Commit Graph

17 Commits

Author SHA1 Message Date
tenplus1
ef935b0d17 new biome layout (for testing) 2024-08-19 15:19:46 +01:00
tenplus1
64dfa17d98 fix type 2024-08-19 12:48:35 +01:00
tenplus1
8a3d5bffaa make schematic decoration easier to read 2024-08-19 11:33:40 +01:00
tenplus1
c292a0a345 Tidy and tweak with minetest 5.1 as base 2024-08-16 11:05:33 +01:00
tenplus1
b0f58ba1fa add alternative giant mushroom to higher elevation of shroom biome 2024-05-07 07:34:52 +01:00
tenplus1
19f5f9bde2 fix tall pine tree on lower elevation, tweak frost biome to be layer of coniferous 2024-01-27 07:56:20 +00:00
tenplus1
bb93b496a3 added 'ethereal.logs' setting to add decorative fallen tree logs 2024-01-25 10:50:11 +00:00
tenplus1
a680503059 add basandra bush and items, add spore grass 2023-06-08 16:06:57 +01:00
tenplus1
9fc06da19d tidy code, add recipe to cut coconut if farming redo found 2022-09-30 17:26:44 +01:00
tenplus1
fefa1b76fb lower sakura tree generation 2022-01-05 19:51:33 +00:00
tenplus1
74342d7b9b Code tidy and biome check fixes (thanks hlqkj) 2021-11-27 10:54:46 +00:00
tenplus1
83815a8bf7 rename some biomes to be more inline with default for spawning 2021-07-24 22:09:06 +01:00
tenplus1
5312d026d4 tweak crystal biome so that it appears in floatlands 2021-04-18 08:29:42 +01:00
tenplus1
57ac061f67 added small redwood and sapling check for growing 2021-02-02 10:48:32 +00:00
tenplus1
b188cdaa57 Added Mediterranean biome with lemon and olive trees (thanks Felfa) 2020-12-12 20:04:59 +00:00
tenplus1
b229e2bd15 light staff works on all nodes with {stone=1} group 2020-08-25 15:02:43 +01:00
tenplus1
5a884287d9 re-write mapgen 2020-05-28 14:20:31 +01:00