--[[ Minetest Ethereal Mod Created by ChinChow Updated by TenPlus1 ]] -- global ethereal = {version = "20241014"} -- setting helper local function setting(stype, name, default) local value if stype == "bool" then value = minetest.settings:get_bool("ethereal." .. name) elseif stype == "string" then value = minetest.settings:get("ethereal." .. name) elseif stype == "number" then value = tonumber(minetest.settings:get("ethereal." .. name)) end if value == nil then value = default end ethereal[name] = value end -- DO NOT change settings below, use the settings.conf file instead setting("number", "leaftype", 0) setting("bool", "leafwalk", false) setting("bool", "cavedirt", true) setting("bool", "torchdrop", true) setting("bool", "papyruswalk", true) setting("bool", "lilywalk", true) setting("bool", "xcraft", true) setting("bool", "flight", true) setting("number", "glacier", 1) setting("number", "bamboo", 1) setting("number", "mesa", 1) setting("number", "alpine", 1)--taiga setting("number", "snowy", 1)--coniferous_forest setting("number", "frost", 1) setting("number", "grassy", 1)--deciduous_forest setting("number", "caves", 1) setting("number", "grayness", 1) setting("number", "grassytwo", 1) setting("number", "prairie", 1) setting("number", "jumble", 1) setting("number", "junglee", 1)--rainforest setting("number", "desert", 1) setting("number", "grove", 1) setting("number", "mushroom", 1) setting("number", "sandstone", 1)--sandstone_desert setting("number", "plains", 1) setting("number", "savanna", 1) setting("number", "fiery", 1) setting("number", "swamp", 1) setting("number", "quicksand", 1)--swamp quicksand setting("number", "tundra", 1) setting("number", "mediterranean", 1) setting("number", "cold_desert", 1) setting("number", "snowy_grassland", 1) setting("number", "sealife", 1) setting("number", "reefs", 1) setting("number", "logs", 1) setting("bool", "wood_rotate", true) local path = minetest.get_modpath("ethereal") -- Load settings.conf file if found [DEPRECATED] local input = io.open(path.."/settings.conf", "r") if input then dofile(path .. "/settings.conf") ; input:close() ; input = nil end -- Falling node function ethereal.check_falling = minetest.check_for_falling or nodeupdate -- creative check local creative_mode_cache = minetest.settings:get_bool("creative_mode") function ethereal.check_creative(name) return creative_mode_cache or minetest.check_player_privs(name, {creative = true}) end -- helper function to add {eatable} group to food items function ethereal.add_eatable(item, hp) local def = minetest.registered_items[item] if def then local groups = table.copy(def.groups) or {} groups.eatable = hp ; groups.flammable = 2 minetest.override_item(item, {groups = groups}) end end -- strawberry check and load if minetest.get_modpath("farming") and farming.mod and farming.mod == "redo" then -- farming redo already has strawberry included else dofile(path .. "/strawberry.lua") end -- load mod sections dofile(path .. "/plantlife.lua") dofile(path .. "/onion.lua") dofile(path .. "/crystal.lua") dofile(path .. "/water.lua") dofile(path .. "/dirt.lua") dofile(path .. "/food.lua") dofile(path .. "/wood.lua") dofile(path .. "/leaves.lua") dofile(path .. "/sapling.lua") dofile(path .. "/fishing.lua") dofile(path .. "/extra.lua") dofile(path .. "/sealife.lua") dofile(path .. "/fences.lua") if minetest.settings:get_bool("ethereal.clear_default_biomes", true) then dofile(path .. "/biomes_init.lua") end dofile(path .. "/biomes.lua") dofile(path .. "/ores.lua") dofile(path .. "/schems.lua") dofile(path .. "/decor.lua") dofile(path .. "/compatibility.lua") dofile(path .. "/stairs.lua") -- add flight if enabled if ethereal.flight then dofile(path .. "/flight.lua") end -- add lucky blocks if mod active if minetest.get_modpath("lucky_block") then dofile(path .. "/lucky_block.lua") end -- Set bonemeal aliases if minetest.get_modpath("bonemeal") then minetest.register_alias("ethereal:bone", "bonemeal:bone") minetest.register_alias("ethereal:bonemeal", "bonemeal:bonemeal") else -- or return to where it came from minetest.register_alias("ethereal:bone", "default:dirt") minetest.register_alias("ethereal:bonemeal", "default:dirt") end -- ambience lite if minetest.get_modpath("ambience") then dofile(path .. "/ambience.lua") end print ("[MOD] Ethereal loaded")