Bugfix (define nodes before mapgen)
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init.lua
2
init.lua
@ -36,7 +36,6 @@ ethereal.plains = 1 -- Dry dirt with scorched trees
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ethereal.fiery = 1 -- Red grass with lava craters
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ethereal.sandclay = 1 -- Sand areas with clay underneath
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dofile(minetest.get_modpath("ethereal").."/mapgen_v7s.lua")
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dofile(minetest.get_modpath("ethereal").."/plantlife.lua")
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dofile(minetest.get_modpath("ethereal").."/mushroom.lua")
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dofile(minetest.get_modpath("ethereal").."/onion.lua")
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@ -55,6 +54,7 @@ dofile(minetest.get_modpath("ethereal").."/sealife.lua")
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dofile(minetest.get_modpath("ethereal").."/fences.lua")
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dofile(minetest.get_modpath("ethereal").."/gates.lua")
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dofile(minetest.get_modpath("ethereal").."/stairs.lua")
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dofile(minetest.get_modpath("ethereal").."/mapgen_v7s.lua")
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-- Xanadu server Only
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--dofile(minetest.get_modpath("ethereal").."/plantpack.lua")
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