added coral and silver sand (minetest 0.4.15 only)
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@ -18,6 +18,7 @@ Ethereal Mapgen mod for Minetest (works on all except v6)
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- Added default Abm overrides
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- Added 4 new plants from baked clay mod to mapgen
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- Added swamp biome to outskirts of bamboo areas
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- Added coral and silver sand to mapgen (0.4.15 only)
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### 1.20
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@ -194,6 +194,7 @@ minetest.register_tool("ethereal:shovel_crystal", {
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minetest.remove_node(pointed_thing.under)
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nodeupdate(pos)
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--minetest.check_for_falling(pos)
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if minetest.setting_getbool("creative_mode") then
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2
init.lua
2
init.lua
@ -1,6 +1,6 @@
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--[[
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Minetest Ethereal Mod (6th December 2016)
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Minetest Ethereal Mod (7th January 2017)
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Created by ChinChow
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41
mapgen.lua
41
mapgen.lua
@ -136,8 +136,13 @@ add_biome("caves", nil, "default:desert_stone", 3, "air", 8,
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add_biome("grayness", nil, "ethereal:gray_dirt", 1, "default:dirt", 3,
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nil, nil, nil, nil, nil, 2, 41, 15, 30, ethereal.grayness)
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add_biome("grayness_ocean", nil, "default:sand", 1, "default:sand", 2,
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nil, nil, nil, nil, nil, -192, 1, 15, 30, ethereal.grayness)
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if minetest.registered_nodes["default:silver_sand"] then
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add_biome("grayness_ocean", nil, "default:silver_sand", 2, "default:sand", 2,
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nil, nil, nil, nil, nil, -192, 1, 15, 30, ethereal.grayness)
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else
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add_biome("grayness_ocean", nil, "default:sand", 1, "default:sand", 2,
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nil, nil, nil, nil, nil, -192, 1, 15, 30, ethereal.grayness)
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end
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add_biome("grassytwo", nil, "ethereal:green_dirt", 1, "default:dirt", 3,
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nil, nil, nil, nil, nil, 1, 91, 15, 40, ethereal.grassytwo)
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@ -576,6 +581,38 @@ minetest.register_on_generated(function(minp, maxp)
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end
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end)
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-- coral reef (0.4.15 only)
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if minetest.registered_nodes["default:coral_orange"] then
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-- override corals so crystal shovel can pick them up intact
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minetest.override_item("default:coral_skeleton", {groups = {crumbly = 3}})
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minetest.override_item("default:coral_orange", {groups = {crumbly = 3}})
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minetest.override_item("default:coral_brown", {groups = {crumbly = 3}})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"default:sand"},
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noise_params = {
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offset = -0.1,
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scale = 0.1,
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spread = {x = 200, y = 200, z = 200},
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seed = 7013,
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octaves = 3,
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persist = 1,
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},
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biomes = {
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"desert_ocean",
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"grove_ocean",
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},
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y_min = -8,
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y_max = -2,
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schematic = dpath .. "corals.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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end
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-- is baked clay mod active? add new flowers if so
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if minetest.get_modpath("bakedclay") then
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