Added farming redo's hemp on mapgen
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@ -82,6 +82,7 @@ local crops = {
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{"ethereal:strawberry_", 8},
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{"ethereal:onion_", 5},
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{"farming:barley_", 7},
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{"farming:hemp_", 8},
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}
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-- check if sapling has enough height room to grow
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2
init.lua
2
init.lua
@ -42,7 +42,7 @@ ethereal.fiery = 1 -- Red grass with lava craters
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ethereal.sandclay = 1 -- Sand areas with clay underneath
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ethereal.swamp = 1 -- Swamp areas with vines on tree's, mushrooms, lilly's and clay sand
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ethereal.sealife = 1 -- Enable coral and seaweed
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ethereal.reefs = 1 -- Enable new coral reefs in default
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ethereal.reefs = 1 -- Enable new 0.4.15 coral reefs in default
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local path = minetest.get_modpath("ethereal")
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22
mapgen.lua
22
mapgen.lua
@ -520,6 +520,28 @@ add_node({"ethereal:green_dirt"}, 0.025, {"grassytwo"}, 1, 100, {"farming:grapeb
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add_node({"ethereal:green_dirt"}, 0.025, {"grassy"}, 1, 100, {"farming:grapebush"}, nil, nil, nil, ethereal.grassy)
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add_node({"ethereal:prairie_dirt"}, 0.025, {"prairie"}, 1, 100, {"farming:grapebush"}, nil, nil, nil, ethereal.prairie)
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {
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"default:dirt_with_grass", "ethereal:prairie_dirt",
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"default:dirt_with_rainforest_litter",
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},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.06,
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spread = {x = 100, y = 100, z = 100},
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seed = 420,
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octaves = 3,
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persist = 0.6
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},
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y_min = 5,
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y_max = 35,
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decoration = "farming:hemp_7",
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spawn_by = "group:tree",
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num_spawn_by = 1,
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})
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end
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-- place waterlily in beach areas
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