add missing wood group
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wood.lua
2
wood.lua
@ -7,7 +7,7 @@ minetest.register_node("ethereal:basandra_wood", {
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tiles = {"ethereal_basandra_bush_wood.png"},
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {choppy = 2, oddly_breakable_by_hand = 1},
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groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 1},
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sounds = default.node_sound_wood_defaults(),
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on_place = minetest.rotate_node
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})
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