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wield_image = "flowers_mushroom_spores_" .. name .. ".png",
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paramtype = "light",
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paramtype2 = "wallmounted",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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selection_box = {
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type = "wallmounted",
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},
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groups = {dig_immediate = 3, attached_node = 1},
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})
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end
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end -- END if red mushroom exists already
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-- Register growing ABM
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minetest.register_abm({
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nodenames = {"flowers:mushroom_spores_brown", "flowers:mushroom_spores_red"},
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interval = 11,
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chance = 50,
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action = function(pos, node)
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local node_under = minetest.get_node_or_nil({x = pos.x,
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y = pos.y - 1, z = pos.z})
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if not node_under then
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return
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end
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if minetest.get_item_group(node_under.name, "soil") ~= 0 and
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minetest.get_node_light(pos, nil) <= 13 then
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if node.name == "flowers:mushroom_spores_brown" then
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minetest.set_node(pos, {name = "flowers:mushroom_fertile_brown"})
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elseif node.name == "flowers:mushroom_spores_red" then
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minetest.set_node(pos, {name = "flowers:mushroom_fertile_red"})
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end
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end
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end
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})
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-- Mushroom Plant (Must be farmed to become edible)
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minetest.register_node("ethereal:mushroom_plant", {
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description = "Mushroom (edible)",
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drawtype = "plantlike",
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tiles = {"mushroom.png"},
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inventory_image = "mushroom.png",
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selection_box = {
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type = "fixed",
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fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
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},
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drop = "ethereal:mushroom_craftingitem",
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wield_image = "mushroom.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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groups = {snappy = 2, dig_immediate = 3, flammable = 2},
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sounds = default.node_sound_defaults(),
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on_use = minetest.item_eat(1),
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})
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-- set compatibility with old ethereal shrooms
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minetest.register_alias("ethereal:mushroom_craftingitem", "flowers:mushroom_spores_brown")
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minetest.register_alias("ethereal:mushroom_plant", "flowers:mushroom_brown")
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minetest.register_alias("ethereal:mushroom_soup_cooked", "ethereal:mushroom_soup")
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minetest.register_alias("ethereal:mushroom_1", "flowers:mushroom_spores_brown")
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minetest.register_alias("ethereal:mushroom_2", "flowers:mushroom_spores_brown")
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minetest.register_alias("ethereal:mushroom_3", "flowers:mushroom_fertile_brown")
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minetest.register_alias("ethereal:mushroom_4", "flowers:mushroom_fertile_brown")
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-- Mushroom Soup (Heals 1 heart)
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-- mushroom soup (Heals 1 heart)
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minetest.register_craftitem("ethereal:mushroom_soup", {
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description = "Mushroom Soup",
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inventory_image = "mushroom_soup.png",
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on_use = minetest.item_eat(2, "ethereal:bowl"),
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on_use = minetest.item_eat(5, "ethereal:bowl"),
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})
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minetest.register_craft({
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output = "ethereal:mushroom_soup",
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recipe = {
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{"ethereal:mushroom_plant", ""},
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{"ethereal:mushroom_plant", ""},
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{"ethereal:bowl", ""},
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{"flowers:mushroom_brown"},
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{"flowers:mushroom_brown"},
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{"ethereal:bowl"},
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}
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})
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-- Cooked Mushroom Soup (Heals 1 and half heart)
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minetest.register_craftitem("ethereal:mushroom_soup_cooked", {
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description = "Mushroom Soup Cooked",
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inventory_image = "mushroom_soup_cooked.png",
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on_use = minetest.item_eat(3, "ethereal:bowl"),
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})
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minetest.register_craft({
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type = "cooking",
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cooktime = 10,
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output = "ethereal:mushroom_soup_cooked",
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recipe = "ethereal:mushroom_soup"
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})
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-- Define Mushroom growth stages
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local ndef = {
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drawtype = "plantlike",
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tiles = {"ethereal_mushroom_garden_1.png"},
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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drop = {
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items = {
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{items = {"ethereal:mushroom_craftingitem"},rarity = 1},
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{items = {"ethereal:mushroom_plant"},rarity = 14},
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}
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},
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groups = {
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snappy = 3, flammable = 2, plant = 1, mushroom = 1,
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attached_node = 1, growing = 1, not_in_creative_inventory = 1
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},
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sounds = default.node_sound_leaves_defaults(),
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}
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minetest.register_node("ethereal:mushroom_1", table.copy(ndef))
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ndef.tiles[1] = "ethereal_mushroom_garden_2.png"
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ndef.drop.items[2].rarity = 7
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ndef.groups.mushroom = 2
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minetest.register_node("ethereal:mushroom_2", table.copy(ndef))
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ndef.tiles[1] = "ethereal_mushroom_garden_3.png"
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ndef.drop.items[2] = {items = {"ethereal:mushroom_plant 3"}, rarity = 3}
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ndef.groups.mushroom = 3
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minetest.register_node("ethereal:mushroom_3", table.copy(ndef))
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ndef.tiles[1] = "ethereal_mushroom_garden_4.png"
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ndef.drop.items[2].rarity = 1
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ndef.drop.items[3] = {items = {"ethereal:mushroom_plant 3"}, rarity = 7}
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ndef.groups.mushroom = 4
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ndef.groups.growing = nil
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minetest.register_node("ethereal:mushroom_4", table.copy(ndef))
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-- Abm for growing Mushroom
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if farming.mod ~= "redo" then
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minetest.register_abm({
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nodenames = {"group:mushroom"},
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neighbors = {"farming:soil_wet"},
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interval = 30,
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chance = 2,
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action = function(pos, node)
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-- return if already full grown
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if minetest.get_item_group(node.name, "growing") < 1 then
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return
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end
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-- check if on wet soil
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pos.y = pos.y - 1
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if minetest.get_item_group(minetest.get_node(pos).name, "soil") < 3 then
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return
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end
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pos.y = pos.y + 1
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-- check light
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local light = minetest.get_node_light(pos)
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if not light
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or light < 5 then
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return
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end
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-- grow
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node.name = "ethereal:mushroom_garden_"..minetest.get_item_group(node.name, "mushroom") + 1
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minetest.set_node(pos, node)
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end
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})
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end
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-- legacy
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for i = 1, 4 do
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minetest.register_alias("ethereal:mushroom_garden_"..i, "ethereal:mushroom_"..i)
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end
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-- Temporary compatibility lines for Xanadu server
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minetest.register_alias("ethereal:mushroom_7", "ethereal:mushroom_3")
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minetest.register_alias("ethereal:mushroom_8", "ethereal:mushroom_4")
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@ -316,6 +316,7 @@ minetest.register_node("ethereal:bamboo_sprout", {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
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},
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on_use = minetest.item_eat(-2),
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})
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-- Wooden Bowl (for Mushroom Soup)
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@ -333,29 +334,14 @@ minetest.register_craft({
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}
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})
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-- Hearty Stew (Heals 4 hearts - thanks to ZonerDarkRevention for his DokuCraft DeviantArt bowl texture)
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-- Hearty Stew (Heals 5 hearts - thanks to ZonerDarkRevention for his DokuCraft DeviantArt bowl texture)
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minetest.register_craftitem("ethereal:hearty_stew", {
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description = "Hearty Stew",
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inventory_image = "hearty_stew.png",
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on_use = minetest.item_eat(8, "ethereal:bowl"),
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})
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-- Cooked Hearty Stew (Heals 5 hearts)
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minetest.register_craftitem("ethereal:hearty_stew_cooked", {
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description = "Hearty Stew Cooked",
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inventory_image = "hearty_stew_cooked.png",
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on_use = minetest.item_eat(10, "ethereal:bowl"),
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})
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-- Hearty Stew
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minetest.register_craft({
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output = "ethereal:hearty_stew",
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recipe = {
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{"ethereal:wild_onion_plant","ethereal:mushroom_plant", "ethereal:bamboo_sprout"},
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{"","ethereal:mushroom_plant", ""},
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{"","ethereal:bowl", ""},
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}
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})
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minetest.register_alias("ethereal:hearty_stew_cooked", "ethereal:hearty_stew")
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minetest.register_craft({
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output = "ethereal:hearty_stew",
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@ -366,22 +352,6 @@ minetest.register_craft({
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}
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})
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|
||||
-- Cooked Hearty Stew
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
cooktime = 10,
|
||||
output = "ethereal:hearty_stew_cooked",
|
||||
recipe = "ethereal:hearty_stew"
|
||||
})
|
||||
|
||||
-- Mushroom Tops give 4x Mushrooms for Planting
|
||||
minetest.register_craft({
|
||||
output = "ethereal:mushroom_craftingitem 4",
|
||||
recipe = {
|
||||
{"ethereal:mushroom"},
|
||||
}
|
||||
})
|
||||
|
||||
-- Bamboo Flooring
|
||||
minetest.register_node("ethereal:bamboo_floor", {
|
||||
description = ("Bamboo Floor"),
|
||||
|
BIN
textures/flowers_mushroom_brown.png
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BIN
textures/flowers_mushroom_brown.png
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After Width: | Height: | Size: 155 B |
BIN
textures/flowers_mushroom_red.png
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BIN
textures/flowers_mushroom_red.png
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After Width: | Height: | Size: 167 B |
BIN
textures/flowers_mushroom_spores_brown.png
Normal file
BIN
textures/flowers_mushroom_spores_brown.png
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After Width: | Height: | Size: 94 B |
BIN
textures/flowers_mushroom_spores_red.png
Normal file
BIN
textures/flowers_mushroom_spores_red.png
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After Width: | Height: | Size: 92 B |
Loading…
Reference in New Issue
Block a user