Added farming redo's hemp on mapgen

This commit is contained in:
TenPlus1 2017-04-08 11:01:10 +01:00
parent aeb71b08b9
commit 7d0ee51772
3 changed files with 24 additions and 1 deletions

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@ -82,6 +82,7 @@ local crops = {
{"ethereal:strawberry_", 8}, {"ethereal:strawberry_", 8},
{"ethereal:onion_", 5}, {"ethereal:onion_", 5},
{"farming:barley_", 7}, {"farming:barley_", 7},
{"farming:hemp_", 8},
} }
-- check if sapling has enough height room to grow -- check if sapling has enough height room to grow

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@ -42,7 +42,7 @@ ethereal.fiery = 1 -- Red grass with lava craters
ethereal.sandclay = 1 -- Sand areas with clay underneath ethereal.sandclay = 1 -- Sand areas with clay underneath
ethereal.swamp = 1 -- Swamp areas with vines on tree's, mushrooms, lilly's and clay sand ethereal.swamp = 1 -- Swamp areas with vines on tree's, mushrooms, lilly's and clay sand
ethereal.sealife = 1 -- Enable coral and seaweed ethereal.sealife = 1 -- Enable coral and seaweed
ethereal.reefs = 1 -- Enable new coral reefs in default ethereal.reefs = 1 -- Enable new 0.4.15 coral reefs in default
local path = minetest.get_modpath("ethereal") local path = minetest.get_modpath("ethereal")

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@ -520,6 +520,28 @@ add_node({"ethereal:green_dirt"}, 0.025, {"grassytwo"}, 1, 100, {"farming:grapeb
add_node({"ethereal:green_dirt"}, 0.025, {"grassy"}, 1, 100, {"farming:grapebush"}, nil, nil, nil, ethereal.grassy) add_node({"ethereal:green_dirt"}, 0.025, {"grassy"}, 1, 100, {"farming:grapebush"}, nil, nil, nil, ethereal.grassy)
add_node({"ethereal:prairie_dirt"}, 0.025, {"prairie"}, 1, 100, {"farming:grapebush"}, nil, nil, nil, ethereal.prairie) add_node({"ethereal:prairie_dirt"}, 0.025, {"prairie"}, 1, 100, {"farming:grapebush"}, nil, nil, nil, ethereal.prairie)
minetest.register_decoration({
deco_type = "simple",
place_on = {
"default:dirt_with_grass", "ethereal:prairie_dirt",
"default:dirt_with_rainforest_litter",
},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.06,
spread = {x = 100, y = 100, z = 100},
seed = 420,
octaves = 3,
persist = 0.6
},
y_min = 5,
y_max = 35,
decoration = "farming:hemp_7",
spawn_by = "group:tree",
num_spawn_by = 1,
})
end end
-- place waterlily in beach areas -- place waterlily in beach areas