local S = ethereal.intllib -- Seaweed minetest.register_node("ethereal:seaweed", { description = S("Seaweed"), drawtype = "plantlike", tiles = {"seaweed.png"}, inventory_image = "seaweed.png", wield_image = "seaweed.png", paramtype = "light", walkable = false, climbable = true, drowning = 1, selection_box = { type = "fixed", fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3} }, post_effect_color = {a = 64, r = 100, g = 100, b = 200}, groups = {snappy = 3}, on_use = minetest.item_eat(1), sounds = default.node_sound_leaves_defaults(), after_dig_node = function(pos, node, metadata, digger) default.dig_up(pos, node, digger) end, }) minetest.register_craft( { type = "shapeless", output = "dye:dark_green 3", recipe = {"ethereal:seaweed",}, }) -- Blue Coral minetest.register_node("ethereal:coral2", { description = S("Blue Coral"), drawtype = "plantlike", tiles = {"coral2.png"}, inventory_image = "coral2.png", wield_image = "coral2.png", paramtype = "light", selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5} }, light_source = 3, groups = {snappy = 3}, sounds = default.node_sound_leaves_defaults(), }) minetest.register_craft( { type = "shapeless", output = "dye:cyan 3", recipe = {"ethereal:coral2",}, }) -- Orange Coral minetest.register_node("ethereal:coral3", { description = S("Orange Coral"), drawtype = "plantlike", tiles = {"coral3.png"}, inventory_image = "coral3.png", wield_image = "coral3.png", paramtype = "light", selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5} }, light_source = 3, groups = {snappy = 3}, sounds = default.node_sound_leaves_defaults(), }) minetest.register_craft( { type = "shapeless", output = "dye:orange 3", recipe = {"ethereal:coral3",}, }) -- Pink Coral minetest.register_node("ethereal:coral4", { description = S("Pink Coral"), drawtype = "plantlike", tiles = {"coral4.png"}, inventory_image = "coral4.png", wield_image = "coral4.png", paramtype = "light", selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5} }, light_source = 3, groups = {snappy = 3}, sounds = default.node_sound_leaves_defaults(), }) minetest.register_craft( { type = "shapeless", output = "dye:pink 3", recipe = {"ethereal:coral4",}, }) -- Green Coral minetest.register_node("ethereal:coral5", { description = S("Green Coral"), drawtype = "plantlike", tiles = {"coral5.png"}, inventory_image = "coral5.png", wield_image = "coral5.png", paramtype = "light", selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5} }, light_source = 3, groups = {snappy = 3}, sounds = default.node_sound_leaves_defaults(), }) minetest.register_craft( { type = "shapeless", output = "dye:green 3", recipe = {"ethereal:coral5",}, }) -- Undersea Sand minetest.register_node("ethereal:sandy", { description = S("Sandy"), tiles = {"default_sand.png"}, is_ground_content = true, groups = { crumbly = 3, falling_node = 1, sand = 1, not_in_creative_inventory = 1 }, drop = "default:sand", sounds = default.node_sound_sand_defaults(), }) -- randomly generate coral or seaweed and have seaweed grow up to 14 high minetest.register_abm({ label = "Grow coral/seaweed", nodenames = {"ethereal:sandy"}, neighbors = {"group:water"}, interval = 15, chance = 10, catch_up = false, action = function(pos, node) local sel = math.random(1, 5) pos.y = pos.y + 1 local nod = minetest.get_node(pos).name if nod == "default:water_source" and sel > 1 then if minetest.get_node(pos).name == "default:water_source" then minetest.swap_node(pos, {name = "ethereal:coral" .. sel}) end return end if nod == "ethereal:seaweed" or sel == 1 then local height = 0 local high = 14 while height < high and minetest.get_node(pos).name == "ethereal:seaweed" do height = height + 1 pos.y = pos.y + 1 end if pos.y < 1 and height < high and minetest.get_node(pos).name == "default:water_source" then minetest.swap_node(pos, {name = "ethereal:seaweed"}) end end end, })