update setting names

This commit is contained in:
tenplus1 2024-10-14 10:06:17 +01:00
parent 1fb1da7ed2
commit c18c678205
4 changed files with 47 additions and 91 deletions

View File

@ -223,25 +223,6 @@ register_biome(ethereal.frost, {
node_top = "default:silver_sand", depth_top = 1, node_top = "default:silver_sand", depth_top = 1,
node_filler = "default:sand", depth_filler = 3}) node_filler = "default:sand", depth_filler = 3})
-- snowy grassland (inbetween frost and taiga/jumble)
if not old then -- was not available in old biomes
register_biome(1, {
name = "snowy_grassland",
heat_point = 15, humidity_point = 58, y_min = 3, y_max = 30,
node_top = "ethereal:cold_dirt", depth_top = 1,
node_filler = "default:dirt", depth_filler = 3})
register_biome(1, {
name = "snowy_grassland_ocean",
node_dust = "default:snow",
heat_point = 15, humidity_point = 58, y_min = -192, y_max = 2,
node_top = "default:sand", depth_top = 1,
node_filler = "default:sand", depth_filler = 3,
vertical_blend = 1})
end
-- deciduous forest -- deciduous forest
register_biome(ethereal.grassy, { register_biome(ethereal.grassy, {
@ -606,18 +587,20 @@ register_biome(ethereal.tundra, {
heat_point = 0, humidity_point = 40, y_max = -256, y_min = -31000, heat_point = 0, humidity_point = 40, y_max = -256, y_min = -31000,
node_cave_liquid = {"default:water_source", "default:lava_source"}}) node_cave_liquid = {"default:water_source", "default:lava_source"}})
-- Cold desert (was heat, humidity 40,0, changed to 20,85 to fill biome gap) -- only register when using new mapgen
if not old then -- was not available in old biomes if not old then
register_biome(1, { -- cold desert
register_biome(ethereal.cold_desert, {
name = "cold_desert", name = "cold_desert",
heat_point = 20, humidity_point = 85, y_min = 4, y_max = 100, heat_point = 20, humidity_point = 85, y_min = 4, y_max = 100,
node_top = "default:silver_sand", depth_top = 1, node_top = "default:silver_sand", depth_top = 1,
node_filler = "default:silver_sand", depth_filler = 1, node_filler = "default:silver_sand", depth_filler = 1,
node_riverbed = "default:silver_sand", depth_riverbed = 2}) node_riverbed = "default:silver_sand", depth_riverbed = 2})
register_biome(1, { register_biome(ethereal.cold_desert, {
name = "cold_desert_ocean", name = "cold_desert_ocean",
heat_point = 20, humidity_point = 85, y_min = -255, y_max = 3, heat_point = 20, humidity_point = 85, y_min = -255, y_max = 3,
node_top = "default:sand", depth_top = 1, node_top = "default:sand", depth_top = 1,
@ -625,8 +608,24 @@ if not old then -- was not available in old biomes
node_cave_liquid = "default:water_source", node_cave_liquid = "default:water_source",
vertical_blend = 1}) vertical_blend = 1})
register_biome(1, { register_biome(ethereal.cold_desert, {
name = "cold_desert_under", name = "cold_desert_under",
node_cave_liquid = {"default:water_source", "default:lava_source"}, node_cave_liquid = {"default:water_source", "default:lava_source"},
heat_point = 20, humidity_point = 85, y_min = -31000, y_max = -256}) heat_point = 20, humidity_point = 85, y_min = -31000, y_max = -256})
-- snowy grassland (inbetween frost and taiga/jumble)
register_biome(ethereal.snowy_grassland, {
name = "snowy_grassland",
heat_point = 15, humidity_point = 58, y_min = 3, y_max = 30,
node_top = "ethereal:cold_dirt", depth_top = 1,
node_filler = "default:dirt", depth_filler = 3})
register_biome(ethereal.snowy_grassland, {
name = "snowy_grassland_ocean",
node_dust = "default:snow",
heat_point = 15, humidity_point = 58, y_min = -192, y_max = 2,
node_top = "default:sand", depth_top = 1,
node_filler = "default:sand", depth_filler = 3,
vertical_blend = 1})
end end

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@ -8,7 +8,7 @@
-- global -- global
ethereal = {version = "20240910"} ethereal = {version = "20241014"}
-- setting helper -- setting helper
@ -42,37 +42,38 @@ setting("bool", "flight", true)
setting("number", "glacier", 1) setting("number", "glacier", 1)
setting("number", "bamboo", 1) setting("number", "bamboo", 1)
setting("number", "mesa", 1) setting("number", "mesa", 1)
setting("number", "alpine", 1) setting("number", "alpine", 1)--taiga
setting("number", "healing", 1) setting("number", "snowy", 1)--coniferous_forest
setting("number", "snowy", 1)
setting("number", "frost", 1) setting("number", "frost", 1)
setting("number", "grassy", 1) setting("number", "grassy", 1)--deciduous_forest
setting("number", "caves", 1) setting("number", "caves", 1)
setting("number", "grayness", 1) setting("number", "grayness", 1)
setting("number", "grassytwo", 1) setting("number", "grassytwo", 1)
setting("number", "prairie", 1) setting("number", "prairie", 1)
setting("number", "jumble", 1) setting("number", "jumble", 1)
setting("number", "junglee", 1) setting("number", "junglee", 1)--rainforest
setting("number", "desert", 1) setting("number", "desert", 1)
setting("number", "grove", 1) setting("number", "grove", 1)
setting("number", "mushroom", 1) setting("number", "mushroom", 1)
setting("number", "sandstone", 1) setting("number", "sandstone", 1)--sandstone_desert
setting("number", "quicksand", 1)
setting("number", "plains", 1) setting("number", "plains", 1)
setting("number", "savanna", 1) setting("number", "savanna", 1)
setting("number", "fiery", 1) setting("number", "fiery", 1)
setting("number", "swamp", 1) setting("number", "swamp", 1)
setting("number", "sealife", 1) setting("number", "quicksand", 1)--swamp quicksand
setting("number", "reefs", 1)
setting("number", "tundra", 1) setting("number", "tundra", 1)
setting("number", "mediterranean", 1) setting("number", "mediterranean", 1)
setting("number", "cold_desert", 1)
setting("number", "snowy_grassland", 1)
setting("number", "sealife", 1)
setting("number", "reefs", 1)
setting("number", "logs", 1) setting("number", "logs", 1)
setting("bool", "wood_rotate", true) setting("bool", "wood_rotate", true)
local path = minetest.get_modpath("ethereal") local path = minetest.get_modpath("ethereal")
-- Load settings.conf file if found -- Load settings.conf file if found [DEPRECATED]
local input = io.open(path.."/settings.conf", "r") local input = io.open(path.."/settings.conf", "r")

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@ -1,45 +0,0 @@
--[[
Ethereal Settings can be changed here and kept even after the mod
has been updated
--]]
ethereal.leaftype = 0 -- 0 for 2D plantlike, 1 for 3D allfaces
ethereal.leafwalk = false -- true for walkable leaves, false to fall through
ethereal.cavedirt = true -- caves chop through dirt when true
ethereal.torchdrop = true -- torches drop when touching water
ethereal.papyruswalk = true -- papyrus can be walked on
ethereal.lilywalk = true -- waterlilies can be walked on
ethereal.xcraft = true -- allow cheat crafts for cobble->gravel->dirt->sand, ice->snow, dry dirt->desert sand
ethereal.flight = true -- enable flight potion
-- Set following to 1 to enable biome or false to disable
ethereal.glacier = 1 -- Ice glaciers with snow
ethereal.bamboo = 1 -- Bamboo with sprouts
ethereal.mesa = 1 -- Mesa red and orange clay with giant redwood
ethereal.alpine = 1 -- Snowy grass
ethereal.healing = 1 -- Snowy peaks with healing trees
ethereal.snowy = 1 -- Cold grass with pine trees and snow spots
ethereal.frost = 1 -- Blue dirt with blue/pink frost trees
ethereal.grassy = 1 -- Green grass with flowers and trees
ethereal.caves = 1 -- Desert stone ares with huge caverns underneath
ethereal.grayness = 1 -- Grey grass with willow trees
ethereal.grassytwo = 1 -- Sparse trees with old trees and flowers
ethereal.prairie = 1 -- Flowery grass with many plants and flowers
ethereal.jumble = 1 -- Green grass with trees and jungle grass
ethereal.junglee = 1 -- Jungle grass with tall jungle trees
ethereal.desert = 1 -- Desert sand with cactus
ethereal.grove = 1 -- Banana groves and ferns
ethereal.mushroom = 1 -- Purple grass with giant mushrooms
ethereal.sandstone = 1 -- Sandstone with smaller cactus
ethereal.quicksand = 1 -- Quicksand banks
ethereal.plains = 1 -- Dry dirt with scorched trees
ethereal.savanna = 1 -- Dry yellow grass with acacia tree's
ethereal.fiery = 1 -- Red grass with lava craters
ethereal.sandclay = 1 -- Sand areas with clay underneath
ethereal.swamp = 1 -- Swamp areas with vines on tree's, mushrooms, lilly's and clay sand
ethereal.sealife = 1 -- Enable coral and seaweed
ethereal.reefs = 1 -- Enable new coral reefs in default
ethereal.sakura = 1 -- Enable sakura biomes with trees
ethereal.mediterranean = 1 -- Enable Mediterranean biome

View File

@ -11,30 +11,31 @@ ethereal.flight (Enable Flight Potion) bool true
ethereal.glacier (Glacier biome, 1 = Enable / 0 = Disable) int 1 ethereal.glacier (Glacier biome, 1 = Enable / 0 = Disable) int 1
ethereal.bambo (Bamboo biome, 1 = Enable / 0 = Disable) int 1 ethereal.bambo (Bamboo biome, 1 = Enable / 0 = Disable) int 1
ethereal.mesa (Mesa biome, 1 = Enable / 0 = Disable) int 1 ethereal.mesa (Mesa biome, 1 = Enable / 0 = Disable) int 1
ethereal.alpine (Alpine biome, 1 = Enable / 0 = Disable) int 1 ethereal.alpine (Taiga biome, 1 = Enable / 0 = Disable) int 1
ethereal.healing (Healing Tree biome, 1 = Enable / 0 = Disable) int 1 ethereal.snowy (Coniferous forest biome, 1 = Enable / 0 = Disable) int 1
ethereal.snowy (Pine Tree biome, 1 = Enable / 0 = Disable) int 1 ethereal.frost (Crystal biome, 1 = Enable / 0 = Disable) int 1
ethereal.frost (Blue Frost biome, 1 = Enable / 0 = Disable) int 1 ethereal.grassy (Deciduous forest biome, 1 = Enable / 0 = Disable) int 1
ethereal.grassy (Grassy biome, 1 = Enable / 0 = Disable) int 1
ethereal.caves (Desertstone biome, 1 = Enable / 0 = Disable) int 1 ethereal.caves (Desertstone biome, 1 = Enable / 0 = Disable) int 1
ethereal.grayness (Grey Willow biome, 1 = Enable / 0 = Disable) int 1 ethereal.grayness (Grey Willow biome, 1 = Enable / 0 = Disable) int 1
ethereal.grassytwo (GrassyTwo biome, 1 = Enable / 0 = Disable) int 1 ethereal.grassytwo (GrassyTwo biome, 1 = Enable / 0 = Disable) int 1
ethereal.prairie (Prairie biome, 1 = Enable / 0 = Disable) int 1 ethereal.prairie (Prairie biome, 1 = Enable / 0 = Disable) int 1
ethereal.jumble (Jumble biome, 1 = Enable / 0 = Disable) int 1 ethereal.jumble (Jumble biome, 1 = Enable / 0 = Disable) int 1
ethereal.junglee (Jungle biome, 1 = Enable / 0 = Disable) int 1 ethereal.junglee (Rainforest biome, 1 = Enable / 0 = Disable) int 1
ethereal.desert (Desert biome, 1 = Enable / 0 = Disable) int 1 ethereal.desert (Desert biome, 1 = Enable / 0 = Disable) int 1
ethereal.grove (Banana Grove biome, 1 = Enable / 0 = Disable) int 1 ethereal.grove (Banana Grove biome, 1 = Enable / 0 = Disable) int 1
ethereal.mushroom (Mushroom biome, 1 = Enable / 0 = Disable) int 1 ethereal.mushroom (Mushroom biome, 1 = Enable / 0 = Disable) int 1
ethereal.sandstone (Sandstone biome, 1 = Enable / 0 = Disable) int 1 ethereal.sandstone (Sandstone desert biome, 1 = Enable / 0 = Disable) int 1
ethereal.quicksand (Quicksand, 1 = Enable / 0 = Disable) int 1
ethereal.plains (Scorched Plains biome, 1 = Enable / 0 = Disable) int 1 ethereal.plains (Scorched Plains biome, 1 = Enable / 0 = Disable) int 1
ethereal.savanna (Savanna biome, 1 = Enable / 0 = Disable) int 1 ethereal.savanna (Savanna biome, 1 = Enable / 0 = Disable) int 1
ethereal.fiery (Feiry Lava biome, 1 = Enable / 0 = Disable) int 1 ethereal.fiery (Fiery Lava biome, 1 = Enable / 0 = Disable) int 1
ethereal.swamp (Swamp biome, 1 = Enable / 0 = Disable) int 1 ethereal.swamp (Swamp biome, 1 = Enable / 0 = Disable) int 1
ethereal.sealife (Coral and Seaweed biome, 1 = Enable / 0 = Disable) int 1 ethereal.quicksand (Swamp quicksand, 1 = Enable / 0 = Disable) int 1
ethereal.reefs (MT5 Coral biome, 1 = Enable / 0 = Disable) int 1
ethereal.tundra (Tundra biome, 1 = Enable / 0 = Disable) int 1 ethereal.tundra (Tundra biome, 1 = Enable / 0 = Disable) int 1
ethereal.mediterranean (Mediterranean biome, 1 = Enable / 0 = Disable) int 1 ethereal.mediterranean (Mediterranean biome, 1 = Enable / 0 = Disable) int 1
ethereal.cold_desert (Grey sand desert biome, 1 = Enable / 0 = Disable) int 1
ethereal.snowy_grassland (Snowy grasslands biome, 1 = Enable / 0 = Disable) int 1
ethereal.sealife (Coral and Seaweed biome, 1 = Enable / 0 = Disable) int 1
ethereal.reefs (MT5 Coral biome, 1 = Enable / 0 = Disable) int 1
ethereal.logs (Tree log decor, 1 = Enable / 0 = Disable) int 1 ethereal.logs (Tree log decor, 1 = Enable / 0 = Disable) int 1
ethereal.wood_rotate (Enable directional placement of wood) bool true ethereal.wood_rotate (Enable directional placement of wood) bool true
ethereal.leaf_particles (Enable falling leaf particles) bool true ethereal.leaf_particles (Enable falling leaf particles) bool true