local flight_secs = minetest.settings:get("ethereal.flightpotion_duration") or (5 * 60) local timer_check = 5 -- seconds per check local S = ethereal.translate local function get_timer(user) if not user then return end local meta = user:get_meta() if not meta then return "" end return meta:get_string("ethereal:fly_timer") or "" end local function has_fly(name) return minetest.get_player_privs(name).fly end local function set_timer(user, timer) local meta = user:get_meta() ; if not meta then return end meta:set_string("ethereal:fly_timer", timer) end local function set_flight(user, set) local name = user and user:get_player_name() ; if not name then return end local privs = minetest.get_player_privs(name) privs.fly = set minetest.set_player_privs(name, privs) -- when flight removed set timer to temp position if set ~= true then set_timer(user, "-99") end end -- after function local function ethereal_set_flight(user) local name = user and user:get_player_name() ; if not name then return end local timer = tonumber(get_timer(user)) or 0 -- if timer ran out then remove 'fly' privelage if timer <= 0 and timer ~= -99 then set_flight(user, nil) return end local privs = minetest.get_player_privs(name) -- have we already applied 'fly' privelage? if not privs.fly then set_flight(user, true) end -- handle timer timer = timer - timer_check -- show expiration message and play sound if timer <= 10 then minetest.chat_send_player(name, minetest.get_color_escape_sequence("#ff5500") .. S("Flight timer about to expire!")) minetest.sound_play("default_dig_dig_immediate", {to_player = name, gain = 1.0}, true) end -- set updated timer set_timer(user, timer) -- restart checks minetest.after(timer_check, function() ethereal_set_flight(user) end) end -- on join / leave minetest.register_on_joinplayer(function(player) -- wait 2 seconds before doing flight checks on player minetest.after(2.0, function(player) -- get player name and timer local name = player and player:get_player_name() ; if not name then return end local timer = get_timer(player) -- if timer is blank and player can already fly then default and return if timer == "" and has_fly(name) then set_timer(player, "-99") return end timer = tonumber(timer) or 0 -- if timer is set to default then return if timer == -99 then return end -- if we got this far and player is flying then start countdown check if has_fly(name) then minetest.after(timer_check, function() ethereal_set_flight(player) end) end end, player) end) -- potion item minetest.register_node("ethereal:flight_potion", { description = S("Flight Potion"), drawtype = "plantlike", tiles = {"ethereal_flight_potion.png"}, inventory_image = "ethereal_flight_potion.png", wield_image = "ethereal_flight_potion.png", paramtype = "light", sunlight_propagates = true, walkable = false, selection_box = { type = "fixed", fixed = {-0.2, -0.37, -0.2, 0.2, 0.31, 0.2} }, groups = {dig_immediate = 3}, sounds = default.node_sound_glass_defaults(), on_use = function(itemstack, user, pointed_thing) -- get privs local name = user:get_player_name() local privs = minetest.get_player_privs(name) local timer = get_timer(user) if privs.fly then local msg = timer if timer == "" or timer == "-99" then msg = S("unlimited") end minetest.chat_send_player(name, minetest.get_color_escape_sequence("#ffff00") .. S("Flight already granted, @1 seconds left!", msg)) return end -- set flight timer set_timer(user, flight_secs) -- show time remaining minetest.chat_send_player(name, minetest.get_color_escape_sequence("#1eff00") .. S("Flight granted, you have @1 seconds!", flight_secs)) -- start check ethereal_set_flight(user) -- take item itemstack:take_item() -- return empty bottle local inv = user:get_inventory() if inv:room_for_item("main", {name = "vessels:glass_bottle"}) then user:get_inventory():add_item("main", "vessels:glass_bottle") else minetest.add_item(user:get_pos(), {name = "vessels:glass_bottle"}) end return itemstack end }) -- recipe minetest.register_craft({ output = "ethereal:flight_potion", recipe = { {"ethereal:etherium_dust", "ethereal:etherium_dust", "ethereal:etherium_dust"}, {"ethereal:etherium_dust", "ethereal:fire_dust", "ethereal:etherium_dust"}, {"ethereal:etherium_dust", "vessels:glass_bottle", "ethereal:etherium_dust"} } })