Tweaked how flowers spread
This commit is contained in:
parent
4f3f8b2c3a
commit
dbcd9e18e3
40
flowers.lua
40
flowers.lua
@ -2,46 +2,68 @@
|
||||
minetest.register_abm({
|
||||
nodenames = {"group:flora"},
|
||||
neighbors = {"group:soil"},
|
||||
interval = 50,
|
||||
chance = 20,
|
||||
interval = 20,
|
||||
chance = 5,
|
||||
catch_up = false,
|
||||
action = function(pos, node)
|
||||
|
||||
local light = minetest.get_node_light(pos)
|
||||
|
||||
if not light or light < 13 then
|
||||
if not light
|
||||
or light < 13 then
|
||||
return
|
||||
end
|
||||
|
||||
local pos0 = {x = pos.x - 4, y = pos.y - 2, z = pos.z - 4}
|
||||
local pos1 = {x = pos.x + 4, y = pos.y + 2, z = pos.z + 4}
|
||||
local num = #minetest.find_nodes_in_area_under_air(
|
||||
pos0, pos1, "group:flora")
|
||||
|
||||
if #minetest.find_nodes_in_area_under_air(pos0, pos1, "group:flora") > 3 then
|
||||
if num > 3
|
||||
and node.name == "ethereal:crystalgrass" then
|
||||
|
||||
local grass = minetest.find_nodes_in_area_under_air(pos0, pos1, {"ethereal:crystalgrass"})
|
||||
local crystal = minetest.find_nodes_in_area_under_air(pos0, pos1, {"ethereal:crystal_spike"})
|
||||
local grass = minetest.find_nodes_in_area_under_air(
|
||||
pos0, pos1, {"ethereal:crystalgrass"})
|
||||
|
||||
local crystal = minetest.find_nodes_in_area_under_air(
|
||||
pos0, pos1, {"ethereal:crystal_spike"})
|
||||
|
||||
if #grass > 4
|
||||
and #crystal < 1 then
|
||||
|
||||
if #grass > 6 and #crystal < 1 then
|
||||
grass = grass[math.random(#grass)]
|
||||
|
||||
grass.y = grass.y - 1
|
||||
|
||||
if minetest.get_node(grass).name == "ethereal:crystal_dirt" then
|
||||
|
||||
grass.y = grass.y + 1
|
||||
|
||||
minetest.set_node(grass, {name = "ethereal:crystal_spike"})
|
||||
end
|
||||
end
|
||||
|
||||
return
|
||||
|
||||
elseif num > 3 then
|
||||
return
|
||||
end
|
||||
|
||||
local seedling = minetest.find_nodes_in_area_under_air(pos0, pos1, {"group:soil"})
|
||||
local seedling = minetest.find_nodes_in_area_under_air(
|
||||
pos0, pos1, {"group:soil"})
|
||||
|
||||
if #seedling > 0 then
|
||||
|
||||
seedling = seedling[math.random(#seedling)]
|
||||
seedling.y = seedling.y + 1
|
||||
|
||||
light = minetest.get_node_light(seedling)
|
||||
if not light or light < 13 then
|
||||
|
||||
if not light
|
||||
or light < 13 then
|
||||
return
|
||||
end
|
||||
|
||||
if minetest.get_node(seedling).name == "air" then
|
||||
minetest.set_node(seedling, {name = node.name})
|
||||
end
|
||||
|
Loading…
x
Reference in New Issue
Block a user