diff --git a/README.md b/README.md index d11c192..9d3bc9e 100644 --- a/README.md +++ b/README.md @@ -102,12 +102,13 @@ who helped make this mod bigger and better throughout it's release :) - Add {eatable} groups to food items - Use underground decoration placement for illumishrooms to improve performance - Use worldalign textures for stairs - - Tidy and tweak code to run on Minetest 5.1 and above + - Tidy and tweak code to run on Minetest 5.2 and above - Replace 32px textures with 16px variants so items do not look mismatched - Add new biome layout so that specific biomes aren't too large or small - Add falling leaf particles with setting to disable - Add 'ethereal.old_biomes' setting to stay with older biome settings and not use the new layout for compatibility if wanted. + - Update settings. ### 1.31 - Fix fishing biome checks diff --git a/leaves.lua b/leaves.lua index 99b98db..be25cf5 100644 --- a/leaves.lua +++ b/leaves.lua @@ -544,7 +544,7 @@ minetest.register_node("ethereal:basandra_bush_stem", { wield_image = "ethereal_basandra_bush_stem.png", paramtype = "light", sunlight_propagates = true, - groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, + groups = {choppy = 2, oddly_breakable_by_hand = 1}, sounds = default.node_sound_wood_defaults(), selection_box = { type = "fixed", fixed = {-7 / 16, -0.5, -7 / 16, 7 / 16, 0.5, 7 / 16}, @@ -556,7 +556,7 @@ minetest.register_node("ethereal:basandra_bush_leaves", { drawtype = "allfaces_optional", tiles = {"ethereal_basandra_bush_leaves.png"}, paramtype = "light", - groups = {snappy = 3, flammable = 2, leaves = 1}, + groups = {snappy = 3, leaves = 1}, drop = { max_items = 1, items = { diff --git a/textures/ethereal_dry_shrub.png b/textures/ethereal_dry_shrub.png index 88bf2c5..57d31d4 100644 Binary files a/textures/ethereal_dry_shrub.png and b/textures/ethereal_dry_shrub.png differ