Removed obsidian brick & stairs, also pine wood & stairs

This commit is contained in:
tenplus1 2015-03-24 09:23:05 +00:00
parent 7db8a5122f
commit de8b3eb386
7 changed files with 9 additions and 45 deletions

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@ -9,6 +9,7 @@ Changelog:
Added Staff of Light (thanks Xanthin), crafted from illumishrooms and can turn stone into glostone and back again
Changed how Crystal Spikes reproduce
Crystal Ingots now require 2x mese crystal and 2x crystal spikes to craft
Removed obsidian brick & stairs now they are in default game, also removed pine wood stairs for same reason
1.14

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@ -1,6 +1,6 @@
--[[
Minetest Ethereal Mod 1.14 (1st March 2015)
Minetest Ethereal Mod 1.14 (24th March 2015)
Created by ChinChow
@ -55,7 +55,7 @@ dofile(minetest.get_modpath("ethereal").."/fences.lua")
dofile(minetest.get_modpath("ethereal").."/gates.lua")
dofile(minetest.get_modpath("ethereal").."/stairs.lua")
--dofile(minetest.get_modpath("ethereal").."/mapgen_v7s.lua") -- 0.4.11 and below
dofile(minetest.get_modpath("ethereal").."/mapgen_v7n.lua") -- 0.4.11 dev and above
dofile(minetest.get_modpath("ethereal").."/mapgen_v7n.lua") -- 0.4.12 and above
-- Xanadu server Only
--dofile(minetest.get_modpath("ethereal").."/plantpack.lua")

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@ -3,7 +3,7 @@ minetest.clear_registered_biomes()
minetest.clear_registered_decorations()
--minetest.clear_registered_ores()
-- Biomes (for 0.4.11 dev with new changes from Paramat)
-- Biomes (for 0.4.12 with new changes from Paramat)
if ethereal.bamboo == 1 then
minetest.register_biome({
name = "bamboo",
@ -12,7 +12,6 @@ minetest.register_biome({
y_min = 1, y_max = 71,
heat_point = 45.0, humidity_point = 75.0,
})
print ("Ethereal Bamboo Enabled")
end
if ethereal.mesa == 1 then
@ -23,7 +22,6 @@ minetest.register_biome({
y_min = 2, y_max = 71,
heat_point = 25.0, humidity_point = 28.0,
})
print ("Ethereal Mesa Enabled")
end
if ethereal.alpine == 1 then
@ -34,7 +32,6 @@ minetest.register_biome({
y_min = 40, y_max = 90,
heat_point = 10.0, humidity_point = 40.0,
})
print ("Ethereal Alpine Enabled")
end
if ethereal.healing == 1 then
@ -45,7 +42,6 @@ minetest.register_biome({
y_min = 75, y_max = 140,
heat_point = 10.0, humidity_point = 40.0,
})
print ("Ethereal Healing Enabled")
end
if ethereal.snowy == 1 then
@ -56,7 +52,6 @@ minetest.register_biome({
y_min = 5, y_max = 40,
heat_point = 10.0, humidity_point = 40.0,
})
print ("Ethereal Snowy Enabled")
end
if ethereal.frost == 1 then
@ -67,7 +62,6 @@ minetest.register_biome({
y_min = 1, y_max = 71,
heat_point = 10.0, humidity_point = 40.0,
})
print ("Ethereal Frost Enabled")
end
if ethereal.grassy == 1 then
@ -78,7 +72,6 @@ minetest.register_biome({
y_min = 1, y_max = 91,
heat_point = 13.0, humidity_point = 40.0,
})
print ("Ethereal Grassy Enabled")
end
if ethereal.caves == 1 then
@ -89,7 +82,6 @@ minetest.register_biome({
y_min = 4, y_max = 41,
heat_point = 15.0, humidity_point = 25.0,
})
print ("Ethereal Caves Enabled")
end
if ethereal.grayness == 1 then
@ -100,7 +92,6 @@ minetest.register_biome({
y_min = 1, y_max = 41,
heat_point = 15.0, humidity_point = 30.0,
})
print ("Ethereal Grayness Enabled")
end
if ethereal.grassytwo == 1 then
@ -111,7 +102,6 @@ minetest.register_biome({
y_min = 1, y_max = 91,
heat_point = 15.0, humidity_point = 40.0,
})
print ("Ethereal GrassyTwo Enabled")
end
if ethereal.prairie == 1 then
@ -122,7 +112,6 @@ minetest.register_biome({
y_min = 3, y_max = 26,
heat_point = 20.0, humidity_point = 40.0,
})
print ("Ethereal Prairie Enabled")
end
if ethereal.jumble == 1 then
@ -133,7 +122,6 @@ minetest.register_biome({
y_min = 1, y_max = 71,
heat_point = 25.0, humidity_point = 50.0,
})
print ("Ethereal Jumble Enabled")
end
if ethereal.junglee == 1 then
@ -144,7 +132,6 @@ minetest.register_biome({
y_min = 1, y_max = 71,
heat_point = 30.0, humidity_point = 60.0,
})
print ("Ethereal Junglee Enabled")
end
if ethereal.desert ==1 then
@ -155,7 +142,6 @@ minetest.register_biome({
y_min = 3, y_max = 23,
heat_point = 35.0, humidity_point = 20.0,
})
print ("Ethereal Desert Enabled")
end
if ethereal.grove == 1 then
@ -166,7 +152,6 @@ minetest.register_biome({
y_min = 3, y_max = 23,
heat_point = 40.0, humidity_point = 60.0,
})
print ("Ethereal Grove Enabled")
end
if ethereal.mushroom == 1 then
@ -177,7 +162,6 @@ minetest.register_biome({
y_min = 1, y_max = 50,
heat_point = 45.0, humidity_point = 65.0,
})
print ("Ethereal Mushroom Enabled")
end
if ethereal.desertstone == 1 then
@ -188,7 +172,6 @@ minetest.register_biome({
y_min = 3, y_max = 23,
heat_point = 50.0, humidity_point = 20.0,
})
print ("Ethereal DesertStone Enabled")
end
if ethereal.quicksand == 1 then
@ -199,7 +182,6 @@ minetest.register_biome({
y_min = 1, y_max = 1,
heat_point = 50, humidity_point = 38,
})
print ("Ethereal Quicksand Enabled")
end
if ethereal.lake == 1 then
@ -211,7 +193,6 @@ minetest.register_biome({
y_min = -31000, y_max = 3,
heat_point = 50, humidity_point = 40,
})
print ("Ethereal Lake Enabled")
end
if ethereal.plains == 1 then
@ -222,7 +203,6 @@ minetest.register_biome({
y_min = 3, y_max = 61,
heat_point = 55.0, humidity_point = 25.0,
})
print ("Ethereal Plains Enabled")
end
if ethereal.fiery == 1 then
@ -233,7 +213,6 @@ minetest.register_biome({
y_min = 5, y_max = 65,
heat_point = 80.0, humidity_point = 10.0,
})
print ("Ethereal Fiery Enabled")
end
if ethereal.sandclay == 1 then
@ -244,7 +223,6 @@ minetest.register_biome({
y_min = 1, y_max = 11,
heat_point = 65.0, humidity_point = 2.0,
})
print ("Ethereal SandClay Enabled")
end
-- Schematics Decoration
@ -573,8 +551,7 @@ minetest.register_decoration({ -- Papyrus
-- Palm Tree on Sand next to Water
minetest.register_on_generated(function(minp, maxp, seed)
--if maxp.y >= 2 and minp.y <= 0 then -- orig
if maxp.y > 1 and minp.y < 1 then -- new
if maxp.y > 1 and minp.y < 1 then
local perlin1 = minetest.get_perlin(354, 3, 0.7, 100)
-- Assume X and Z lengths are equal
local divlen = 8
@ -585,7 +562,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
local z0 = minp.z + math.floor((divz+0)*divlen)
local x1 = minp.x + math.floor((divx+1)*divlen)
local z1 = minp.z + math.floor((divz+1)*divlen)
-- Find random positions for palm based on this random
-- Find random positions for palm tree
local pr = PseudoRandom(seed+1)
local x = pr:next(x0, x1)
local z = pr:next(z0, z1)
@ -599,7 +576,9 @@ minetest.register_on_generated(function(minp, maxp, seed)
end)
-- Farming Redo Plants
if minetest.get_modpath("farming") and farming.mod == "redo" then
if farming.mod and farming.mod == "redo" then
print ("[MOD] Ethereal - Detected and using Farming Redo mod")
minetest.register_decoration({ -- Potato
deco_type = "simple",

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@ -169,8 +169,6 @@ minetest.register_abm({
end
})
else
print ("[MOD] Ethereal - Detected and using Farming Redo mod")
end
-- Temporary compatibility lines for Xanadu server

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@ -80,13 +80,6 @@ stairs.register_stair_and_slab("willow_wood", "ethereal:willow_wood",
"Willow Wood Slab",
default.node_sound_wood_defaults())
stairs.register_stair_and_slab("pine_wood", "default:pinewood",
{choppy=2,oddly_breakable_by_hand=1,flammable=3, not_in_craft_guide=1},
{"default_pinewood.png"},
"Pine Wood Stair",
"Pine Wood Slab",
default.node_sound_wood_defaults())
stairs.register_stair_and_slab("redwood_wood", "ethereal:redwood_wood",
{choppy=2,oddly_breakable_by_hand=1,flammable=3, not_in_craft_guide=1},
{"redwood_wood.png"},
@ -100,10 +93,3 @@ stairs.register_stair_and_slab("acacia_wood", "ethereal:acacia_wood",
"Acacia Wood Stair",
"Acacia Wood Slab",
default.node_sound_wood_defaults())
stairs.register_stair_and_slab("obsidian_brick", "ethereal:obsidian_brick",
{cracky=1,level=3, not_in_craft_guide=1},
{"obsidian_brick.png"},
"Obsidian Brick Stair",
"Obsidian Brick Slab",
default.node_sound_stone_defaults())

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