fix cichlid typo, optimize wood fence/rail/gate/lamp addition
This commit is contained in:
parent
6fdde7ce05
commit
d6d5d3e2c2
247
fences.lua
247
fences.lua
@ -1,178 +1,99 @@
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local S = ethereal.intllib
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local S = ethereal.intllib
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default.register_fence("ethereal:fence_scorched", {
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description = S("Scorched Fence"),
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local add_fence = function(name, node, desc, texture)
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texture = "ethereal_scorched_tree.png",
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material = "ethereal:scorched_tree",
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if default.register_fence then
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default.register_fence("ethereal:fence_" .. name, {
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description = S(desc .. " Fence"),
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texture = texture .. ".png",
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material = "ethereal:" .. node,
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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check_for_pole = true
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check_for_pole = true
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})
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})
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end
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default.register_fence("ethereal:fence_frostwood", {
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if default.register_fence_rail then
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description = S("Frost Fence"),
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texture = "ethereal_frost_wood.png",
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material = "ethereal:frost_wood",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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sounds = default.node_sound_wood_defaults(),
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check_for_pole = true
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})
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default.register_fence("ethereal:fence_redwood", {
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default.register_fence_rail("ethereal:fence_rail_" .. name, {
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description = S("Redwood Fence"),
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description = S(desc .. " Fence Rail"),
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texture = "ethereal_redwood_wood.png",
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texture = texture .. ".png",
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material = "ethereal:redwood_wood",
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material = "ethereal:" .. node,
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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sounds = default.node_sound_wood_defaults(),
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check_for_pole = true
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})
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default.register_fence("ethereal:fence_willow", {
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description = S("Willow Fence"),
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texture = "ethereal_willow_wood.png",
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material = "ethereal:willow_wood",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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sounds = default.node_sound_wood_defaults(),
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check_for_pole = true
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})
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default.register_fence("ethereal:fence_yellowwood", {
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description = S("Healing Wood Fence"),
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texture = "ethereal_yellow_wood.png",
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material = "ethereal:yellow_wood",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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sounds = default.node_sound_wood_defaults(),
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check_for_pole = true
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})
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default.register_fence("ethereal:fence_palm", {
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description = S("Palm Fence"),
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texture = "moretrees_palm_wood.png",
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material = "ethereal:palm_wood",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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sounds = default.node_sound_wood_defaults(),
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check_for_pole = true
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})
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default.register_fence("ethereal:fence_banana", {
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description = S("Banana Wood Fence"),
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texture = "ethereal_banana_wood.png",
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material = "ethereal:banana_wood",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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sounds = default.node_sound_wood_defaults(),
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check_for_pole = true
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})
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default.register_fence("ethereal:fence_mushroom", {
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description = S("Mushroom Fence"),
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texture = "ethereal_mushroom_trunk.png",
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material = "ethereal:mushroom_trunk",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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sounds = default.node_sound_wood_defaults(),
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check_for_pole = true
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})
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default.register_fence("ethereal:fence_birch", {
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description = S("Birch Fence"),
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texture = "moretrees_birch_wood.png",
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material = "ethereal:birch_wood",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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sounds = default.node_sound_wood_defaults(),
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check_for_pole = true
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})
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default.register_fence("ethereal:fence_sakura", {
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description = S("Sakura Fence"),
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texture = "ethereal_sakura_wood.png",
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material = "ethereal:sakura_wood",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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sounds = default.node_sound_wood_defaults(),
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check_for_pole = true
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})
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-- fence rails
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if default.register_fence_rail then
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default.register_fence_rail("ethereal:fence_rail_scorched", {
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description = S("Scorched Fence Rail"),
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texture = "ethereal_scorched_tree.png",
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material = "ethereal:scorched_tree",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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sounds = default.node_sound_wood_defaults()
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sounds = default.node_sound_wood_defaults()
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})
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})
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end
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default.register_fence_rail("ethereal:fence_rail_frostwood", {
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if doors.register_fencegate then
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description = S("Frost Fence Rail"),
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texture = "ethereal_frost_wood.png",
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material = "ethereal:frost_wood",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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sounds = default.node_sound_wood_defaults()
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})
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default.register_fence_rail("ethereal:fence_rail_redwood", {
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doors.register_fencegate("ethereal:fencegate_" .. name, {
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description = S("Redwood Fence Rail"),
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description = S(desc .. " Fence Gate"),
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texture = "ethereal_redwood_wood.png",
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texture = texture .. ".png",
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material = "ethereal:redwood_wood",
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material = "ethereal:" .. node,
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
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sounds = default.node_sound_wood_defaults()
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})
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})
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end
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default.register_fence_rail("ethereal:fence_rail_willow", {
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if default.register_mesepost then
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description = S("Willow Fence Rail"),
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texture = "ethereal_willow_wood.png",
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material = "ethereal:willow_wood",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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sounds = default.node_sound_wood_defaults()
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})
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default.register_fence_rail("ethereal:fence_rail_yellowwood", {
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description = S("Healing Wood Fence Rail"),
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texture = "ethereal_yellow_wood.png",
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material = "ethereal:yellow_wood",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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sounds = default.node_sound_wood_defaults()
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})
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default.register_fence_rail("ethereal:fence_rail_palm", {
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description = S("Palm Fence Rail"),
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texture = "moretrees_palm_wood.png",
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material = "ethereal:palm_wood",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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sounds = default.node_sound_wood_defaults()
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})
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default.register_fence_rail("ethereal:fence_rail_banana", {
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description = S("Banana Wood Fence Rail"),
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texture = "ethereal_banana_wood.png",
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material = "ethereal:banana_wood",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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sounds = default.node_sound_wood_defaults()
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})
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default.register_fence_rail("ethereal:fence_rail_mushroom", {
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description = S("Mushroom Fence Rail"),
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texture = "ethereal_mushroom_trunk.png",
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material = "ethereal:mushroom_trunk",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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sounds = default.node_sound_wood_defaults()
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})
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default.register_fence_rail("ethereal:fence_rail_birch", {
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description = S("Birch Fence Rail"),
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texture = "moretrees_birch_wood.png",
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material = "ethereal:birch_wood",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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sounds = default.node_sound_wood_defaults()
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})
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default.register_fence_rail("ethereal:fence_rail_sakura", {
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description = S("Sakura Fence Rail"),
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texture = "ethereal_sakura_wood.png",
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material = "ethereal:sakura_wood",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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sounds = default.node_sound_wood_defaults()
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})
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default.register_mesepost("ethereal:mese_post_" .. name, {
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description = S(desc .. " Mese Post Light"),
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texture = texture .. ".png",
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material = "ethereal:" .. node,
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})
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end
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end
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end
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add_fence("scorched", "scorched_tree", "Scorched", "ethereal_scorched_tree")
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add_fence("frostwood", "frost_wood", "Frost", "ethereal_frost_wood")
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add_fence("redwood", "redwood_wood", "Redwood", "ethereal_redwood_wood")
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add_fence("willow", "willow", "Willow", "ethereal_willow_wood")
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add_fence("yellowwood", "yellow_wood", "Healing Wood", "ethereal_yellow_wood")
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add_fence("palm", "palm_wood", "Palm", "moretrees_palm_wood")
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add_fence("banana", "banana_wood", "Banana Wood", "ethereal_banana_wood")
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add_fence("mushroom", "mushroom_trunk", "Mushroom", "ethereal_mushroom_trunk")
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add_fence("birch", "birch_wood", "Birch", "moretrees_birch_wood")
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add_fence("sakura", "sakura_wood", "Sakura", "ethereal_sakura_wood")
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-- add compatibility for ethereal's to default wooden gates
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minetest.register_alias("ethereal:fencegate_wood_open", "doors:gate_wood_open")
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minetest.register_alias("ethereal:fencegate_wood_closed", "doors:gate_wood_closed")
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minetest.register_alias("ethereal:fencegate_acacia_open", "doors:gate_acacia_wood_open")
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minetest.register_alias("ethereal:fencegate_acacia_closed", "doors:gate_acacia_wood_closed")
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minetest.register_alias("ethereal:fencegate_junglewood_open", "doors:gate_junglewood_open")
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minetest.register_alias("ethereal:fencegate_junglewood_closed", "doors:gate_junglewood_closed")
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minetest.register_alias("ethereal:fencegate_pine_open", "doors:gate_pine_wood_open")
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minetest.register_alias("ethereal:fencegate_pine_closed", "doors:gate_pine_wood_closed")
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-- sakura door
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doors.register_door("ethereal:door_sakura", {
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tiles = {
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{name = "ethereal_sakura_door.png", backface_culling = true}
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},
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description = S("Sakura Wood Door"),
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inventory_image = "ethereal_sakura_door_inv.png",
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groups = {
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snappy = 1, choppy = 2, oddly_breakable_by_hand = 2,
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flammable = 2
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},
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sound_open = "doors_glass_door_open",
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sound_close = "doors_glass_door_close",
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recipe = {
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{"group:stick", "default:paper"},
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{"default:paper", "group:stick"},
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{"ethereal:sakura_wood", "ethereal:sakura_wood"}
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}
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})
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minetest.register_alias("ethereal:sakura_door", "ethereal:door_sakura")
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minetest.register_alias("ethereal:sakura_door_a", "ethereal:door_sakura_a")
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minetest.register_alias("ethereal:sakura_door_b", "ethereal:door_sakura_b")
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@ -16,7 +16,7 @@ local fish_items = {
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{"ethereal:fish_pike", "grassy"},
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{"ethereal:fish_pike", "grassy"},
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{"ethereal:fish_flathead", "jungle"},
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{"ethereal:fish_flathead", "jungle"},
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{"ethereal:fish_pufferfish", "desert_ocean"},
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{"ethereal:fish_pufferfish", "desert_ocean"},
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{"ethereal:fish_chichlid", "junglee_ocean"},
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{"ethereal:fish_cichlid", "junglee_ocean"},
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{"ethereal:fish_coy", "sakura"},
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{"ethereal:fish_coy", "sakura"},
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{"ethereal:fish_angler", "ocean"},
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{"ethereal:fish_angler", "ocean"},
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{"ethereal:fish_jellyfish", "ocean"},
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{"ethereal:fish_jellyfish", "ocean"},
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@ -484,7 +484,7 @@ local fish = {
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{"Pufferfish", "pufferfish", -2},
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{"Pufferfish", "pufferfish", -2},
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{"Coy", "coy", 2},
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{"Coy", "coy", 2},
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{"Salmon", "salmon", 2},
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{"Salmon", "salmon", 2},
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{"Chichlid", "chichlid", 2},
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{"Cichlid", "cichlid", 2},
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{"Angler", "angler", 2},
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{"Angler", "angler", 2},
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{"Jellyfish", "jellyfish", 0},
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{"Jellyfish", "jellyfish", 0},
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{"Seahorse", "seahorse", 0},
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{"Seahorse", "seahorse", 0},
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@ -557,5 +557,6 @@ minetest.register_craft({
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})
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})
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-- compatibility
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-- compatibility
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minetest.register_alias("ethereal:fish_raw", "ethereal:fish_chichlid")
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minetest.register_alias("ethereal:fish_raw", "ethereal:fish_cichlid")
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minetest.register_alias("ethereal:fishing_rod_baited", "ethereal:fishing_rod")
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minetest.register_alias("ethereal:fishing_rod_baited", "ethereal:fishing_rod")
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minetest.register_alias("ethereal:fish_chichlid", "ethereal:fish_cichlid")
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111
gates.lua
111
gates.lua
@ -1,111 +0,0 @@
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local S = ethereal.intllib
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-- register Ethereal wood type gates
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doors.register_fencegate("ethereal:fencegate_scorched", {
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description = S("Scorched Wood Fence Gate"),
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texture = "ethereal_scorched_tree.png",
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material = "ethereal:scorched_tree",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
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})
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doors.register_fencegate("ethereal:fencegate_frostwood", {
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description = S("Frost Wood Fence Gate"),
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texture = "ethereal_frost_wood.png",
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material = "ethereal:frost_wood",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
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})
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doors.register_fencegate("ethereal:fencegate_redwood", {
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description = S("Redwood Fence Gate"),
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texture = "ethereal_redwood_wood.png",
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material = "ethereal:redwood_wood",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
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})
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doors.register_fencegate("ethereal:fencegate_willow", {
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description = S("Willow Wood Fence Gate"),
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texture = "ethereal_willow_wood.png",
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material = "ethereal:willow_wood",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
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})
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doors.register_fencegate("ethereal:fencegate_yellowwood", {
|
|
||||||
description = S("Healing Wood Fence Gate"),
|
|
||||||
texture = "ethereal_yellow_wood.png",
|
|
||||||
material = "ethereal:yellow_wood",
|
|
||||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
|
|
||||||
})
|
|
||||||
|
|
||||||
doors.register_fencegate("ethereal:fencegate_palm", {
|
|
||||||
description = S("Palm Wood Fence Gate"),
|
|
||||||
texture = "moretrees_palm_wood.png",
|
|
||||||
material = "ethereal:palm_wood",
|
|
||||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
|
|
||||||
})
|
|
||||||
|
|
||||||
doors.register_fencegate("ethereal:fencegate_banana", {
|
|
||||||
description = S("Banana Wood Fence Gate"),
|
|
||||||
texture = "ethereal_banana_wood.png",
|
|
||||||
material = "ethereal:banana_wood",
|
|
||||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
|
|
||||||
})
|
|
||||||
|
|
||||||
doors.register_fencegate("ethereal:fencegate_mushroom", {
|
|
||||||
description = S("Mushroom Trunk Fence Gate"),
|
|
||||||
texture = "ethereal_mushroom_trunk.png",
|
|
||||||
material = "ethereal:mushroom_trunk",
|
|
||||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
|
|
||||||
})
|
|
||||||
|
|
||||||
doors.register_fencegate("ethereal:fencegate_birch", {
|
|
||||||
description = S("Birch Wood Fence Gate"),
|
|
||||||
texture = "moretrees_birch_wood.png",
|
|
||||||
material = "ethereal:birch_wood",
|
|
||||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
|
|
||||||
})
|
|
||||||
|
|
||||||
doors.register_fencegate("ethereal:fencegate_sakura", {
|
|
||||||
description = S("Sakura Wood Fence Gate"),
|
|
||||||
texture = "ethereal_sakura_wood.png",
|
|
||||||
material = "ethereal:sakura_wood",
|
|
||||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
|
|
||||||
})
|
|
||||||
|
|
||||||
-- add compatibility for ethereal's to default wooden gates
|
|
||||||
minetest.register_alias("ethereal:fencegate_wood_open", "doors:gate_wood_open")
|
|
||||||
minetest.register_alias("ethereal:fencegate_wood_closed", "doors:gate_wood_closed")
|
|
||||||
|
|
||||||
minetest.register_alias("ethereal:fencegate_acacia_open", "doors:gate_acacia_wood_open")
|
|
||||||
minetest.register_alias("ethereal:fencegate_acacia_closed", "doors:gate_acacia_wood_closed")
|
|
||||||
|
|
||||||
minetest.register_alias("ethereal:fencegate_junglewood_open", "doors:gate_junglewood_open")
|
|
||||||
minetest.register_alias("ethereal:fencegate_junglewood_closed", "doors:gate_junglewood_closed")
|
|
||||||
|
|
||||||
minetest.register_alias("ethereal:fencegate_pine_open", "doors:gate_pine_wood_open")
|
|
||||||
minetest.register_alias("ethereal:fencegate_pine_closed", "doors:gate_pine_wood_closed")
|
|
||||||
|
|
||||||
-- sakura door
|
|
||||||
doors.register_door("ethereal:door_sakura", {
|
|
||||||
tiles = {
|
|
||||||
{name = "ethereal_sakura_door.png", backface_culling = true}
|
|
||||||
},
|
|
||||||
description = S("Sakura Wood Door"),
|
|
||||||
inventory_image = "ethereal_sakura_door_inv.png",
|
|
||||||
groups = {
|
|
||||||
snappy = 1, choppy = 2, oddly_breakable_by_hand = 2,
|
|
||||||
flammable = 2
|
|
||||||
},
|
|
||||||
sound_open = "doors_glass_door_open",
|
|
||||||
sound_close = "doors_glass_door_close",
|
|
||||||
recipe = {
|
|
||||||
{"group:stick", "default:paper"},
|
|
||||||
{"default:paper", "group:stick"},
|
|
||||||
{"ethereal:sakura_wood", "ethereal:sakura_wood"}
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_alias("ethereal:sakura_door", "ethereal:door_sakura")
|
|
||||||
minetest.register_alias("ethereal:sakura_door_a", "ethereal:door_sakura_a")
|
|
||||||
minetest.register_alias("ethereal:sakura_door_b", "ethereal:door_sakura_b")
|
|
3
init.lua
3
init.lua
@ -11,7 +11,7 @@
|
|||||||
-- DO NOT change settings below, use the settings.conf file instead
|
-- DO NOT change settings below, use the settings.conf file instead
|
||||||
ethereal = {
|
ethereal = {
|
||||||
|
|
||||||
version = "1.28",
|
version = "20210406",
|
||||||
leaftype = minetest.settings:get('ethereal.leaftype') or 0,
|
leaftype = minetest.settings:get('ethereal.leaftype') or 0,
|
||||||
leafwalk = minetest.settings:get_bool('ethereal.leafwalk', false),
|
leafwalk = minetest.settings:get_bool('ethereal.leafwalk', false),
|
||||||
cavedirt = minetest.settings:get_bool('ethereal.cavedirt', true),
|
cavedirt = minetest.settings:get_bool('ethereal.cavedirt', true),
|
||||||
@ -101,7 +101,6 @@ dofile(path .. "/fishing.lua")
|
|||||||
dofile(path .. "/extra.lua")
|
dofile(path .. "/extra.lua")
|
||||||
dofile(path .. "/sealife.lua")
|
dofile(path .. "/sealife.lua")
|
||||||
dofile(path .. "/fences.lua")
|
dofile(path .. "/fences.lua")
|
||||||
dofile(path .. "/gates.lua")
|
|
||||||
dofile(path .. "/biomes.lua")
|
dofile(path .. "/biomes.lua")
|
||||||
dofile(path .. "/ores.lua")
|
dofile(path .. "/ores.lua")
|
||||||
dofile(path .. "/schems.lua")
|
dofile(path .. "/schems.lua")
|
||||||
|
@ -83,7 +83,7 @@ lucky_block:add_blocks({
|
|||||||
{name = "ethereal:fish_plaice", max = 7},
|
{name = "ethereal:fish_plaice", max = 7},
|
||||||
{name = "ethereal:fish_pufferfish", max = 5},
|
{name = "ethereal:fish_pufferfish", max = 5},
|
||||||
{name = "ethereal:fish_salmon", max = 7},
|
{name = "ethereal:fish_salmon", max = 7},
|
||||||
{name = "ethereal:fish_chichlid", max = 7},
|
{name = "ethereal:fish_cichlid", max = 7},
|
||||||
{name = "ethereal:fish_trout", max =7},
|
{name = "ethereal:fish_trout", max =7},
|
||||||
{name = "ethereal:fish_angler", max = 7},
|
{name = "ethereal:fish_angler", max = 7},
|
||||||
{name = "ethereal:fish_piranha", max = 7},
|
{name = "ethereal:fish_piranha", max = 7},
|
||||||
|
Before Width: | Height: | Size: 367 B After Width: | Height: | Size: 367 B |
Loading…
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Reference in New Issue
Block a user